Dungeon Crawl Stone Soup version 5.6-49-g8abd877 (webtiles) character file. 0 Whiskey the Charmwright (level 3, 33/33 HPs) *CASUAL* Began as a Gnoll Skald on Dec 8, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (733 turns). Whiskey the Charmwright (Gnoll Skald) Turns: 733, Time: 00:01:27 Health: 33/33 AC: 6 (14%)Str: 12 XL: 3 Next: 58% Magic: 4/4 EV: 13 Int: 8 God: Gold: 57 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . e - +2 helmet rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.2/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: dopey a: End Infusion You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) e - a +2 helmet (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of fear f - a scroll of magic mapping {!r} Potions d - a potion of heal wounds Skills: + Level 5.0 Fighting - Level 2.0 Blades + Level 5.0 Axes - Level 2.0(3.7) Maces & Staves - Level 2.0(3.7) Polearms - Level 2.0 Bows & Xbows - Level 2.0 Throwing + Level 3.5 Armour + Level 3.5 Dodging - Level 2.0 Stealth - Level 2.0 Shields - Level 2.0 Unarmed Combat - Level 2.0 Hexes + Level 7.8 Charms - Level 2.0 Summonings - Level 2.0 Necromancy - Level 2.0 Translocations - Level 2.0 Transmutations - Level 2.0 Fire Magic - Level 2.0 Ice Magic - Level 2.0 Air Magic - Level 2.0 Earth Magic - Level 2.0 Invocations - Level 2.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 12 (25) 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 7 (100) 58% 4 N/A Regeneration Chrm/Necr 7 (200) 22% 3 N/A Song of Slaying Chrm 12 (100) 3% 2 N/A Spectral Weapon Chrm/Summ 7 (100) 90% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are dopey. (Int -5) Message History The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. You hit the quokka (9)! You kill the quokka! You now have 1/4 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 25 gold pieces (gained 8). You now have 31 gold pieces (gained 6). You now have 38 gold pieces (gained 7). A quokka comes into view. Health restored: 33; MP restored: 4 The quokka bites you (2). You take 2 damage, and have 31/33 hp. You barely miss the quokka. The quokka misses you. You closely miss the quokka. The quokka bites you (5). You take 5 damage, and have 26/33 hp. You hit the quokka (7)! You kill the quokka! You now have 3/4 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 45 gold pieces (gained 7). Found a mutagenic shaft in the floor. You regained 2 hp, and now have 28/33 hp. MP restored: 4 No target in view! You now have 53 gold pieces (gained 8). A kobold comes into view. Health restored: 33 The kobold barely misses you. You hit the kobold (5). You kill the kobold! You now have 3/4 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. MP restored: 4 You now have 57 gold pieces (gained 4). A rat comes into view. The rat bites you (3). You take 3 damage, and have 30/33 hp. You hit the rat (3). You kill the rat! You now have 3/4 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you open the door, it creaks loudly! There is an open door here. There is a mutagenic shaft in the floor here. f - a scroll of magic mapping {!r} Health restored: 33; MP restored: 4 There is a mutagenic shaft in the floor here. You open the door. There is an open door here. Done exploring. Done exploring. There is an open door here. There is a mutagenic shaft in the floor here. Really go through this mutagenic shaft? You feel stupid. You slide downwards. The mutagenic shaft squelches shut behind you. Found a faded altar of an unknown god. Unknown command. #.. .. #.###### #......# #...8..# #..8_8.# #...8..# #...@..# #......### #..#....# . #.##.# #. #.. # #.# #.# ... There were no monsters in sight! Vanquished Creatures 3 quokkas (D:1) 3 bats (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 51 | D:1 | Reached XP level 2. HP: 12/26 MP: 3/3 58 | D:1 | HP: 5/26 [hobgoblin (3)] 83 | D:1 | HP: 5/26 [bat (1)] 452 | D:1 | Reached XP level 3. HP: 33/33 MP: 0/4 732 | D:1 | Gained mutation: You are dopey. (Int -5) [mutagenic hatch] 732 | D:2 | Found a faded altar of an unknown god. 733 | D:2 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 53 Cast: Infusion || 1 Stab: Distracted || 1 Armor: Leather armour || 12 Dodge: Dodged || 48 Vault maps used: D:1: elethiomel_arrival_quiet, st_stairs_14 D:2: minmay_diamond_boxcup, nicolae_overflow_crystal_walls, overflow_temple_1_default, old_standard_altar, chequers_ecumenical_altar_simple, minmay_pentomino_u4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 2.0 | 8.4 | 101.0 Dungeon | 100.0 | 100.0 | 0.5 | 2.0 | 8.4 | 101.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------