Dungeon Crawl Stone Soup version 5.6-27-g44b401c (webtiles) character file. 0 Whiskey the Charmwright (level 4, -2/30 HPs) *CASUAL* Began as a Demonspawn Skald on July 8, 2018. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1222 turns). Whiskey the Charmwright (Demonspawn Skald) Turns: 1222, Time: 00:02:10 Health: -2/30 AC: 3 (14%)Str: 12 XL: 4 Next: 21% Magic: 7/7 EV: 12 Int: 14 God: Gold: 110 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn f - ring of poison resistance {rPois, !d} MPRegen 0.2/turn (no ring) @: lethally poisoned (-2 -> -9) A: frail 1, foul stench 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery f - a ring of poison resistance (left hand) {rPois, !d} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon d - a scroll of enchant armour Potions e - a potion of resistance Skills: + Level 2.9 Fighting + Level 2.5 Axes - Level 0.8 Armour + Level 1.7 Dodging - Level 3.6 Charms + Level 1.2 Necromancy + Level 1.0 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 10 (25) 9% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 6 (100) 82% 4 N/A Regeneration Chrm/Necr 6 (200) 38% 3 N/A Song of Slaying Chrm 10 (100) 13% 2 N/A Spectral Weapon Chrm/Summ 5 (100) 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You frequently emit foul miasma when damaged in melee. You are frail. (-10% HP) Message History No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. An ooze comes into view. The ooze quivers. The ooze moves out of view. You slash the goblin (8)! You kill the goblin! The ooze closely misses you. You barely miss the ooze. The ooze hits you (2). You take 2 damage, and have 23/25 hp. You slash the ooze (7)! The ooze hits you (2). You take 2 damage, and have 21/25 hp. You hit the ooze (1). The ooze hits you but does no damage. You hit the ooze but do no damage. The ooze hits you (3). The ooze looks sick. You take 3 damage, and have 19/25 hp. You hit the ooze (2). The ooze hits you (5). You emit a cloud of foul miasma! You take 5 damage, and have 14/25 hp. You hit the ooze (3). You kill the ooze! Your Ice Magic skill increases to level 1! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You begin to radiate miasma. You regained 3 hp, and now have 17/30 hp. MP restored: 7 You now have 110 gold pieces (gained 5). A quokka comes into view. A quokka is nearby! You hit the quokka (4). The quokka barely misses you. You closely miss the quokka. The quokka completely misses you. The quokka bites you but does no damage. You hit the quokka (1). You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. An adder and a quokka come into view. Found 9 gold pieces. Found a stone staircase leading down. You regained 5 hp, and now have 23/30 hp. The adder hisses angrily. There is an open door here. You closely miss the adder. The adder bites you (2). The adder bites you but does no damage. The adder looks sick. You take 2 damage, and have 21/30 hp. You closely miss the adder. The adder completely misses you. You hit the quokka but do no damage. You closely miss the adder. The adder closely misses you. The quokka bites you but does no damage. The adder bites you (3). The quokka closely misses you. You take 3 damage, and have 18/30 hp. You miss the quokka. You hit the adder but do no damage. The adder bites you but does no damage. The quokka bites you but does no damage. You barely miss the quokka. You miss the adder. The adder bites you (1). The quokka bites you (3). The adder bites you (1). The quokka closely misses you. You take 5 damage, and have 13/30 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. You barely miss the quokka. The adder bites you (5). * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The quokka bites you (5). * * * LOW HITPOINT WARNING * * * The quokka looks sick. You emit a cloud of foul miasma! You take 10 damage, and have 3/30 hp. MASSIVE DAMAGE!! You hit the adder (2). You hit the quokka but do no damage. You feel sick. The adder misses you. The quokka is engulfed in dark miasma (6). The quokka is poisoned. You kill the quokka! The adder barely misses you. You take 1 damage, and have 2/30 hp. You miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 1/30 hp. The adder bites you but does no damage. The adder bites you (3). You die... #.# #.#.###.#.## #.###.#.......# .# ....#.......#.# #.# #.#.#########+# #.# # #.#.# ##...# #.. .# # #.#.# ##.....## #.###.##. ..#.## #......>## #....... .#...####.........####...#.# ........+....$..@.'........# ......## .......S.####...#.# .#.....# #.......## ##.##.# .......# ##.....## ##...# ##.....# ##...# #.### .......# ##+# #.# .###.#.#### #.# #.# .# #......# #.# #.# .# #......###.## #######.# You could see an adder. Vanquished Creatures 2 oozes A dart slug (D:1) 3 quokkas A ball python (D:1) 2 bats (D:1) 2 goblins 4 hobgoblins (D:1) 2 jackals (D:1) 7 kobolds A frilled lizard (D:2) A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 17 | D:1 | Reached skill level 1 in Dodging 31 | D:1 | HP: 4/16 [hobgoblin/+0 dagger (5)] 32 | D:1 | Reached skill level 2 in Axes 32 | D:1 | Gained mutation: You may emit foul miasma when damaged in melee. [demonic ancestry] 32 | D:1 | Reached XP level 2. HP: 6/22 MP: 3/3 363 | D:1 | Gained mutation: You sometimes emit foul miasma when damaged in melee. [demonic ancestry] 363 | D:1 | Reached XP level 3. HP: 7/28 MP: 5/5 954 | D:1 | Reached skill level 1 in Necromancy 1018 | D:1 | Gained mutation: You are frail. (-10% HP) [mutagenic hatch] 1153 | D:2 | Reached skill level 1 in Ice Magic 1153 | D:2 | Gained mutation: You frequently emit foul miasma when damaged in melee. [demonic ancestry] 1153 | D:2 | Reached XP level 4. HP: 17/30 MP: 7/7 1219 | D:2 | HP: 3/30 [quokka (5)] 1221 | D:2 | HP: 1/30 [poisoned by an adder] 1222 | D:2 | Slain by an adder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.7 Axes | 2 | 2.5 Necromancy | 1 | 1.2 Ice Magic | 1 | 1.0 Fighting | | 2.9 Armour | | 0.8 Charms | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 75 | 11 || 86 Armor: Leather armour | 24 | 6 || 30 Dodge: Dodged | 51 | 9 || 60 Vault maps used: D:1: minmay_arrival_five_plusses, minivault_25, serial_bayou_pond_d D:2: marbit_many_paths, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 1.2 | 8.6 | 163.5 Dungeon | 100.0 | 100.0 | 0.3 | 1.2 | 8.6 | 163.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 59.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 59.0 +-------+-------+-------+-------+-------+----------------------