Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 1257558369955452307 30 Zukil the Conjurer (level 2, 0/23 HPs) Began as a Demigod Conjurer on Apr 17, 2019. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:08:55 (609 turns). Zukil the Conjurer (Demigod Conjurer) Turns: 609, Time: 00:08:56 Health: 0/23 AC: 5 Str: 11 XL: 2 Next: 84% Magic: 7/7 EV: 11 Int: 19 God: Gold: 55 SH: 0 Dex: 16 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -6) A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Skills: * Level 1.1 Fighting * Level 0.3 Maces & Flails * Level 0.5 Armour * Level 2.2 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 9% 1 #...... b - Searing Ray Conj ###... 14% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 50% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 65% 4 #####.. Force Lance Conj/Tloc #....... 88% 4 #####.. Fulminant Prism Conj/Hex #......... 88% 4 #####.. Inventory: Hand Weapons a - a +0 whip b - a +0 hunting sling (weapon) Missiles g - 8 stones (quivered) j - 36 arrows Armour m - a +0 ring mail (worn) Jewellery n - an uncursed ring of protection from magic {unknown} Scrolls d - 4 scrolls of magic mapping {*not zot*, unknown} h - a scroll of identify {*not zot*, unknown} i - a scroll of remove curse {*not zot*, unknown} Potions e - a potion of heal wounds {*not zot*, unknown} k - a potion of magic {*not zot*,} l - 2 potions of haste {*not zot*, unknown} Comestibles c - 3 rations Dungeon Overview and Level Annotations Branches: Dungeon (2/15) ..# #...#.## #.......# #.#####.###..###.......# .÷.#....# ##.##........# .....#### #.#.........# ≈......## ##...###..#### ≈≈...#..###...## #.## ≈≈..###...#....###.# ≈§....###.#.##...#.# ≈...#...#.#.####@..# .§..............S..# §..####.##..#####..# .### #....## #.## ## ####....# #.# ####....#### #.# ........# #.# ........# #.# ........# #.# You could see an adder. Message History Aim: a hobgoblin The magic dart hits the hobgoblin but does no damage. Firing (i - inventory) g - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot a stone. The stone barely misses the hobgoblin. The hobgoblin closely misses you. Firing (i - inventory) g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot a stone. The stone barely misses the hobgoblin. The hobgoblin hits you but does no damage. Firing (i - inventory) g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot a stone. The stone hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Firing (i - inventory) g - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You shoot a stone. The stone barely misses the hobgoblin. The hobgoblin barely misses you. Firing (i - inventory) g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You shoot a stone. The stone closely misses the hobgoblin. The stone hits the adder. The adder is severely wounded. The hobgoblin barely misses you. x2 Firing (i - inventory) g - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! The adder barely misses you. Firing (i - inventory) g - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded) You shoot a stone. The stone barely misses the adder. The adder closely misses you. Firing (i - inventory) g - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Firing (i - inventory) g - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone closely misses the adder. You feel sick. The adder closely misses you. A worm comes into view. Firing (i - inventory) g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone barely misses the adder. The adder barely misses you. The adder closely misses you. Firing (i - inventory) g - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone misses the adder. The adder misses you. A jelly comes into view. The adder bites you. Firing (i - inventory) g - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone hits the adder but does no damage. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) The magic dart hits the adder but does no damage. The adder is severely wounded. The adder barely misses you. It was a potion of magic {*not zot*,}. Magic courses through your body. The adder bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.1 Spellcasting | 2 | 2.0 Maces & Flails | | 0.3 Armour | | 0.5 Stealth | | 1.7 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Club || 4 Fire: Hunting sling || 30 Cast: Magic Dart || 23 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 2 Ring mail || 3 Dodge: Dodged || 21 Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms D:2: layout_basic, chequers_garden Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zukil the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 46 | D:1 | Reached skill level 2 in Dodging 266 | D:1 | Reached XP level 2. HP: 22/22 MP: 7/7 270 | D:1 | Learned a level 2 spell: Searing Ray 532 | D:2 | Reached skill level 1 in Fighting 591 | D:2 | Reached skill level 2 in Spellcasting 609 | D:1 | Slain by an adder Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A giant cockroach (D:2) 2 goblins (D:1) 4 hobgoblins A bat (D:1) 2 frilled lizards 5 kobolds 3 rats (D:1) 20 creatures vanquished.