Dungeon Crawl Stone Soup version 5.6-9-g014c5a2 (webtiles) character file. 0 Whiskey the Vexing (level 2, -1/17 HPs) *CASUAL* Began as a Skeleton Enchanter on June 29, 2018. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (433 turns). Whiskey the Vexing (Skeleton Enchanter) Turns: 433, Time: 00:01:15 Health: -1/17 AC: 3 (0%)Str: 9 XL: 2 Next: 16% Magic: 3/3 EV: 9 Int: 13 God: Gold: 2 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +1 robe rPois ∞ Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: constricted A: spooky, fear immunity, bone armour, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Skills: + Level 1.2 Blades - Level 1.7 Dodging + Level 3.7 Stealth + Level 3.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex 9 (90) 7% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex 9 (100) 21% 3 N/A Tukima's Dance Hex 9 (100) 21% 3 N/A Ensorcelled Hibernation Hex/Ice 4 (50) 22% 2 N/A Dazzling Spray Hex/Fire 4 (50) 41% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are spooky and scary. You do not feel fear. You gain temporary bone armour from killing. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat (4). You kill the bat! The hobgoblin hits you (1). You take 1 damage, and have 4/11 hp. You hit the hobgoblin (2). You kill the hobgoblin! You have reached level 2! You regained 2 hp, and now have 6/17 hp. MP restored: 3 You start resting. Health restored: 17 You open the door. A goblin comes into view. It is wielding a +0 dagger. A bat and a goblin come into view. The goblin is wielding a +0 dagger of holy silver. The goblin shouts! A ball python comes into view. A frilled lizard and a giant cockroach come into view. The frilled lizard hisses angrily. The goblin hits you but does no damage. The ball python hisses angrily. You hit the goblin (3). The goblin hits you with a +0 dagger of holy silver (2). You convulse (2). You barely miss the goblin. The bat barely misses you. The goblin hits you with a +0 dagger of holy silver (1). You convulse (1). The goblin barely misses you. You closely miss the goblin. The bat hits you but does no damage. The bat closely misses you. You hit the goblin (3). You kill the goblin! The bat hits you but does no damage. The goblin hits you with a +0 dagger (2). You closely miss the goblin. The bat barely misses you. The goblin hits you with a +0 dagger (1). The frilled lizard bites you (1). You are too injured to fight recklessly! You take 10 damage, and have 7/17 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat barely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you (1). You take 1 damage, and have 6/17 hp. Your attempt to break free from the ball python fails, but you feel that another attempt might succeed. The bat closely misses you. The goblin hits you but does no damage. The ball python bites you (1). * * * LOW HITPOINT WARNING * * * The ball python constricts you (0). You take 1 damage, and have 5/17 hp. Your attempt to break free from the ball python fails, but you feel that another attempt might succeed. The frilled lizard bites you but does no damage. The goblin hits you with a +0 dagger (1). * * * LOW HITPOINT WARNING * * * The ball python bites you (1). * * * LOW HITPOINT WARNING * * * The ball python constricts you (0). The bat barely misses you. You take 2 damage, and have 3/17 hp. You escape the ball python's grasp. The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat closely misses you. The bat hits you (1). * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You take 1 damage, and have 2/17 hp. The bat misses you. The ball python bites you but does no damage. The ball python closely misses you. The bat misses you. The bat hits you but does no damage. The ball python misses you. The ball python grabs you. The ball python constricts you (0). You escape the ball python's grasp. The bat barely misses you. The bat hits you but does no damage. x2 The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. The frilled lizard suddenly unfolds its giant frill! The bat barely misses you. The frilled lizard barely misses you. The ball python bites you (1). * * * LOW HITPOINT WARNING * * * The ball python misses you. You take 1 damage, and have 2/17 hp. The frilled lizard bites you but does no damage. The ball python bites you but does no damage. The ball python barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The ball python closely misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you (1). The goblin hits you with a +0 dagger (2). You die... #.........# ..# #.........# #.# #.........# #.# #.........## #......#.# #..........# #......#.###..........## #......#.#.............# .. #....###.#...........#.# .. #......g@#....#'######.# ..# #......Sb#....#.# #.# ...######......ls#....#+######.## .................#..............# .........###.##..#............#.# .........###..#..#............#.# .........#....................#.. ...).....#.............[......##. .........#....................##. You could see a giant cockroach, a goblin, a bat, a ball python and a frilled lizard. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Skeleton Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 172 | D:1 | Reached XP level 2. HP: 6/17 MP: 3/3 417 | D:1 | HP: 4/17 [goblin/+0 dagger (1)] 430 | D:1 | HP: 2/17 [ball python (1)] 433 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Dagger || 29 Armor: Robe || 25 Dodge: Dodged || 49 Vault maps used: D:1: onia_arrival_mini_spirals, hex_intersection Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.1 | 2.4 | 127.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.1 | 2.4 | 127.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------