Dungeon Crawl Stone Soup version 0.16-a0-1980-g3d4331f (webtiles) character file. 4 ackack the Charmwright (level 1, 0/16 HPs) Began as a Mummy Skald on Nov 8, 2014. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (143 turns). ackack the Charmwright (Mummy Skald) Turns: 143, Time: 00:00:53 Health: 0/16 AC: 3 Str: 15 XL: 1 Next: 58% Magic: 1/3 EV: 10 Int: 11 God: Gold: 8 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 mace rCold + . . Clarity . b - +0 leather armour rNeg + + + SustAb . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused (expiring), very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand weapons a - a +0 mace (weapon) Missiles d - 19 arrows Armour b - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 2.0 Maces & Flails - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. Your magical infusion is running out. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You die... ...... . ..#....... ###..#. ...........# #....... ...........# #........ ..........[####......... ......................# #....................# ##....................## ................@......# ........#)......g......# ..†###.................# ...# #.................# ...# #.................# ...# #.................# ..## #....####......... ..######### ####..... ........# ...# You could see a hobgoblin. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ackack, the Mummy Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 143 | D:1 | Slain by a hobgoblin Vault maps used: D:1: lightli_arrival_flooded_house Action || total -------------------------++------- Melee: Mace || 20 Cast: Infusion || 1