Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 182 a7mans the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Jan 15, 2018. Slain by an orc wizard ... wielding a +1 dagger of freezing (1 damage) ... on level 4 of the Dungeon. The game lasted 00:15:55 (2272 turns). a7mans the Conjurer (Draconian Conjurer) Turns: 2272, Time: 00:15:56 Health: 0/38 AC: 10 Str: 8 (10) XL: 5 Next: 35% Magic: 2/10 EV: 12 Int: 13 (14) God: Gold: 157 SH: 0 Dex: 11 (12) Spells: 7/10 levels left rFire . . . SeeInvis . f - +2 whip (pain) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . l - +0 pair of gloves MR ..... (no boots) Stlth ++........ i - amulet of magic regeneration HPRegen 0.12/turn g - +4 ring of protection MPRegen 0.37/turn (no ring) @: no status effects A: unfitting armour, dopey 1, wild magic 1, cold-blooded, AC +5 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons f - a +2 whip of pain (weapon) Armour c - a +0 scale mail l - a +0 pair of gloves (worn) m - a +0 helmet Jewellery g - a +4 ring of protection (left hand) i - an amulet of magic regeneration (around neck) o - a cursed amulet of the gourmand {unknown} q - the ring "Copnohuss" {rCorr *Corrode Str+6 Dex+10 Slay-3, unknown} (You found it on level 4 of the Dungeon) [ring of resist corrosion] It affects your strength (+6). It affects your dexterity (+10). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It may corrode you when you take damage. Scrolls h - a scroll of fog j - 2 scrolls of remove curse k - a scroll of amnesia n - a scroll of teleportation {unknown} Potions d - a potion of haste e - a potion of degeneration Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - 7 rations p - a chunk of flesh Skills: - Level 1.4 Maces & Flails - Level 1.8 Dodging - Level 1.8 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 #...... b - Searing Ray Conj ###... 6% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are dopey. (Int -2) Your spells are a little harder to cast, but a little more powerful. Message History Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a hand axe and wearing a chain mail (heavily wounded) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is almost dead. Something hits you. * * * LOW HITPOINT WARNING * * * Something freezes you. You die... ####### #.....# #####.###.# #@{...# #.# #o###.###.# #.# #.....# #o# ###.### ..# #.# ### #.# #.# #.# ###.# You could see 2 orc priests. Vanquished Creatures Terence (D:2) 2 worker ants 2 adders (D:2) A worm (D:3) 2 dart slugs 2 leopard geckos 5 orcs (D:3) A ball python (D:1) 6 bats 5 giant cockroaches 12 goblins 5 hobgoblins 14 jackals 5 kobolds A quokka (D:3) 6 frilled lizards 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a7mans the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 97 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 220 | D:1 | Learned a level 2 spell: Searing Ray 414 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 427 | D:2 | Noticed Terence 432 | D:2 | Killed Terence 432 | D:2 | Reached skill level 1 in Maces & Flails 486 | D:2 | Reached XP level 4. HP: 31/33 MP: 2/8 628 | D:2 | Reached skill level 5 in Conjurations 1653 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/9 1661 | D:3 | Found a shimmering altar of Xom. 1662 | D:3 | Found a shimmering altar of Xom. 1670 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 1670 | D:3 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 2228 | D:4 | Got a heavily runed jade ring 2272 | D:4 | HP: 1/38 [something (1)] 2272 | D:4 | Slain by an orc wizard Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 1 | 1.4 Conjurations | 5 | 5.5 Spellcasting | 3 | 3.4 Dodging | | 1.8 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 45 | 121 || 166 Tailslap | 5 | 8 || 13 Unarmed | 1 | || 1 Cast: Magic Dart | 16 | 5 || 21 Searing Ray | 6 | 18 || 24 Use: Scroll | 2 | 7 || 9 Potion | | 4 || 4 Stab: Sleeping | | 1 || 1 Eat: Chunk | | 3 || 3 Ration | | 1 || 1 Armor: Skin | 15 | 58 || 73 Dodge: Dodged | 39 | 89 || 128