Dungeon Crawl Stone Soup version 5.6-9-g014c5a2 (webtiles) character file. 0 Whiskey the Chiller (level 2, -1/24 HPs) *CASUAL* Began as a Naga Ice Elementalist on June 29, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (285 turns). Whiskey the Chiller (Naga Ice Elementalist) Turns: 285, Time: 00:01:34 Health: -1/24 AC: 1 (0%)Str: 10 XL: 2 Next: 33% Magic: 4/4 EV: 10 Int: 15 God: Gold: 15 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis + b - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: very slow A: see invisible, deformed body, poison resistance, slowness 2, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Skills: + Level 0.4 Fighting + Level 1.0 Polearms - Level 1.5 Dodging - Level 3.0 Stealth * Level 4.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice 12 (25) 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 6 (100) 75% 4 N/A Throw Icicle Ice 12 (100) 43% 4 N/A Ensorcelled Hibernation Hex/Ice 6 (50) 17% 2 N/A Metabolic Englaciation Hex/Ice 6 (200) 97% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. Message History The hobgoblin hits you but does no damage. The hobgoblin hits you with a +0 dagger (2). You take 2 damage, and have 11/15 hp. You hit the hobgoblin (2). The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you with a +0 dagger (4). You take 4 damage, and have 7/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a hobgoblin, wielding a +0 dagger (heavily wounded) You freeze the hobgoblin (5). You kill the hobgoblin! The bat hits you but does no damage. You now have 1/2 mp. Aim: a goblin, wielding a +0 dagger You freeze the goblin (4). You kill the goblin! You have reached level 2! The bat barely misses you. The bat hits you but does no damage. You regained 4 hp, and now have 11/24 hp. You now have 0/4 mp. You are too injured to fight recklessly! You hit the bat but do no damage. The bat barely misses you. You closely miss the frilled lizard. The frilled lizard misses you. You barely miss the frilled lizard. The frilled lizard bites you (1). You barely miss the frilled lizard. The frilled lizard bites you (2). You take 2 damage, and have 9/24 hp. You hit the frilled lizard (3). You kill the frilled lizard! The bat misses you. The bat barely misses you. You hit the bat (3). You kill the bat! Your Polearms skill increases to level 1! Things that are here: a +0 dagger x2 You start resting. Health restored: 24; MP restored: 4 You now have 15 gold pieces (gained 8). A jackal comes into view. A bat and a jackal come into view. The jackal barks! A jackal comes into view. A frilled lizard comes into view. The bat moves out of view. Attack whom? Aim: a jackal You reach to attack! The jackal barks! x2 You hit the jackal but do no damage. You hit the jackal (1). The jackal closely misses you. x2 You hit the jackal (1). The jackal bites you (3). You take 3 damage, and have 21/24 hp. You miss the jackal. The bat hits you but does no damage. The jackal bites you (1). The jackal bites you (2). The jackal barely misses you. The jackal bites you (1). You take 4 damage, and have 17/24 hp. You closely miss the jackal. The bat misses you. The jackal bites you (1). x2 The jackal bites you (2). You take 4 damage, and have 13/24 hp. The bat barely misses you. The jackal bites you (1). The jackal bites you but does no damage. The jackal bites you (1). x2 You take 3 damage, and have 10/24 hp. The bat hits you but does no damage. The bat barely misses you. The jackal barely misses you. The jackal bites you (2). You take 2 damage, and have 8/24 hp. The bat barely misses you. The jackal barely misses you. The jackal bites you (2). * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 6/24 hp. The bat hits you (1). * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You take 1 damage, and have 5/24 hp. You hit the jackal (1). The bat hits you but does no damage. The jackal barely misses you. The jackal barely misses you. The jackal bites you (2). * * * LOW HITPOINT WARNING * * * The jackal bites you (1). * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/24 hp. The jackal bites you (2). * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you (2). You die... .# #..# #..... #......... ## #.## #.[.#. #......... ##.# #...#.###......... #..# #...#..##......... ###.### #...##.##......... ......# #......b....$..... ##.##.# #....##h#l........ ##)##.###.)..##hh###...... #............###@# ...... #............#....# ...... #............#.##.# ...... .............#. .. ..... #............# ... '............# ...# #............# .#.# .............# .#.# You could see 3 jackals, a bat and a frilled lizard. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Naga Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 66 | D:1 | Reached XP level 2. HP: 11/24 MP: 0/4 72 | D:1 | Reached skill level 1 in Polearms 281 | D:1 | HP: 6/24 [jackal (2)] 284 | D:1 | HP: 2/24 [jackal (1)] 285 | D:1 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Polearms | 1 | 1.0 Fighting | | 0.4 Dodging | | 1.5 Stealth | | 3.0 Ice Magic | | 4.2 Action || total -------------------------++------- Melee: Spear || 27 Cast: Freeze || 2 Armor: Robe || 8 Dodge: Dodged || 28 Vault maps used: D:1: evilmike_arrival_hilbert_curve, minmay_quantized Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 2.4 | 4.8 | 83.0 Dungeon | 100.0 | 100.0 | 1.2 | 2.4 | 4.8 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------