Dungeon Crawl Stone Soup version 5.6-27-g44b401c (webtiles) character file. 0 Whiskey the Firebug (level 4, 0/24 HPs) *CASUAL* Began as a Deep Elf Fire Elementalist on July 24, 2018. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1578 turns). Whiskey the Firebug (Deep Elf Fire Elementalist) Turns: 1578, Time: 00:02:35 Health: 0/24 AC: 2 (0%)Str: 6 XL: 4 Next: 31% Magic: 9/9 EV: 14 Int: 20 God: Gold: 71 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . c - +4 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: lethally poisoned (0 -> -8) A: electricity resistance, magic attunement a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +4 whip (weapon) (You found it on level 1 of the Dungeon) l - a +0 long sword (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - an uncursed ring of resist corrosion (You found it on level 1 of the Dungeon) Scrolls h - a scroll of enchant weapon i - a scroll of enchant armour j - 2 scrolls of magic mapping {!r} k - a scroll of teleportation Potions b - a potion of berserk rage {!q} d - a potion of haste e - a potion of cancellation g - a potion of resistance m - a potion of lignification Skills: + Level 3.8 Dodging - Level 4.0 Stealth + Level 5.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Fire 20 (40) 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Fire 20 (200) 56% 5 N/A Conjure Flame Fire/Air 10 (100) 21% 3 N/A Sticky Flame Fire 20 (100) 24% 4 N/A Searing Ray Fire 20 (50) 3% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your non-sustained spells cost 1 less MP to cast You are resistant to electric shocks. (rElec) Message History The helpless quokka fails to defend itself. You hit the quokka (2). The quokka bites you (1). The quokka bites you (2). You take 3 damage, and have 21/24 hp. You miss the quokka. The quokka bites you (1). You take 1 damage, and have 20/24 hp. You barely miss the quokka. The quokka closely misses you. You completely miss the quokka. The quokka completely misses you. You closely miss the quokka. The quokka closely misses you. The quokka barely misses you. You hit the quokka (5). You kill the quokka! No target in view! No target in view! No target in view! No target in view! A frilled lizard comes into view. The helpless frilled lizard fails to defend itself. You hit the frilled lizard (3). You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - 2 scrolls of magic mapping {!r} (gained 1) Found a stone staircase leading down. You regained 2 hp, and now have 23/24 hp. There is a stone staircase leading down here. Terence the Incautious comes into view. He is wielding a +0 mace. Health restored: 24 Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (resting) The flame tongue hits Terence (0). Terence appears unharmed. Terence shouts! You hear a bark! x2; You hear an angry hiss. Aim: Terence, wielding a +0 mace and wearing a +0 ring mail The flame tongue hits Terence (0). Terence appears unharmed. A jackal comes into view. x2; An adder comes into view. The jackal moves out of view. Aim: Terence, wielding a +0 mace and wearing a +0 ring mail The flame tongue misses Terence. The jackal barks! Terence hits you with a +0 mace (2). You take 2 damage, and have 22/24 hp. Aim: Terence, wielding a +0 mace and wearing a +0 ring mail The flame tongue hits Terence (0). Terence appears unharmed. The jackal barely misses you. Terence misses you. Aim: Terence, wielding a +0 mace and wearing a +0 ring mail The flame tongue misses Terence. The jackal closely misses you. Aim: Terence, wielding a +0 mace and wearing a +0 ring mail The flame tongue hits Terence (1). The jackal bites you (2). Terence closely misses you. You take 2 damage, and have 20/24 hp. Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (lightly wounded) The flame tongue hits Terence (3). The jackal completely misses you. Terence hits you with a +0 mace (2). The jackal completely misses you. You take 2 damage, and have 18/24 hp. Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (lightly wounded) Okay, then. The jackal bites you (2). You take 2 damage, and have 16/24 hp. Aim: a jackal The flame tongue hits the jackal (6). You kill the jackal! Aim: a jackal The flame tongue misses the jackal. The flame tongue hits the adder (5). The jackal bites you (1). The jackal barely misses you. You take 1 damage, and have 15/24 hp. Aim: a jackal The flame tongue misses the jackal. The flame tongue hits the adder (2). The jackal closely misses you. Aim: a jackal The flame tongue hits the jackal (0). The jackal appears unharmed. The jackal barely misses you. Terence says, "Rest in peace." Aim: a jackal The flame tongue hits the jackal (12). You kill the jackal! The adder bites you (5). You are poisoned. The adder poisons you! You take 5 damage, and have 11/24 hp. MASSIVE DAMAGE!! Aim: an adder (heavily wounded) The flame tongue hits the adder (0). The adder appears unharmed. You feel sick. The adder misses you. You take 2 damage, and have 9/24 hp. Aim: an adder (heavily wounded) The flame tongue hits the adder (1). You feel sick. The adder bites you (2). * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 3 damage, and have 6/24 hp. Aim: an adder (severely wounded) The flame tongue hits the adder (2). You feel very sick. The adder bites you (2). You die... #.. ###########.. #.. ##....# #... .# #..##.# #...# ...# #.###.# #..### #...##.# #.# #...# #....###.# ###@# ###....... #S# ##..##.#.. #@# .....#.>#.# #.## ......#..... #..# #......#..... ##.# #............ #.# #......#..... #>## .#..... #..# ####..... ##.# #........ #.# #.###.... You could see Terence and an adder. Vanquished Creatures An adder (D:2) 2 dart slugs 2 quokkas 6 bats A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins 4 jackals A frilled lizard (D:2) 4 kobolds 2 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 283 | D:1 | Reached XP level 2. HP: 14/15 MP: 6/6 557 | D:1 | Reached skill level 3 in Stealth 984 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/8 1208 | D:1 | Gained mutation: You are resistant to electric shocks. (rElec) [mutagenic hatch] 1246 | D:2 | Reached skill level 3 in Dodging 1268 | D:2 | Found a faded altar of an unknown god. 1270 | D:2 | Reached skill level 4 in Stealth 1270 | D:2 | Reached skill level 5 in Fire Magic 1349 | D:2 | Reached XP level 4. HP: 15/24 MP: 9/9 1559 | D:2 | Noticed Terence 1577 | D:2 | HP: 6/24 [adder (2)] 1578 | D:2 | HP: 2/24 [poisoned by an adder] 1578 | D:2 | Slain by an adder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.8 Fire Magic | 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 35 | 21 || 56 Cast: Flame Tongue | 11 | 15 || 26 Stab: Sleeping | 4 | 4 || 8 Armor: Robe | 14 | 1 || 15 Dodge: Dodged | 17 | 26 || 43 Vault maps used: D:1: roderic_crop_circles_arrival_small, st_stairs_14, minmay_tree_intersection D:2: chequers_ecumenical_altar_island, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 1.1 | 10.4 | 178.5 Dungeon | 100.0 | 100.0 | 0.8 | 1.1 | 10.4 | 178.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 64.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 64.0 +-------+-------+-------+-------+-------+----------------------