Dungeon Crawl Stone Soup version 0.23.2-33-g5129a83 (webtiles) character file. Game seed: 5581741026172145380 3 Temamet the Skirmisher (level 1, -1/14 HPs) Began as a Gargoyle Fighter on July 3, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (99 turns). Temamet the Skirmisher (Gargoyle Fighter) Turns: 99, Time: 00:00:34 Health: -1/14 AC: 9 Str: 19 XL: 1 Next: 50% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: + Level 3.3 Fighting + Level 1.8 Axes + Level 3.3 Armour + Level 0.1 Dodging + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery e - an uncursed ring of wizardry {unknown} Potions d - a potion of might Comestibles f - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..... ............. .....#####..†....... .................... #..............#### .▒▒▒▒▒.░░░░░..# ▒.░...░..# ▒hh.<.░..# ▒h░...░..# #.▒▒+▒▒@░░░░░..# #..............# #.▓▓▓▓▓.##+##..# ▓...▓.# #..# ▓...'.# #..# ▓...▓.# #..# .▓▓▓▓▓.#####..# ...............# .#########.###.# You could see 3 jackals. Message History * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. You hit the jackal. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You block the jackal's attack. You block the jackal's attack. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You slash the jackal! You kill the jackal! You block the goblin's attack. You closely miss the goblin. The goblin completely misses you. You barely miss the goblin. The goblin hits you. * * * LOW HITPOINT WARNING * * * You block the goblin's attack. You slash the goblin! You kill the goblin! The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. You block the jackal's attack. The jackal bites you. You die... Action || total -------------------------++------- Melee: War axe || 10 Armor: Scale mail || 14 Dodge: Dodged || 8 Block: Shield || 13 Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Temamet the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 89 | D:1 | HP: 1/14 [jackal (1)] 97 | D:1 | HP: 1/14 [goblin (1)] 99 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 73.7 | 99.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 73.7 | 99.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------