Dungeon Crawl Stone Soup version 5.6-23-g153722e (webtiles) character file. 0 Whiskey the Charmwright (level 3, 33/33 HPs) *CASUAL* Began as a Gnoll Skald on July 6, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:01 (917 turns). Whiskey the Charmwright (Gnoll Skald) Turns: 917, Time: 00:02:02 Health: 33/33 AC: 6 (14%)Str: 12 XL: 3 Next: 58% Magic: 5/5 EV: 12 Int: 13 God: Gold: 26 SH: 0 Dex: 7 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . e - +2 cloak rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: clumsy a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) e - a +2 cloak (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of fear f - 2 scrolls of teleportation g - a scroll of enchant armour Potions c - a potion of heal wounds Skills: + Level 5.0 Fighting - Level 2.0 Blades - Level 2.0(3.7) Axes - Level 2.0 Maces & Staves + Level 5.0 Polearms - Level 2.0 Bows & Xbows - Level 2.0 Throwing + Level 3.5 Armour + Level 3.5 Dodging - Level 2.0 Stealth - Level 2.0 Shields - Level 2.0 Unarmed Combat - Level 2.0 Hexes + Level 7.8 Charms - Level 2.0 Summonings - Level 2.0 Necromancy - Level 2.0 Translocations - Level 2.0 Transmutations - Level 2.0 Fire Magic - Level 2.0 Ice Magic - Level 2.0 Air Magic - Level 2.0 Earth Magic - Level 2.0 Invocations - Level 2.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 20 (25) 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 12 (100) 45% 4 N/A Regeneration Chrm/Necr 12 (200) 16% 3 N/A Song of Slaying Chrm 20 (100) 2% 2 N/A Spectral Weapon Chrm/Summ 12 (100) 82% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are clumsy. (Dex -5) Message History A rat comes into view. Health restored: 33 Attack whom? Aim: a rat (resting) You reach to attack! Your unstable footing causes you to fumble your attack. Attack whom? Aim: a rat (resting) You reach to attack! The helpless rat fails to defend itself. You puncture the rat (10)! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 dagger. Attack whom? Aim: a goblin, wielding a +0 dagger You reach to attack! Your unstable footing causes you to fumble your attack. You completely miss the goblin. Your unstable footing causes you to fumble your attack. The goblin hits you with a +0 dagger (2). You take 2 damage, and have 31/33 hp. You hit the goblin (2). The goblin barely misses you. You hit the goblin but do no damage. The goblin hits you but does no damage. You miss the goblin. You hit the goblin (1). The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 dagger (2). You take 1 damage, and have 30/33 hp. You hit the goblin (6). You kill the goblin! You hear a splash. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a +0 robe. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. There is an open gate here. There is an open door here. There is an open door here. You open the door. There is an open door here. Done exploring. Health restored: 33 You spend a moment contemplating the meaning of life. Done exploring. As you open the door, it creaks loudly! There is an open door here. Search for what [? for help]? Okay, then. There is an empty arch of ancient stone here. There is an open door here. There is an open door here. There is an open gate here. There is a mutagenic shaft in the floor here. Really go through this mutagenic shaft? You feel clumsy. You slide downwards. The mutagenic shaft squelches shut behind you. .. .. .# . .# #.######.# ...!.....###### ............... .......@....... ...############ There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 128 | D:1 | Reached XP level 2. HP: 25/26 MP: 3/3 266 | D:1 | Reached XP level 3. HP: 32/33 MP: 5/5 916 | D:1 | Gained mutation: You are clumsy. (Dex -5) [mutagenic hatch] 917 | D:2 | Quit the game Action || total -------------------------++------- Melee: Spear || 62 Stab: Sleeping || 2 Armor: Leather armour || 10 Dodge: Dodged || 16 Vault maps used: D:1: shiori_arrival_elements, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_lake_a, hangedman_glass_teeth, serial_park_tiny_pond D:2: makhleb_blood_cavern_becter, overflow_temple_1_default, nicolae_qazlal_general_emergency, chequers_ecumenical_altar_simple, amethyst_killhole, uniq_crazy_yiuf_cottage, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.0 | 8.5 | 141.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.0 | 8.5 | 141.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------