Dungeon Crawl Stone Soup version 5.6-49-g8abd877 (webtiles) character file. 0 Whiskey the Charmwright (level 2, 25/26 HPs) *CASUAL* Began as a Naga Skald on Nov 29, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (58 turns). Whiskey the Charmwright (Naga Skald) Turns: 58, Time: 00:01:15 Health: 25/26 AC: 2 (14%)Str: 14 XL: 2 Next: 8% Magic: 3/3 EV: 9 Int: 12 God: Gold: 2 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: very slow A: see invisible, deformed body, poison resistance, slowness 2, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.2 Fighting + Level 2.0 Polearms - Level 1.0 Armour + Level 1.0 Dodging + Level 4.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 9 (25) 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 4 (100) 87% 4 N/A Regeneration Chrm/Necr 4 (200) 47% 3 N/A Song of Slaying Chrm 9 (100) 12% 2 N/A Spectral Weapon Chrm/Summ 4 (100) 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. Message History Welcome, Whiskey the Naga Skald. You are playing on Casual difficulty. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. You barely miss the rat. The rat bites you (3). You take 3 damage, and have 16/19 hp. You hit the rat (2). The rat barely misses you. You closely miss the rat. The rat misses you. You hit the rat but do no damage. The rat bites you (1). You take 1 damage, and have 15/19 hp. You hit the rat (1). You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Attack whom? Aim: a goblin, wielding a +0 dagger You reach to attack! You hit the goblin (3). You hit the goblin (3). You kill the goblin! Your Dodging skill increases to level 1! A kobold comes into view. A dart slug comes into view. You hit the kobold (4). You kill the kobold! Your Armour skill increases to level 1! You have reached level 2! You regained 6 hp, and now have 22/26 hp. MP restored: 3 You now have 2 gold pieces. Found a stone staircase leading down. A rat comes into view. You regained 2 hp, and now have 25/26 hp. You hit the rat (3). You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You spend a moment contemplating the meaning of life. Okay, then. #.#.# #### #.#.# ...# #.#.#####.# #.#.....#.# #..?..$.# #.......# ....#.......# ......#.....# ...>....#.@...# ........#.....# ........#.#....... ........#.#.#..... w.......#.#.##.... #.#.....#.#.# .... #.#.#####.#.# ... #.#.#.#.....#.# .. #.#.#.#.##### There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Naga Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 28 | D:1 | Reached skill level 1 in Dodging 33 | D:1 | Reached skill level 1 in Armour 33 | D:1 | Reached XP level 2. HP: 22/26 MP: 3/3 58 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Armour | 1 | 1.0 Fighting | | 2.2 Polearms | | 2.0 Charms | | 4.0 Action || total -------------------------++------- Melee: Spear || 9 Dodge: Dodged || 2 Vault maps used: D:1: eino_arrival_cavern_b, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_corner_cb, co_window_of_opportunity_b, co_window_broadway_b, co_window_broadway_a, glass_columns_c, glass_columns_c, minmay_split_cup_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.2 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.2 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------