Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 8 VeryStrategic the Grave Robber (level 2, 16/19 HPs) Began as a Demonspawn Necromancer on Feb 28, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (284 turns). VeryStrategic the Grave Robber (DsNe) Turns: 284, Time: 00:00:39 Health: 16/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} Comestibles b - a ration d - 2 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History A frilled lizard comes into view. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (hasn't noticed you, chance to defeat MR: 87%) The ball python hisses angrily. The ball python writhes in agony! You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. The frilled lizard hisses angrily. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (chance to defeat MR: 87%) The dart slug writhes in agony! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# #....###... #..........####.##.# # #..........#....##.# #.............####.# #.............# .# #..........÷.## ##.# #..........#.##..... #....[..÷..#..>..†.. ##......(...@..w)... #......####.#.l.... #......# #.##...## #......# #.. ..... #....... .... #.#. ##...... ..... .. #..... ...... . .......# You could see a dart slug and a frilled lizard. Vanquished Creatures A ball python (D:1) 2 bats (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VeryStrategic the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 284 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_maybe_door_vault Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 10 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 284 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 284 +---------+---------+-------+---------+---------+-------+---------