Dungeon Crawl Stone Soup version 0.22-a0-300-g82e80c5 (webtiles) character file. 14 ZombieSheep the Skirmisher (level 2, -2/24 HPs) Began as a Demonspawn Monk on Mar 25, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (266 turns). ZombieSheep the Skirmisher (Demonspawn Monk) Turns: 266, Time: 00:00:56 Health: -2/24 AC: 2 Str: 11 XL: 2 Next: 31% Magic: 0/2 EV: 13 Int: 11 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.9 Polearms + Level 0.2 Armour + Level 2.9 Dodging - Level 2.0 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... #######..........## #....#............# ##### #....#...........[# #..... #....#............# ######....... #................## #..(......... ...........##...#####............ ..)..###............#...†........ ....(# ############....>†........ ....)# #.@hgh............. .....# .......#####.......[.... .###.# .....## #####.#..... ## #... .... #.# #### # ###...... #h# #.#########.########h# #.#.....#.#.#......#.. ###.#.###†#.#.#.####.#.. #...#.#...#.#.#.#.<#.#$. You could see 2 jackals and a goblin. Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZombieSheep the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 207 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 207 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 259 | D:1 | HP: 1/24 [jackal (1)] 266 | D:1 | Slain by a jackal Vault maps used: D:1: matt_arrival_spirals, minmay_close_crescents Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 3.2 Polearms | | 2.9 Armour | | 0.2 Dodging | | 2.9 Action || total -------------------------++------- Melee: Spear || 57 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 11 | 0.0 | 266 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 11 | 0.0 | 266 +---------+---------+-------+---------+---------+-------+---------