Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 5768780775145087815, levelgen mode: deterministic 53 about3borks the Skirmisher (level 3, -1/24 HPs) Began as a Gargoyle Fighter on Apr 5, 2020. Slain by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1550 turns). about3borks the Skirmisher (Gargoyle Fighter) Turns: 1550, Time: 00:02:41 Health: -1/24 AC: 10 Str: 20 XL: 3 Next: 87% Magic: 3/3 EV: 7 Int: 8 God: Gold: 148 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 148 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: * Level 4.0 Fighting * Level 2.8 Maces & Flails + Level 3.6 Armour + Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) k - a +0 helmet Scrolls e - a scroll of remove curse {unknown} h - 4 scrolls of identify {unknown} i - a scroll of teleportation {@r4} j - a scroll of fog {unknown} Potions d - a potion of might Comestibles f - 4 rations {@e1} g - 7 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund # ..# #.# ##.#### .....# ##{#.#.# ##@# #..########### #.## ##...........# ##.###..#########.# ##.#.#.# ##.# ##.##.# #... ####.# #... #.# ###... #.# #.÷... #........###. There were no monsters in sight! Message History Sigmund is moderately wounded. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. You are confused. Sigmund barely misses you. You hit Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. You are more confused. You bump into the rock wall. Sigmund hits you but does no damage. You bump into the rock wall. You bump into the rock wall. Sigmund barely misses you. Sigmund hits you from afar with a +0 scythe. You bump into the rock wall. You're too confused to move! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to move! Something hits you but does no damage. Unknown command. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You bump into the rock wall. Something hits you but does no damage. You feel less confused. Something hits you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.0 Maces & Flails | | 2.8 Armour | | 3.6 Shields | | 3.6 Action || total -------------------------++------- Melee: Flail || 152 Use: Scroll || 2 Eat: Chunk || 2 Armor: Scale mail || 72 Dodge: Dodged || 44 Block: Shield || 71 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_ring, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_clump_cross, infiniplex_forest_clump_medium, infiniplex_forest_fountain, infiniplex_forest_lined_3_way, infiniplex_forest_clump_small D:2: layout_loops_ring, dancing_weapons_uskayaw, first_ration, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | about3borks the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 405 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 587 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1169 | D:1 | Reached skill level 4 in Fighting 1531 | D:2 | Noticed Sigmund 1550 | D:2 | Slain by Sigmund Vanquished Creatures A gnoll (D:1) A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 4 hobgoblins 5 jackals (D:1) 9 kobolds (D:1) A ball python (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 36 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 34.0 | 42.4 | 768.0 Dungeon | 100.0 | 100.0 | 0.9 | 34.0 | 42.4 | 768.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 76 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 69 | 0 | 0.0 | 34 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------