Dungeon Crawl Stone Soup version 0.24-a0-375-g4de66ed (webtiles) character file. Game seed: 15824100385684978245 4 Yackwabbit the Slasher (level 1, 14/16 HPs) Began as a Formicid Gladiator on May 31, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (140 turns). Yackwabbit the Slasher (Formicid Gladiator) Turns: 140, Time: 00:00:11 Health: 14/16 AC: 3 Str: 18 XL: 1 Next: 66% Magic: 1/1 EV: 12 Int: 7 God: Gold: 17 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} Comestibles d - a ration f - 3 chunks of flesh Skills: + Level 2.2 Fighting + Level 3.0 Long Blades + Level 2.1 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin is nearby! A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! Things that are here: a +0 club; a hobgoblin corpse Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 3 chunks of flesh Things that are here: a +0 club; a hobgoblin skeleton You start resting. You now have 17 gold pieces. A jackal comes into view. Found a glowing dagger. A jackal is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## .........# .........# ≈P.P≈≈P..# ≈≈.≈≈≈≈).# ≈≈.≈≈≈≈..####### ≈≈.≈≈≈≈........#####... ≈≈≈.≈≈≈≈........@....... ≈≈≈.≈≈≈≈..............=. ≈≈≈.≈≈≈≈........##...... ≈≈≈.≈≈≈≈................ ≈≈≈.≈≈≈≈........##.....) ≈≈...≈≈P........# ..... ...............###.....h ...<.........[..... .... ...............##. You could see a jackal (sleeping). Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yackwabbit the Formicid Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 140 | D:1 | Quit the game Levels and vault maps discovered: D:1: giann_bridges, layout_rooms Action || total -------------------------++------- Melee: Long sword || 10 Armor: Leather armour || 2 Dodge: Dodged || 4 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------