Dungeon Crawl Stone Soup version 5.6-49-g8abd877 (webtiles) character file. 0 Whiskey the Changer (level 4, 0/29 HPs) *CASUAL* Began as an Octopode Transmuter on Dec 4, 2018. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (330 turns). Whiskey the Changer (Octopode Transmuter) Turns: 330, Time: 00:01:06 Health: 0/29 AC: 1 (0%)Str: 10 XL: 4 Next: 16% Magic: 6/6 EV: 14 Int: 15 God: Gold: 37 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) (no ring) (no ring) @: appendage A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike, camouflage, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. You aren't carrying anything. Skills: + Level 1.8 Fighting + Level 2.6 Dodging + Level 3.4 Unarmed Combat + Level 3.8 Transmutations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut 11 (50) 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut 11 (200) 17% 3 N/A Blade Hands Tmut 11 (200) 85% 5 N/A Ice Form Ice/Tmut 5 (100) 77% 4 N/A Passwall Tmut/Erth 5 (200) 19% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin blends seamlessly with your surroundings (Stealth+++). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. A kobold comes into view. The helpless kobold fails to defend itself. You tentacle-slap the kobold (2). You grab the kobold (0). You constrict the kobold, but do no damage. The kobold hits you (3). You take 3 damage, and have 14/24 hp. You tentacle-slap the kobold (3). You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. Found a stone staircase leading down. No target in view! A jackal comes into view. 3 jackals and a goblin come into view. The goblin shouts! The jackal barks! x3; You hear a shout! A frilled lizard comes into view. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you (1). A hobgoblin comes into view. You take 1 damage, and have 15/24 hp. You tentacle-slap the jackal but do no damage. You grab the jackal (0). You constrict the jackal (1). The goblin hits you (4). The jackal closely misses you. You take 4 damage, and have 11/24 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You release your grip on the jackal. The jackal bites you but does no damage. The jackal bites you (2). You take 1 damage, and have 10/24 hp. You tentacle-slap the goblin (5). You kill the goblin! You tentacle-slap the jackal (5). You kill the jackal! You barely miss the jackal. Your grab misses the jackal. The jackal bites you (3). * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/24 hp. You tentacle-slap the jackal (4). You grab the jackal (0). You pierce the jackal (1). You kill the jackal! You have reached level 4! The jackal misses you. MP restored: 6 You tentacle-slap the jackal but do no damage. You grab the jackal (0). You squeeze the jackal (4). You constrict the jackal (1). The jackal closely misses you. A quokka comes into view. You tentacle-slap the jackal (1). You kill the jackal! You tentacle-slap the frilled lizard (4). You kill the frilled lizard! You closely miss the hobgoblin. You grab the hobgoblin (0). You squeeze the hobgoblin, but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin completely misses you. You tentacle-slap the hobgoblin (1). You constrict the hobgoblin (1). The hobgoblin hits you (4). * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/29 hp. You tentacle-slap the hobgoblin (1). You pierce the hobgoblin (4). You kill the hobgoblin! You tentacle-slap the jackal (3). Your grab misses the jackal. The jackal completely misses you. You tentacle-slap the jackal (1). You grab the jackal (0). You pierce the jackal (1). You kill the jackal! You closely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you (5). You die... #....#.##.............# #......##.............# ###....####.............# #.#.......#.............# #.#.#.....#.............##. ....#.....#................ #.#.#.....##.##.######..... #.#.#.....##.##.#### ..... #.#.#.....##....@r.###..... #.#.......##..#.##..$...... #...............##!........ ##........##..>........#... #........ ##..........# ##...###.. ............... .'...# .........g..#... ##...# .#................# ###### ..#.......##.##....# You could see a quokka. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 6 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 12 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 8 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/3 128 | D:1 | Reached XP level 3. HP: 19/23 MP: 4/4 321 | D:1 | Reached XP level 4. HP: 8/29 MP: 6/6 326 | D:1 | HP: 5/29 [hobgoblin (4)] 330 | D:1 | Slain by a quokka Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 42 | 9 || 51 Constrict | 14 | 3 || 17 Kick | 12 | 2 || 14 Tentacles | 5 | 2 || 7 Cast: Beastly Appendage | 1 | || 1 Stab: Sleeping | 11 | || 11 Armor: Skin | 2 | || 2 Dodge: Dodged | 11 | 4 || 15 Vault maps used: D:1: erik_arrival_orb_chamber, minmay_split_cup_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.5 | 199.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.5 | 199.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 96.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 96.0 +-------+-------+-------+-------+-------+----------------------