Dungeon Crawl Stone Soup version 0.20-a0-633-gff4aa5c (webtiles) character file. 4 Yazari the Digger (level 1, 13/13 HPs) Began as a Formicid Earth Elementalist on Feb 11, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (221 turns). Yazari the Digger (Formicid Earth Elementalist) Turns: 221, Time: 00:01:13 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 3/3 EV: 12 Int: 14 God: Gold: 36 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + b - 37 stones rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Missiles b - 37 stones (in hand) Armour c - a +0 robe (worn) Scrolls f - a scroll of fear {unknown} g - a scroll of remove curse {unknown} h - a scroll of identify {unknown} Books e - a book of Geomancy Comestibles a - a chunk of flesh {@w0} d - a bread ration {@e1} Skills: + Level 2.0 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting Level 1.1 Transmutations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Yazari the Formicid Earth Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 10 gold pieces. Found a staircase leading out of the dungeon. Okay, then. You now have 10 gold pieces. You open the door. There is an open door here. You now have 19 gold pieces (gained 9). You now have 26 gold pieces (gained 7). b - 44 stones (gained 14) Found a stone staircase leading down. You sense a monster nearby. A bat comes into view. A bat is nearby! A bat is nearby! A goblin comes into view. The bat barely misses you. Aim: a bat You miscast Sandblast. You are very lightly contaminated with residual magic. You feel earthy. The bat closely misses you. You now have 2/3 mp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - 44 stones (in hand) The bat hits you but does no damage. Aim: a bat The blast of sand hits the bat. You kill the bat! b - 43 stones You now have 1/3 mp. Unknown command. A rat comes into view. The goblin shouts! Aim: a goblin The blast of sand hits the goblin. b - 42 stones A leopard gecko comes into view. You now have 0/3 mp. Aim: a goblin (severely wounded) The blast of sand hits the goblin. You kill the goblin! b - 41 stones You now have 0/3 mp. You don't have enough magic to cast that spell. Your magical contamination has completely faded away. Aim: a rat The blast of sand hits the rat. You kill the rat! b - 40 stones You now have 0/3 mp. The leopard gecko hisses menacingly. The leopard gecko barely misses you. The leopard gecko misses you. Aim: a leopard gecko The blast of sand misses the leopard gecko. b - 39 stones The leopard gecko barely misses you. x2 You now have 0/3 mp. The leopard gecko hisses menacingly. The leopard gecko bites you but does no damage. The leopard gecko barely misses you. Aim: a leopard gecko (clinging) The blast of sand hits the leopard gecko. b - 38 stones The leopard gecko closely misses you. You now have 0/3 mp. The leopard gecko bites you. The leopard gecko completely misses you. You take 1 damage, and have 12/13 hp. The leopard gecko bites you but does no damage. Aim: a leopard gecko (severely wounded, clinging) The blast of sand hits the leopard gecko. You kill the leopard gecko! Your Dodging skill increases to level 2! b - 37 stones You now have 0/3 mp. You see here a leopard gecko corpse. Health restored: 13 You start resting. MP restored: 3 You butcher the leopard gecko corpse. a - a chunk of flesh {@w0} You see here a leopard gecko skeleton. f - a scroll labeled UQEXOT LENARIDI g - a scroll labeled NOPLAARA PONA Found a stone staircase leading down. There is a stone staircase leading down here. You now have 36 gold pieces (gained 10). h - a scroll labeled FALUTO XOAR There are no items here. #.# ♣.........) #.# ♣.......... #.# ♣♣###.♣.♣♣♣ #.## #..#♣ #..# #♣♣# ##.# #####.####### #...........# #@###.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.. #.# ### #.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yazari the Formicid Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached skill level 2 in Dodging 221 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_under_anarchy, grunt_decor_arrowhead Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 2.5 Spellcasting | | 2.3 Transmutations | | 1.1 Earth Magic | | 3.6 Action || total -------------------------++------- Cast: Sandblast || 7 Armor: Robe || 3 Dodge: Dodged || 9 Vault maps used: D:1: saegor_arrival_under_anarchy, grunt_decor_arrowhead Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.7 | 2.5 | 121.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.7 | 2.5 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------