Dungeon Crawl Stone Soup version 0.22-a0-351-g29664b4 (webtiles) character file. 109 Trevise the Conjurer (level 4, 30/30 HPs) Began as a Barachi Conjurer on Apr 13, 2018. Quit the game on level 2 of the Dungeon on July 23, 2018. The game lasted 00:07:14 (2207 turns). Trevise the Conjurer (Barachi Conjurer) Turns: 2207, Time: 00:07:15 Health: 30/30 AC: 3 Str: 9 XL: 4 Next: 90% Magic: 10/10 EV: 12 Int: 17 God: Gold: 103 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . e - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . f - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) (You took it off Terence on level 1 of the Dungeon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of identify h - a scroll of remove curse {unknown} i - a scroll of teleportation {unknown} Potions d - a potion of flight g - a potion of haste {unknown} Comestibles c - a ration {@e1} j - 2 chunks of flesh {@w0} Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 4.3 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Xom Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History A kobold comes into view. It is wielding a short sword. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. Found an iron altar of Okawaru. You see here a stone. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a short sword The magic dart hits the kobold. You kill the kobold! You now have 9/10 mp. You now have 60 gold pieces (gained 12). i - a scroll labeled OGIDOJ IMP There is an iron altar of Okawaru here. Things that are here: a short sword; 4 stones; MP restored: 10 You see here 18 arrows. A dart slug comes into view. A dart slug is nearby! Aim: a dart slug (clinging, resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 9/10 mp. Aim: a dart slug (clinging, resting) The magic dart hits the dart slug. You now have 8/10 mp. Aim: a dart slug (heavily wounded, clinging) The magic dart hits the dart slug. You now have 7/10 mp. Aim: a dart slug (heavily wounded, clinging) The magic dart hits the dart slug. The dart slug barely misses you. You now have 6/10 mp. Aim: a dart slug (almost dead, clinging) The magic dart hits the dart slug. You kill the dart slug! You now have 5/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a dart slug corpse. You butcher the dart slug corpse. j - a chunk of flesh {@w0} Save game and exit? Welcome back, Trevise the Barachi Conjurer. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You now have 71 gold pieces (gained 11). Your magical contamination has completely faded away. Found a stone staircase leading down. There is a stone staircase leading down here. Okay, then. A leopard gecko comes into view. Found 32 gold pieces. Found a stone staircase leading down. MP restored: 10 The leopard gecko hisses angrily. A rat comes into view. The rat twitches its whiskers. You completely miss the leopard gecko. The leopard gecko misses you. x2 You hit the leopard gecko but do no damage. The leopard gecko closely misses you. The leopard gecko barely misses you. You sock the leopard gecko! You kill the leopard gecko! The rat closely misses you. You hit the rat. The rat barely misses you. You sock the rat! You kill the rat! You now have 87 gold pieces (gained 16). A worm comes into view. You see here 16 gold pieces. A worm is nearby! A worm is nearby! A worm is nearby! You hit the worm. You hit the worm. The worm closely misses you. You hit the worm. The worm bites you. You take 5 damage, and have 25/30 hp. You hit the worm but do no damage. The worm bites you! You take 11 damage, and have 14/30 hp. MASSIVE DAMAGE!! You hit the worm. The worm closely misses you. You hit the worm but do no damage. You hit the worm. The worm barely misses you. You hit the worm but do no damage. The worm bites you. You take 1 damage, and have 14/30 hp. You hit the worm. You kill the worm! You see here a worm corpse. You butcher the worm corpse. j - 3 chunks of flesh {@w0} There is a stone staircase leading down here. You now have 103 gold pieces (gained 16). You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. Health restored: 30 There is a stone staircase leading down here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A bat comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! ##.#.#.#.# #.......# ##.#.#.#.####....#### ##...........#......## ...................#.#######... ##############....>............ ###.#...#######... ##...## #.########...##### .g......@.......... #b########.#.###### #....# #..#.# #....# #....# ###..# #.# ..# .. You could see a hobgoblin and a bat. Vanquished Creatures A hound (D:1) Terence (D:1) An adder (D:2) 3 worms 2 dart slugs (D:2) 4 leopard geckos 3 hobgoblins 3 ball pythons (D:1) 6 bats 4 frilled lizards (D:1) 3 kobolds (D:2) 8 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trevise the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 550 | D:1 | Reached skill level 3 in Spellcasting 558 | D:1 | You fall through a shaft! 668 | D:1 | Found a shimmering altar of Xom. 989 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 993 | D:2 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Noticed Terence 1080 | D:1 | HP: 5/24 [Terence/mace (3)] 1105 | D:1 | HP: 6/24 [Terence/mace (5)] 1111 | D:1 | Killed Terence 1607 | D:2 | Reached skill level 5 in Conjurations 1607 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/9 1779 | D:1 | Reached skill level 4 in Spellcasting 1901 | D:2 | Found an iron altar of Okawaru. 2207 | D:2 | Quit the game Vault maps used: D:1: minmay_arrival_nine_rooms, kennysheep_flooded_box D:2: lemuel_round_altar, lemuel_doored_altar, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.3 Conjurations | 5 | 5.2 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Mace | | 20 || 20 Cast: Magic Dart | 47 | 10 || 57 Searing Ray | 3 | 2 || 5 Use: Potion | 4 | || 4 Scroll | 1 | || 1 Eat: Ration | 1 | || 1 Chunk | | 2 || 2 Armor: Robe | 1 | 6 || 7 Dodge: Dodged | 30 | 31 || 61 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 157 | 0.0 | 0 | 39 | 0.0 | 2207 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 114 | 0.0 | 0 | 27 | 0.0 | 1509 D:2 | 0 | 43 | 0.0 | 0 | 12 | 0.0 | 698 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_nine_rooms, kennysheep_flooded_box D:2: lemuel_round_altar, lemuel_doored_altar, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 46.7 | 38.9 | 1062.0 Dungeon | 100.0 | 100.0 | 3.8 | 46.7 | 38.9 | 1062.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.5 +-------+-------+-------+-------+-------+----------------------