Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 415 Timbabwe the Poker (level 6, -2/48 HPs) Began as a Merfolk Skald on May 23, 2018. Slain by an ogre ... wielding a +0 giant club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:20:23 (6389 turns). Timbabwe the Poker (Merfolk Skald) Turns: 6389, Time: 00:20:24 Health: -2/48 AC: 6 Str: 11 XL: 6 Next: 92% Magic: 7/10 EV: 11 Int: 15 God: Gold: 167 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +1 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) (You found it on level 2 of the Dungeon) b - a +0 hunting sling (You took it off a goblin on level 3 of the Dungeon) t - a +0 halberd (You took it off a gnoll on level 2 of the Dungeon) Missiles e - 111 stones (quivered) l - 26 poisoned needles p - 34 sling bullets Armour k - a +1 ring mail (worn) (You found it on level 2 of the Dungeon) s - a +0 leather armour Jewellery g - an uncursed amulet of magic regeneration {@e1} (You found it on level 1 of the Dungeon) Wands i - a wand of iceblast (2) (You found it on level 4 of the Dungeon) Scrolls f - 3 scrolls of blinking h - 2 scrolls of fog y - a scroll of enchant armour Potions j - a potion of invisibility m - 2 potions of curing q - a potion of heal wounds u - a potion of might Books c - a book of Battle Comestibles d - 7 rations {@e1} o - a chunk of flesh {@w0} Skills: + Level 3.7 Fighting * Level 6.1 Polearms - Level 0.6 Armour - Level 2.7 Dodging - Level 3.0 Spellcasting * Level 2.9 Hexes + Level 4.4 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 8% 1 #...... b - Song of Slaying Chrm ###..... 12% 2 ##..... c - Spectral Weapon Hex/Chrm ##...... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Message History You now have 5/10 mp. You closely miss something. Something barely misses you. You barely miss something. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You closely miss something. Something completely misses you. You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You hit something. Something hits you but does no damage. You now have 5/10 mp. You puncture something! Reactivating autopickup. Your Polearms skill increases to level 6! You feel a bit more experienced. Your magical infusion is running out. Things that are here: a dagger; a robe; an orc corpse You butcher the orc corpse. o - 3 chunks of flesh {@w0} Things that are here: a dagger; a robe There is a stone staircase leading up here. You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You are feeling hungry. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. You are no longer magically infusing your attacks. Your spectral weapon fades away. You start resting. Health restored: 48; MP restored: 10 Things that are here: a dagger; a robe There is a stone staircase leading up here. There is a stone staircase leading up, spattered with blood here. An orc comes into view. The orc shouts! Attack whom? Aim: an orc, wearing a leather armour You reach to attack! You hit the orc. You closely miss the orc. The orc barely misses you. You barely miss the orc. The orc hits you but does no damage. You puncture the orc! You kill the orc! No target in view! m - 2 potions of curing (gained 1) You see here a leather armour. There isn't anything to butcher here. As you read the scroll labeled BISOETTANTI, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. You hear a howl! There is a stone staircase leading up, spattered with blood here. You hit the jackal skeleton. The jackal skeleton bites you. The jackal skeleton bites you but does no damage. You take 2 damage, and have 46/48 hp. You hit the jackal skeleton. You destroy the jackal skeleton! No target in view! Health restored: 48 The iguana hisses angrily. Found an escape hatch in the ceiling. There is an open door here. Your legs become a tail as you enter the water. Attack whom? Aim: an iguana You reach to attack! You hit the iguana. You hit the iguana. Your tail-slap misses the iguana. The iguana splashes around in the water. You hit the iguana but do no damage. The iguana bites you! You take 9 damage, and have 39/48 hp. You hit the iguana. The iguana closely misses you. You hit the iguana. The iguana misses you. You hit the iguana. You kill the iguana! No target in view! You open the large door. There is a large open door here. Your legs become a tail as you enter the water. You begin infusing your attacks with magical energy. The ogre hits you with a giant club!! Ouch! That really hurt! You take 23 damage, and have 17/48 hp. MASSIVE DAMAGE!! You now have 9/10 mp. There is an open door here. MP restored: 10 The worm barely misses you. There is a stone staircase leading up here. The ogre misses you. You climb upwards. Your magical infusion is running out. There is a stone staircase leading down here. You are no longer magically infusing your attacks. You draw out your weapon's spirit! You are feeling hungry. The ogre hits you with a giant club!! You die... ###..########## #......#....# ..............# #.......##### .....########.# #>......# ..##..# ###.###.......# #.###.## #...........)## #.# #..# #...........## #)# ##.# #.........### ..####.# #.....O...# .......# #....(@...# ######## #.........# # #.........# #...[.....# ########### You could see an ogre and a friendly spectral trident. Vanquished Creatures A gnoll sergeant (D:3) 2 orc priests Jessica (D:2) An iguana (D:4) 2 orc wizards (D:4) 5 gnolls 4 adders An ooze (D:1) 2 dart slugs (D:2) 2 leopard geckos 15 orcs 5 bats A giant cockroach (D:1) 7 hobgoblins 17 jackals 7 kobolds 3 quokkas 2 frilled lizards 5 goblins A jackal skeleton (D:4) 8 rats 92 creatures vanquished. Vanquished Creatures (others) 5 spectral weapons 5 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Timbabwe the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 199 | D:1 | HP: 4/16 [hobgoblin/club (3)] 201 | D:1 | Reached XP level 2. HP: 4/23 MP: 0/5 972 | D:1 | 2nd tele trap on D:1 ffs 1290 | D:1 | Learned a level 2 spell: Song of Slaying 1304 | D:1 | HP: 5/23 [jackal (1)] 1309 | D:1 | Reached XP level 3. HP: 5/28 MP: 0/6 1313 | D:1 | HP: 5/28 [jackal (1)] 2097 | D:2 | Reached XP level 4. HP: 32/34 MP: 8/8 2110 | D:2 | Learned a level 3 spell: Spectral Weapon 2114 | D:2 | Found a hazy altar of Hepliaklqana. 2205 | D:2 | Reached skill level 4 in Polearms 2308 | D:2 | Reached skill level 3 in Spellcasting 3028 | D:3 | Reached skill level 3 in Fighting 3033 | D:3 | Reached skill level 1 in Hexes 3033 | D:3 | Reached XP level 5. HP: 16/41 MP: 1/9 3039 | D:3 | HP: 10/41 [poisoned by an orc priest] 3045 | D:2 | HP: 8/41 [poisoned by an orc priest] 3052 | D:2 | HP: 6/41 [poisoned by an orc priest] 3060 | D:2 | HP: 5/41 [poisoned by an orc priest] 3704 | D:2 | Reached skill level 4 in Charms 3847 | D:2 | yess 3847 | D:2 | D:3 halberrd 3851 | D:3 | now ill die 4170 | D:2 | Reached skill level 5 in Polearms 4359 | D:3 | Reached skill level 2 in Hexes 4359 | D:3 | Reached XP level 6. HP: 27/47 MP: 5/10 4592 | D:2 | bitch ass gnolls 4650 | D:3 | Noticed Jessica 4679 | D:2 | Killed Jessica 5289 | D:4 | HP: 11/47 [orc/mace of protection (4)] 5295 | D:4 | HP: 10/47 [orc/mace (1)] 6176 | D:4 | Reached skill level 6 in Polearms 6389 | D:3 | Slain by an ogre Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 4 5 6 | 6.1 Spellcasting | 3 | 3.0 Fighting | 3 | 3.7 Hexes | 1 2 | 2.9 Charms | 4 | 4.4 Armour | | 0.6 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 143 | 49 || 192 Trident | | 172 || 172 Halberd | | 14 || 14 Fire: Hunting sling | | 3 || 3 Cast: Infusion | 3 | 19 || 22 Song of Slaying | 2 | 5 || 7 Spectral Weapon | | 10 || 10 Use: Scroll | | 13 || 13 Potion | | 2 || 2 Eat: Chunk | 4 | 15 || 19 Armor: Leather armour | 28 | || 28 Ring mail | 18 | 93 || 111 Dodge: Dodged | 91 | 136 || 227 Vault maps used: D:1: dpeg_arrival_pits D:2: old_standard_altar D:3: uniq_jessica D:4: gup_sewer_entry_bowl, first_ration, hangedman_decor_riveting, minmay_vboxes Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.7 | 53.4 | 19.7 | 1522.2 Dungeon | 100.0 | 100.0 | 4.7 | 53.4 | 19.7 | 1522.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.5 +-------+-------+-------+-------+-------+----------------------