Dungeon Crawl Stone Soup version 0.21-a0-442-g848f44b (webtiles) character file. 299 alphun the Spear-Bearer (level 6, 44/44 HPs) Began as a Merfolk Gladiator on Oct 29, 2017. Was an Initiate of Wu Jian. Quit the game on level 4 of the Dungeon on Nov 12, 2017. The game lasted 00:09:58 (3236 turns). alphun the Spear-Bearer (Merfolk Gladiator) Turns: 3236, Time: 00:09:58 Health: 44/44 AC: 4 Str: 15 XL: 6 Next: 36% Magic: 6/6 EV: 14 Int: 9 God: Wu Jian [......] Gold: 119 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn s - ring of stealth {Stlth+} MPRegen 0.10/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Wu Jian. Wu Jian was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) v - a +2 whip of venom (You took it off Robin on level 4 of the Dungeon) w - a +0 hunting sling of freezing (You took it off a goblin on level 4 of the Dungeon) Missiles d - 3 throwing nets {=f, !d!f} h - 4 tomahawks k - 57 stones (quivered) m - 8 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) y - the +0 pair of gloves of the Vaults {rCorr, unknown} (You found it on level 4 of the Dungeon) It protects you from acid and corrosion. Jewellery s - a ring of stealth (left hand) {Stlth+} (You found it on level 3 of the Dungeon) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of magic mapping {unknown} i - 7 scrolls of identify {unknown} q - 3 scrolls of blinking {unknown} r - a scroll of remove curse {unknown} x - a scroll of teleportation {unknown} Potions l - 3 potions of curing {unknown} o - 3 potions of might {unknown} p - a potion of berserk rage {unknown} t - a potion of haste u - a potion of mutation {unknown} Comestibles f - 2 bread rations {@e1} j - 2 meat rations {@e2} n - 3 chunks of flesh {@w0} Skills: - Level 2.1 Fighting + Level 9.9 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:2 exclusion: Sigmund, Sigmund D:4 Dowan, Duvessa Message History There is a stone staircase leading down here. You climb downwards. Level annotation: Dowan, Duvessa There is a stone staircase leading up here. A worker ant comes into view. Aim: a worker ant (hasn't noticed you) You throw a stone. The worker ant twitches its antennae in your direction. The stone hits the worker ant but does no damage. Aim: a worker ant You throw a stone. The stone hits the worker ant but does no damage. Aim: a worker ant You throw a stone. The stone closely misses the worker ant. Aim: a worker ant You throw a stone. The stone hits the worker ant but does no damage. Attack whom? Aim: a worker ant You reach to attack! You puncture the worker ant! You completely miss the worker ant. The worker ant barely misses you. You completely miss the worker ant. The worker ant bites you. You take 6 damage, and have 38/44 hp. You hit the worker ant. The worker ant barely misses you. You completely miss the worker ant. The worker ant closely misses you. You hit the worker ant but do no damage. The worker ant bites you. You are poisoned. The worker ant poisons you! You take 2 damage, and have 36/44 hp. You closely miss the worker ant. You feel sick. The worker ant misses you. You take 1 damage, and have 35/44 hp. You puncture the worker ant! You kill the worker ant! The Council accepts your kill. You feel sick. You feel sick. You take 1 damage, and have 34/44 hp. You feel sick. You take 1 damage, and have 33/44 hp. You feel sick. You take 1 damage, and have 32/44 hp. You feel sick. You take 1 damage, and have 32/44 hp. You feel sick. You take 1 damage, and have 31/44 hp. You start resting. You feel sick. x3 You are no longer poisoned. You take 2 damage, and have 30/44 hp. You start resting. You are near starving! You regained 2 hp, and now have 32/44 hp. You eat the royal jelly. That royal jelly was delicious! You start resting. Health restored: 44 k - 48 stones (gained 1) k - 49 stones (gained 1) k - 50 stones (gained 1) k - 51 stones (gained 1) Items here: ))))) [[ You see here a club. A goblin comes into view. The goblin shouts! You see here a club. You see here a stone. Aim: a goblin You throw a stone. The stone hits the goblin. Aim: a goblin (heavily wounded) You throw a stone. The stone barely misses the goblin. Attack whom? Aim: a goblin (heavily wounded) You reach to attack! You hit the goblin. You kill the goblin! The Council accepts your kill. No target in view! No target in view! No target in view! k - 50 stones (gained 1) i - 7 scrolls labeled NEUBAW LEIZ (gained 1) Things that are here: a hunting sling; a goblin corpse You butcher the goblin corpse. n - 3 chunks of flesh {@w0} You see here a hunting sling. k - 51 stones (gained 1) k - 52 stones (gained 1) k - 53 stones (gained 1) k - 54 stones (gained 1) Found a stone staircase leading down. k - 55 stones (gained 1) k - 56 stones (gained 1) k - 57 stones (gained 1) There is a stone staircase leading down here. You now have 119 gold pieces (gained 10). Level annotation: Dowan, Duvessa Welcome back, alphun the Merfolk Gladiator. The Council says: Follow the Path! j - 2 meat rations {@e2} (gained 1) An iguana comes into view. ####### ####.....##### ##.#..........## ##..............# #.............(.# ##...............# #..>.............# ...# ### #...............@# ....#####.. ................#.........#.... ...............##............. ..............## .......>....# ..#.........### ............## ..###.....### .......?.....# ..# ###.### ...l.........## .## ### ..............# .# ...........# You could see an iguana (wandering). Vanquished Creatures A bullfrog (D:4) A scorpion (D:4) A jelly (D:3) A worker ant (D:4) A hound skeleton (D:4) Robin (D:4) 6 adders 2 worms A dart slug (D:3) 3 orcs (D:3) 4 bats 3 giant cockroaches 10 goblins 10 hobgoblins A quokka (D:2) A ball python (D:3) 3 rats (D:3) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alphun the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 446 | D:1 | Reached skill level 5 in Polearms 467 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 679 | D:2 | Noticed Sigmund 767 | D:2 | HP: 4/22 [hobgoblin/club (2)] 770 | D:2 | HP: 1/22 [hobgoblin/club (3)] 783 | D:2 | Reached skill level 6 in Polearms 783 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 870 | D:3 | HP: 5/27 [acid (10)] 871 | D:3 | HP: 2/27 [acid (3)] 872 | D:3 | Reached skill level 7 in Polearms 872 | D:3 | Reached XP level 4. HP: 3/33 MP: 4/4 1562 | D:3 | Reached skill level 8 in Polearms 1595 | D:3 | Reached XP level 5. HP: 31/38 MP: 5/5 1709 | D:3 | Found an ornate altar of the Wu Jian Council. 1716 | D:3 | Became a worshipper of the Wu Jian Council 1861 | D:4 | Reached skill level 9 in Polearms 2167 | D:4 | Noticed Robin 2215 | D:4 | Killed Robin 2215 | D:4 | Reached XP level 6. HP: 24/44 MP: 6/6 2615 | D:4 | Got a pair of warped gloves 2908 | D:4 | Noticed Duvessa 2913 | D:4 | Noticed Dowan 3223 | D:4 | Upgraded the game from 0.21-a0-404-g291f19a to 0.21-a0-442-g848f44b 3236 | D:4 | Quit the game Vault maps used: D:1: dpeg_arrival_radiant D:2: uniq_sigmund D:3: lemuel_crystal_altar, first_bread D:4: lemuel_coloured_pillars_altar, uniq_duvessa, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 7 8 9 | 9.9 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 41 | 121 || 162 Throw: Stone | 4 | 84 || 88 Use: Potion | 4 | || 4 Stab: Sleeping | 2 | || 2 Eat: Chunk | | 5 || 5 Royal jelly | | 1 || 1 Armor: Leather armour | 11 | 13 || 24 Dodge: Dodged | 55 | 53 || 108 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 428 | 0.0 | 0 | 50 | 0.0 | 3236 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 690 D:2 | 0 | 33 | 0.0 | 0 | 5 | 0.0 | 127 D:3 | 0 | 127 | 0.0 | 0 | 20 | 0.0 | 1040 D:4 | 0 | 256 | 0.0 | 0 | 19 | 0.0 | 1379 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_radiant D:2: uniq_sigmund D:3: lemuel_crystal_altar, first_bread D:4: lemuel_coloured_pillars_altar, uniq_duvessa, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 36.1 | 45.9 | 784.0 Dungeon | 100.0 | 100.0 | 3.1 | 36.1 | 45.9 | 784.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 107.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 107.0 +-------+-------+-------+-------+-------+----------------------