Dungeon Crawl Stone Soup version 5.6-27-g44b401c (webtiles) character file. 24 Whiskey the Charmwright (level 3, 25/25 HPs) Began as a Demonspawn Skald on July 10, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:23 (1099 turns). Whiskey the Charmwright (Demonspawn Skald) Turns: 1099, Time: 00:02:23 Health: 25/25 AC: 4 (14%)Str: 12 XL: 3 Next: 35% Magic: 5/5 EV: 15 Int: 14 God: Gold: 112 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... c - +0 pair of boots Stlth ++........ (no amulet) Regen 0.1/turn f - ring of poison resistance {rPois, !d} MPRegen 0.2/turn h - +3 ring of evasion @: no status effects A: thin skeletal structure 1, frail 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) c - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery d - an uncursed ring of ice {rC+, rF-} (You found it on level 1 of the Dungeon) f - a ring of poison resistance (left hand) {rPois, !d} (You found it on level 1 of the Dungeon) h - a +3 ring of evasion (right hand) (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of enchant weapon i - a scroll of fog Potions e - a potion of invisibility Skills: + Level 2.6 Fighting + Level 2.0 Polearms - Level 0.8 Armour + Level 1.7 Dodging + Level 3.8 Charms + Level 0.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 10 (25) 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 5 (100) 86% 4 N/A Regeneration Chrm/Necr 6 (200) 38% 3 N/A Song of Slaying Chrm 10 (100) 12% 2 N/A Spectral Weapon Chrm/Summ 5 (100) 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) You are frail. (-10% HP) Message History The goblin closely misses you. You closely miss the goblin. The goblin closely misses you. You hit the goblin (4). You kill the goblin! Attack whom? Aim: a rat You reach to attack! You completely miss the rat. You barely miss the rat. The rat bites you but does no damage. You hit the rat (4). You kill the rat! You hit the goblin (5). You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 108 gold pieces (gained 2). You now have 112 gold pieces (gained 4). As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You open the door. There is a mutagenic shaft in the floor here. There is an open door here. You open the door. There is an open door here. A dart slug comes into view. A dart slug is nearby! You hit the dart slug (4). You hit the dart slug (2). The dart slug bites you but does no damage. You hit the dart slug (5). You kill the dart slug! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. Attack whom? Aim: a goblin, wielding a +0 dagger (resting) You reach to attack! The helpless goblin fails to defend itself. You hit the goblin (1). You barely miss the goblin. The goblin closely misses you. You hit the goblin (4). You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. You see here a +0 dagger. Done exploring. Done exploring. You see here a +0 dagger. You see here a +0 hand axe. There is an open door here. There is an open door here. There is a mutagenic shaft in the floor here. Really go through this mutagenic shaft? You feel frail. You slide downwards. The mutagenic shaft squelches shut behind you. A goblin comes into view. You take 3 damage, and have 25/25 hp. .####. ## .... .. . .... #. .# #...#. .. #..#. .# #...#.# . #....#.... #.@....... #......... ###...##.# ..... #g###.# .# # .# .# You could see a goblin (sleeping). Vanquished Creatures 3 dart slugs (D:1) 4 quokkas (D:1) 4 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) 4 bats (D:1) 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 189 | D:1 | Reached skill level 1 in Dodging 208 | D:1 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [demonic ancestry] 208 | D:1 | Reached XP level 2. HP: 15/22 MP: 3/3 422 | D:1 | HP: 5/22 [rat (2)] 709 | D:1 | Reached XP level 3. HP: 23/28 MP: 5/5 742 | D:1 | Reached skill level 2 in Polearms 1098 | D:1 | Gained mutation: You are frail. (-10% HP) [mutagenic hatch] 1099 | D:2 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.7 Polearms | 2 | 2.0 Fighting | | 2.6 Armour | | 0.8 Charms | | 3.8 Necromancy | | 0.9 Action || total -------------------------++------- Melee: Spear || 113 Stab: Sleeping || 5 Armor: Leather armour || 26 Dodge: Dodged || 47 Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival, nrook_loot_triangle, minmay_heptomino_w4 D:2: lemuel_coloured_pillars_altar, zin_scriptorium, dancing_weapons_uskayaw, amethyst_overflow_temple_binary, chequers_ecumenical_altar_simple_redux, hex_medium Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 1.0 | 8.4 | 195.5 Dungeon | 100.0 | 100.0 | 0.3 | 1.0 | 8.4 | 195.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 30.5 +-------+-------+-------+-------+-------+----------------------