Dungeon Crawl Stone Soup version 5.6-49-g8abd877 (webtiles) character file. 0 Whiskey the Charmwright (level 4, 27/34 HPs) *CASUAL* Began as a Demonspawn Skald on Dec 16, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:51 (753 turns). Whiskey the Charmwright (Demonspawn Skald) Turns: 753, Time: 00:01:51 Health: 27/34 AC: 3 (14%)Str: 12 (13)XL: 4 Next: 3% Magic: 7/7 EV: 11 Int: 14 God: Gold: 47 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.2/turn (no ring) MPRegen 0.2/turn (no ring) @: drained A: deterioration 1, nightstalker 1, spiny 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of fear e - a scroll of enchant armour f - a scroll of magic mapping {!r} h - 3 scrolls of enchant weapon i - a scroll of teleportation Potions d - a potion of heal wounds g - a potion of augmentation Skills: + Level 2.4(2.2) Fighting + Level 2.3(2.1) Axes + Level 1.5(1.3) Armour + Level 1.6(1.4) Dodging + Level 4.0(3.8) Charms You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 11 (25) 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 5 (100) 86% 4 N/A Regeneration Chrm/Necr 5 (200) 45% 3 N/A Song of Slaying Chrm 11 (100) 11% 2 N/A Spectral Weapon Chrm/Summ 5 (100) 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. You are partially covered in sharp spines. When seriously injured, your bleeding wounds create armour. (AC +0) Your body sometimes deteriorates upon taking damage. Message History You closely miss the kobold. The kobold closely misses you. You completely miss the kobold. The kobold is struck by your spines (2) The kobold hits you (1). The kobold closely misses you. You take 1 damage, and have 27/28 hp. You barely miss the kobold. The kobold is struck by your spines (2) You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. Health restored: 28 The bat barely misses you. You hit the bat (5). You kill the bat! Your Charms skill increases to level 4! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 39 gold pieces (gained 4). You open the door. There is an open door here. You now have 47 gold pieces (gained 8). i - a scroll of teleportation You open the door. There is an open door here. There is an open door here. A quokka comes into view. A quokka comes into view. The quokka barely misses you. You hit the quokka but do no damage. The quokka is struck by your spines (3) The quokka bites you but does no damage. You closely miss the quokka. The quokka closely misses you. You hit the quokka (5). You kill the quokka! The quokka bites you (3). You take 3 damage, and have 25/28 hp. You hit the quokka (3). The quokka completely misses you. You hit the quokka (5). You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A quokka comes into view. A quokka is nearby! You closely miss the quokka. The quokka bites you but does no damage. You barely miss the quokka. The quokka is struck by your spines (2) The quokka barely misses you. The quokka bites you (3). Your body deteriorates! You feel weakened. You take 3 damage, and have 24/28 hp. You barely miss the quokka. The quokka is struck by your spines (1) The quokka barely misses you. You closely miss the quokka. The quokka bites you (2). The quokka bites you (1). You take 3 damage, and have 21/28 hp. You hit the quokka (5). You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +1 dagger of draining. Found a stone staircase leading down. The goblin shouts! The goblin is struck by your spines (3) The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. You feel drained (1). You take 1 damage, and have 22/28 hp. You hit the goblin (5). You kill the goblin! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You regained 5 hp, and now have 27/34 hp. MP restored: 7 .......# ....####### ....+........###### ..................## ..................># #.................. #.##..##.......... # #.##..####.....###.# #.##............@).# #.#..#####.##..###..... #.#..# #.##..# #.## #.#..#####.##..# .# ...............# ..#.........##.# ............+... ............# ............# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 quokkas A ball python (D:1) 3 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 3 jackals (D:1) 3 bats A frilled lizard (D:1) 4 kobolds 6 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 19 | D:1 | Reached skill level 1 in Armour 19 | D:1 | Reached skill level 1 in Dodging 21 | D:1 | Reached skill level 2 in Axes 21 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 21 | D:1 | Reached XP level 2. HP: 12/22 MP: 3/3 239 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 239 | D:1 | Reached XP level 3. HP: 19/27 MP: 5/5 614 | D:1 | Gained mutation: Your body sometimes deteriorates upon taking damage. [mutagenic hatch] 660 | D:2 | Reached skill level 4 in Charms 752 | D:2 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 752 | D:2 | Reached XP level 4. HP: 27/34 MP: 7/7 753 | D:2 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.5 Dodging | 1 | 1.6 Axes | 2 | 2.3 Charms | 4 | 4.0 Fighting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 66 | || 66 Stab: Sleeping | 3 | || 3 Armor: Leather armour | 21 | || 21 Dodge: Dodged | 45 | || 45 Vault maps used: D:1: tarquinn_simple_flora_water_d D:2: overflow_temple_1_default, chequers_ecumenical_altar_lobes, minmay_shallow_snake_nest Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.0 | 11.8 | 139.5 Dungeon | 100.0 | 100.0 | 0.4 | 0.0 | 11.8 | 139.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 +-------+-------+-------+-------+-------+----------------------