Dungeon Crawl Stone Soup version 0.22-a0-266-g5fdf0d7 (webtiles) character file. 128 Trevise the Covered (level 5, -5/47 HPs) Began as a Gnoll Wanderer on Mar 8, 2018. Slain by a centaur (7 damage) ... on level 4 of the Dungeon. The game lasted 00:05:54 (2739 turns). Trevise the Covered (Gnoll Wanderer) Turns: 2739, Time: 00:05:54 Health: -5/47 AC: 3 Str: 14 XL: 5 Next: 11% Magic: 7/7 EV: 12 Int: 15 God: Gold: 87 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . SeeInvis . a - +2 spear rCold + . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . f - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . i - +0 pair of gloves MR ..... (no boots) Stlth ++........ n - amulet of magic regeneration {@e1} HPRegen 0.15/turn o - ring of protection from cold {rC+, !d} MPRegen 0.35/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) h - a +0 dagger of venom (You took it off a kobold on level 1 of the Dungeon) Missiles j - 65 stones (quivered) Armour c - a +0 robe (worn) f - a +0 hat (worn) (You found it on level 2 of the Dungeon) i - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery n - an amulet of magic regeneration (around neck) {@e1} (You found it on level 3 of the Dungeon) o - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 3 of the Dungeon) Scrolls b - a scroll of fear {unknown} e - 2 scrolls of amnesia {unknown} g - a scroll of enchant armour {unknown} l - a scroll of teleportation {unknown} m - a scroll of fog {unknown} Potions k - a potion of curing Comestibles d - 2 rations {@e1} Skills: + Level 6.6 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 2.9 Axes + Level 1.3 Maces & Flails + Level 2.9 Polearms + Level 1.3 Staves + Level 1.3 Slings + Level 1.3 Bows + Level 1.3 Crossbows + Level 2.9 Throwing + Level 6.6 Armour + Level 1.3 Dodging + Level 2.7 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 1.3 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Charms + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.5 Invocations + Level 1.3 Evocations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Annotations: D:2 1 runed door, Sigmund D:3 Grinder; GuildmasterMusic's ghost, amateur DDFi Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History GuildmasterMusic's ghost hits you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 11/41 hp. MASSIVE DAMAGE!! GuildmasterMusic's ghost hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. Level annotation: 1 runed door, Sigmund There is a stone staircase leading down here. You take 2 damage, and have 9/41 hp. You start resting. You are feeling hungry. You regained 14 hp, and now have 23/41 hp. You start resting. Health restored: 41 There is a stone staircase leading down here. You climb downwards. Level annotation: Grinder; GuildmasterMusic's ghost, amateur DDFi Found a garnet ring. Found a stone staircase leading down. There is a stone staircase leading up here. No target in view! o - a garnet ring Put on which piece of jewellery? (? for menu, Esc to quit) o - a ring of protection from cold (left hand) You are feeling very hungry. An adder comes into view. The adder hisses angrily. You miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You take 3 damage, and have 38/41 hp. You completely miss the adder. You feel sick. The adder closely misses you. You take 1 damage, and have 37/41 hp. You hit the adder. Your punch misses the adder. The adder barely misses you. You barely miss the adder. The adder barely misses you. You hit the adder. You feel sick. The adder bites you but does no damage. The adder barely misses you. You take 1 damage, and have 37/41 hp. You hit the adder. You kill the adder! You have reached level 5! You regained 5 hp, and now have 42/47 hp. MP restored: 6 You see here an adder corpse. You butcher the adder corpse. p - a chunk of flesh {@w0} You feel sick. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading up here. There is a stone staircase leading down here. You regained 2 hp, and now have 44/47 hp. You climb downwards. There is a stone staircase leading up here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Found a stone staircase leading down. Health restored: 47 There is a stone staircase leading down here. An adder and a centaur come into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! The adder hisses angrily. You see here an arrow. You take 13 damage, and have 34/47 hp. MASSIVE DAMAGE!! The centaur shoots an arrow. The arrow hits you. You see here an arrow. You take 5 damage, and have 29/47 hp. The centaur shoots an arrow. The arrow hits you. You see here an arrow. You take 5 damage, and have 24/47 hp. The centaur shoots an arrow. The arrow closely misses you. You see here an arrow. The centaur shoots an arrow. The arrow misses you. You start resting. You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Aim: an adder You reach to attack! You hit the adder. You puncture the adder! The adder barely misses you. You hit the adder. You kill the adder! The centaur shoots an arrow. The arrow closely misses you. The centaur unwields an uncursed shortbow. The centaur hits you! x2 * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 10/47 hp. MASSIVE DAMAGE!! You hit the centaur. The centaur barely misses you. MP restored: 7 You hit the centaur. The centaur hits you! * * * LOW HITPOINT WARNING * * * The centaur hits you! You die... ## ###############.. #................ ########.###............ #<.....#.# #............ ######.#(# #............ #.#@###............ #.#.c......(....... #.#>..(.(.(........ #.#.########.##.... ###.#.# .# ### #...#.# .# #.###.# .# #.# #.# .# #.# #.# .# You could see a centaur. Vanquished Creatures 7 adders A worm (D:2) 3 dart slugs 4 leopard geckos 6 giant cockroaches 4 goblins 5 hobgoblins 2 quokkas (D:2) 7 bats 9 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trevise the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Trevise set off with: a +2 spear, 2 potions of curing, a +0 robe, a ration {@e1} 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 154 | D:1 | Reached XP level 2. HP: 13/29 MP: 2/2 593 | D:1 | Reached XP level 3. HP: 35/35 MP: 3/3 1022 | D:2 | Noticed Sigmund 1121 | D:2 | HP: 5/35 [something/puff of flame (7)] 1438 | D:2 | Reached skill level 1 in Invocations 1487 | D:2 | Reached skill level 1 in Short Blades 1487 | D:2 | Reached skill level 1 in Long Blades 1487 | D:2 | Reached skill level 1 in Maces & Flails 1487 | D:2 | Reached skill level 1 in Staves 1487 | D:2 | Reached skill level 1 in Slings 1487 | D:2 | Reached skill level 1 in Bows 1487 | D:2 | Reached skill level 1 in Crossbows 1487 | D:2 | Reached skill level 1 in Dodging 1487 | D:2 | Reached skill level 1 in Shields 1487 | D:2 | Reached skill level 1 in Unarmed Combat 1487 | D:2 | Reached skill level 1 in Spellcasting 1487 | D:2 | Reached skill level 1 in Evocations 1498 | D:2 | Reached XP level 4. HP: 40/41 MP: 5/5 1821 | D:2 | Found a runed door. 1978 | D:2 | Reached skill level 1 in Conjurations 1978 | D:2 | Reached skill level 1 in Hexes 1978 | D:2 | Reached skill level 1 in Charms 1978 | D:2 | Reached skill level 1 in Summonings 1978 | D:2 | Reached skill level 1 in Necromancy 1978 | D:2 | Reached skill level 1 in Translocations 1978 | D:2 | Reached skill level 1 in Transmutations 1978 | D:2 | Reached skill level 1 in Fire Magic 1978 | D:2 | Reached skill level 1 in Ice Magic 1978 | D:2 | Reached skill level 1 in Air Magic 1978 | D:2 | Reached skill level 1 in Earth Magic 1978 | D:2 | Reached skill level 1 in Poison Magic 2033 | D:3 | Found a glowing golden altar of the Shining One. 2270 | D:3 | Noticed Grinder 2327 | D:3 | Noticed GuildmasterMusic's ghost (amateur DDFi) 2341 | D:3 | HP: 8/41 [GuildmasterMusic's ghost (3)] 2644 | D:3 | Reached XP level 5. HP: 42/47 MP: 6/6 2722 | D:4 | Noticed a centaur 2737 | D:4 | HP: 10/47 [centaur (7)] 2739 | D:4 | HP: 2/47 [centaur (8)] 2739 | D:4 | Slain by a centaur Vault maps used: D:1: erik_arrival_cave_to_civilisation, serial_park_tiny_2, st_stairs_14, hangedman_decor_riveting D:2: uniq_crazy_yiuf_cottage, uniq_sigmund D:3: lemuel_crystal_altar, uniq_grinder D:4: nemelex_altar_shiori, serial_glass, glass_columns_b, glass_columns_b, item_on_display_a, due_unseen_surprise Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.5 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Maces & Flails | 1 | 1.3 Staves | 1 | 1.3 Slings | 1 | 1.3 Bows | 1 | 1.3 Crossbows | 1 | 1.3 Dodging | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Spellcasting | 1 | 1.3 Evocations | 1 | 1.3 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Charms | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Transmutations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Poison Magic | 1 | 1.1 Fighting | | 6.6 Axes | | 2.9 Polearms | | 2.9 Throwing | | 2.9 Armour | | 6.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 90 | 72 || 162 Bite | 6 | 3 || 9 Use: Potion | 3 | || 3 Stab: Sleeping | 10 | 6 || 16 Distracted | | 1 || 1 Eat: Ration | 1 | || 1 Chunk | | 2 || 2 Armor: Robe | 9 | 6 || 15 Dodge: Dodged | 33 | 37 || 70 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 183 | 0.0 | 0 | 53 | 0.0 | 2739 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 43 | 0.0 | 0 | 22 | 0.0 | 1286 D:2 | 0 | 94 | 0.0 | 0 | 24 | 0.0 | 1013 D:3 | 0 | 33 | 0.0 | 0 | 6 | 0.0 | 377 D:4 | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 63 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: erik_arrival_cave_to_civilisation, serial_park_tiny_2, st_stairs_14, hangedman_decor_riveting D:2: uniq_crazy_yiuf_cottage, uniq_sigmund D:3: lemuel_crystal_altar, uniq_grinder D:4: nemelex_altar_shiori, serial_glass, glass_columns_b, glass_columns_b, item_on_display_a, due_unseen_surprise Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 29.6 | 50.6 | 649.2 Dungeon | 100.0 | 100.0 | 5.2 | 29.6 | 50.6 | 649.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.8 +-------+-------+-------+-------+-------+----------------------