Dungeon Crawl Stone Soup version 0.22-a0-499-g80674aa (webtiles) character file. 6 argleblargle the Conjurer (level 1, -2/13 HPs) Began as a Hermit Crab Conjurer on Oct 26, 2018. Slain by a kobold ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (105 turns). argleblargle the Conjurer (Hermit Crab Conjurer) Turns: 105, Time: 00:00:56 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: pincers, sturdy frame 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions e - a potion of experience {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 3 rations Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded) The magic dart hits the leopard gecko. The leopard gecko is almost dead. The kobold hits you with a dagger. The leopard gecko hisses menacingly. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko is almost dead. The kobold barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You scratch the leopard gecko but do no damage. The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a dagger. You die... #....†....... # ##....##..... # ## .. ##.##.#..##.. . ... ..######.......## . )##... ..........#..### ...PP♣ ..........#.#########..!.P. .........##...>............ .................l......... .#.....)........@K...#.#.. .#..................$# .........#.........(.# >.†......#...........# #)#.#.#....######...$# .#.#.#.#..## ####.# #.#.#.##.## .. .#<#.#.... !.. #.#.#.#.... You could see a leopard gecko and a kobold. Vanquished Creatures 2 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | argleblargle the Hermit Crab Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 105 | D:1 | Slain by a kobold Vault maps used: D:1: lightli_arrival_chessboard, serial_forest, infiniplex_forest_split, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_clump_double, infiniplex_forest_lined_4_way, infiniplex_forest_end_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_corner, infiniplex_forest_clump_large, infiniplex_forest_lined_room_, minmay_misc_feat_columns, minmay_misc_feat_roman, hex_medium Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 12 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+---------