Dungeon Crawl Stone Soup version 5.6-19-gd553b38 (webtiles) character file. 1 Whiskey the Charmwright (level 7, -5/44 HPs) *CASUAL* Began as a Skeleton Skald on June 30, 2018. Slain by a gnoll ... wielding a -2 halberd (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:07 (2443 turns). Whiskey the Charmwright (Skeleton Skald) Turns: 2443, Time: 00:05:07 Health: -5/44 AC: 5 (14%)Str: 13 XL: 7 Next: 24% Magic: 9/10 EV: 11 Int: 12 God: Gold: 132 SH: 1 Dex: 12 Spells: 8/12 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . (no cloak) rCorr + (no gloves) MR ..... e - +0 pair of boots Stlth +......... (no amulet) Regen 0.2/turn c - ring of resist corrosion MPRegen 0.2/turn (no ring) @: corpse armour A: spooky, fear immunity, bone armour, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: End Infusion You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles h - 59 javelins (quivered) Armour b - a +0 leather armour (worn) e - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Jewellery c - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of amnesia f - a scroll of magic mapping {!r} g - a scroll of enchant armour i - a scroll of teleportation j - a scroll of enchant weapon Skills: + Level 1.9 Fighting * Level 2.3 Axes + Level 1.1 Armour + Level 1.1 Dodging - Level 3.6 Charms + Level 0.4 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 8 (25) 10% 1 N/A r - Regeneration Chrm/Necr 4 (200) 50% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 4 (100) 90% 4 N/A Song of Slaying Chrm 8 (100) 14% 2 N/A Spectral Weapon Chrm/Summ 4 (100) 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are spooky and scary. You do not feel fear. You gain temporary bone armour from killing. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You now have 0/10 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Health restored: 44; MP restored: 10 k - a +2 dagger of freezing You see here a +0 hand axe. Things that are here: a +0 dagger; a +0 mace You drop a +2 dagger of freezing. There is an open door here. A hobgoblin comes into view. It is wielding a +0 dagger. The hobgoblin shouts! There is a large open door here. 3 gnolls come into view. The gnoll shouts! x2 There is a large open door here. The gnoll hits you from afar with a -2 halberd (13)! You take 13 damage, and have 31/44 hp. MASSIVE DAMAGE!! The gnoll misses you. The gnoll barely misses you. You hit the gnoll (4). You hit the gnoll (6). The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a -2 halberd (9)! You take 9 damage, and have 22/44 hp. MASSIVE DAMAGE!! You now have 8/10 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll (6). You hit the gnoll (3). The gnoll closely misses you. The gnoll misses you. The gnoll hits you with a -2 halberd (10)! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 12/44 hp. MASSIVE DAMAGE!! You now have 6/10 mp. The hobgoblin barely misses you. The gnoll hits you from afar with a -2 halberd (9)! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 3/44 hp. MASSIVE DAMAGE!! There is a large open door here. You aren't carrying any potions. A goblin comes into view. The goblin shouts! There is an open door here. You hit the hobgoblin (2). The hobgoblin misses you. The hobgoblin hits you with a +0 dagger (2). * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/44 hp. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin (1). The hobgoblin closely misses you. You now have 6/10 mp. You hit the hobgoblin (7)! You kill the hobgoblin! You now have 5/10 mp. Things that are here: a +0 dagger x2 Found a stone staircase leading down. You don't have enough magic to cast that spell. MP restored: 10 You closely miss the goblin. The goblin misses you. You closely miss the goblin. The goblin hits you but does no damage. The goblin misses you. The gnoll hits you from afar with a -2 halberd (4). * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/44 hp. There is a large open door here. There is a large open door here. You see here a +0 dagger. There is an open door here. You closely miss the goblin. The goblin hits you (1). * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/44 hp. Things that are here: a +2 dagger of freezing; a +0 dagger; a +0 mace You aren't carrying any items that you can evoke. Okay, then. You don't have enough magic to cast that spell. You completely miss the goblin. The goblin hits you (1). * * * LOW HITPOINT WARNING * * * The gnoll misses you. You take 1 damage, and have 3/44 hp. You hit the goblin (6). You kill the goblin! The gnoll hits you from afar with a -2 halberd (9)! You die... ...#### #. ....... #.######## #..##'## #........###..##.8.# . #........##..##..$# .. #........#..##...# ..# #..........##...##.... ##.........''.8.''..... #..........@##...##.. ...###.###.!##g..## #. #.# ##.g##g..## #...###g####.g.##)8.# #.>.............##'####.# #...###.####...)).......# ## #.####....#.#.##### #.......###...# # ###.......####..# . You could see 2 gnolls. Vanquished Creatures A scorpion (D:3) An orc priest (D:3) 3 orc wizards (D:3) A worker ant (D:3) 2 adders (D:2) A dart slug (D:1) 8 orcs (D:3) 5 quokkas 2 ball pythons 6 giant cockroaches 2 goblins 4 hobgoblins 8 kobolds 8 bats 2 frilled lizards (D:1) 5 rats 59 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Skeleton Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 145 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 439 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/4 592 | D:1 | Reached skill level 1 in Dodging 806 | D:1 | Reached skill level 1 in Armour 917 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/5 1121 | D:2 | Found a faded altar of an unknown god. 1397 | D:2 | Reached XP level 5. HP: 24/34 MP: 4/7 1590 | D:2 | Found a radiant altar of Vehumet. 1739 | D:3 | Learned a level 3 spell: Regeneration 1859 | D:3 | Reached XP level 6. HP: 16/39 MP: 4/8 2227 | D:3 | Reached XP level 7. HP: 26/44 MP: 3/10 2386 | D:3 | HP: 3/44 [gnoll/-2 halberd (9)] 2394 | D:3 | HP: 3/44 [hobgoblin/+0 dagger (2)] 2421 | D:3 | HP: 2/44 [gnoll/-2 halberd (4)] 2434 | D:3 | HP: 3/44 [goblin (1)] 2442 | D:3 | HP: 3/44 [goblin (1)] 2443 | D:3 | Slain by a gnoll Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.1 Armour | 1 | 1.1 Fighting | | 1.9 Axes | | 2.3 Charms | | 3.6 Necromancy | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 90 | 110 | 16 || 216 Cast: Infusion | 1 | | || 1 Armor: Leather armour | 36 | 50 | 1 || 87 Dodge: Dodged | 51 | 76 | 12 || 139 Block: Other | 6 | 7 | 1 || 14 Vault maps used: D:1: dpeg_arrival_pond, minmay_liquid_box, minmay_misc_feat_encased, lexackson_kobold_supper D:2: nicolae_overflow_crystal_walls, chequers_ecumenical_altar_island, serial_aquarium, aquarium_bridge_long_separate, aquarium_window_corridor_3, aquarium_window_corner, aquarium_view_2d, aquarium_pool_2, st_stairs_9, minmay_misc_feat_cross, grunt_ministairs_10 D:3: lemuel_doored_altar, hellmonk_temple_overflow_doorsquare, grunt_gozag_breadcrumbs, grunt_decor_arrowhead Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 1.6 | 7.5 | 251.7 Dungeon | 100.0 | 100.0 | 0.4 | 1.6 | 7.5 | 251.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 252.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 252.7 +-------+-------+-------+-------+-------+----------------------