Dungeon Crawl Stone Soup version v3.33-hellcrawl-189-gd9da4bb (webtiles) character file. 0 Trevise the Vexing (level 3, 0/20 HPs) *CASUAL* Began as a Deep Elf Arcane Marksman on Oct 24, 2017. Slain by a hobgoblin ... wielding a +0 dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (333 turns). Trevise the Vexing (Deep Elf Arcane Marksman) Turns: 333, Time: 00:01:56 Health: 0/20 AC: 2 (0%)Str: 8 XL: 3 Next: 12% Magic: 7/8 EV: 13 Int: 17 God: Gold: 23 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 107 arrows (quivered) Armour c - a +0 robe (worn) Skills: - Level 0.7 Fighting * Level 3.1 Bows - Level 2.4 Dodging + Level 2.4 Spellcasting + Level 4.5 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex 17 (90) 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a giant cockroach (hasn't noticed you) You shoot an arrow. The hobgoblin shouts! The arrow hits the giant cockroach (3). The hobgoblin moves out of view. A goblin comes into view. It is wielding a +0 dagger. Aim: a giant cockroach (severely wounded) You shoot an arrow. The goblin shouts! The arrow hits the giant cockroach but does no damage. The goblin moves out of view. Aim: a giant cockroach (severely wounded) You shoot an arrow. The arrow hits the giant cockroach (9)! You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Health restored: 20; MP restored: 8 Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe You shoot an arrow. The arrow barely misses the hobgoblin (0). Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe You shoot an arrow. The arrow closely misses the hobgoblin (0). Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe You shoot an arrow. The arrow hits the hobgoblin (1). The hobgoblin hits you with a +0 dagger (2). You take 2 damage, and have 18/20 hp. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 dagger (4). You take 4 damage, and have 14/20 hp. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin closely misses you. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow barely misses the hobgoblin (0). The goblin hits you with a +0 dagger (1). The hobgoblin hits you but does no damage. You take 1 damage, and have 13/20 hp. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow barely misses the hobgoblin (0). The goblin hits you with a +0 dagger (4). The hobgoblin barely misses you. The hobgoblin hits you with a +0 dagger (1). The goblin hits you but does no damage. You take 5 damage, and have 8/20 hp. MASSIVE DAMAGE!! You see here a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow closely misses the goblin (0). The arrow closely misses the hobgoblin (0). The goblin hits you with a +0 dagger (1). You take 1 damage, and have 8/20 hp. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow hits the goblin (5). You kill the goblin! Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin closely misses you. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe You shoot an arrow. The arrow barely misses the hobgoblin (0). The hobgoblin barely misses you. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe You shoot an arrow. The arrow hits the hobgoblin (1). The hobgoblin closely misses you. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow closely misses the hobgoblin (0). The hobgoblin closely misses you. The hobgoblin barely misses you. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 dagger (5). * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/20 hp. MASSIVE DAMAGE!! Okay, then. You see here a +0 dagger. There is an open door here. There is an open door here. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (chance to defeat MR: 71%) The hobgoblin is outlined in light. The hobgoblin hits you with a +0 dagger (3). * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/20 hp. You now have 7/8 mp. Aim: a hobgoblin, wielding a +0 dagger and wearing a +0 robe (softly glowing) You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 dagger (5). You die... .. ######.#..#.#.........# .. #.#..#.#..######.# .. #.#..#.#....# #.# #.#..#..#.#.####.# #.#>.#....#....#.## ######## #.#..#..#.........## .......#### #....#.......#.#...# #'#####...###.#.g#....#....#...# ≈≈≈≈≈#####..###.@#.......####..# .(..§§≈# ###.###.#......(#.....# ....§§.# ##.##.........#.###.# #+###### #.##.........#.# #.# 8+8#### #####[##.#.........###.# ......###...##.#...............# .......##....#.#......##.####### ........#....#.#......##.# .∩...........'........##.# You could see a hobgoblin. Vanquished Creatures A quokka (D:1) A bat (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trevise the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 57 | D:1 | Reached XP level 2. HP: 12/16 MP: 6/6 105 | D:1 | Reached skill level 2 in Spellcasting 184 | D:1 | Reached skill level 3 in Bows 237 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/8 256 | D:1 | HP: 3/20 [hobgoblin/+0 dagger (5)] 332 | D:1 | HP: 5/20 [hobgoblin/+0 dagger (3)] 333 | D:1 | Slain by a hobgoblin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Bows | 3 | 3.1 Fighting | | 0.7 Dodging | | 2.4 Hexes | | 4.5 Action || total -------------------------++------- Fire: Shortbow || 53 Cast: Corona || 1 Armor: Robe || 3 Dodge: Dodged || 23 Vault maps used: D:1: dpeg_arrival_morbid_curiosity Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.9 | 189.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.9 | 189.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 48.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 48.0 +-------+-------+-------+-------+-------+----------------------