Dungeon Crawl Stone Soup version 0.24-a0-378-g94936e5 (webtiles) character file. Game seed: 16084932261750622579 0 Tang the Vexing (level 1, -2/19 HPs) Began as an Ogre Arcane Marksman on June 3, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (231 turns). Tang the Vexing (Ogre Arcane Marksman) Turns: 231, Time: 00:01:29 Health: -2/19 AC: 3 Str: 13 XL: 1 Next: 10% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 2 stones (quivered) c - 4 large rocks d - 2 throwing nets Armour a - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} Potions h - a potion of heal wounds {unknown} Comestibles f - 2 rations g - a chunk of flesh Skills: * Level 1.4 Fighting * Level 2.0 Throwing - Level 1.7 Dodging * Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 13% 2 ###.... Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 63% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aim: a leopard gecko (almost dead, clinging) You throw a stone. The stone hits the leopard gecko but does no damage. The leopard gecko is almost dead. The leopard gecko completely misses you. Throwing (i - inventory. (/) - cycle) b - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging) You throw a stone. The stone hits the leopard gecko but does no damage. The leopard gecko is almost dead. The leopard gecko bites you but does no damage. The leopard gecko barely misses you. Throwing (i - inventory. (/) - cycle) b - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging) You throw a stone. The stone closely misses the leopard gecko. The stone misses the kobold. The leopard gecko bites you. You die... #.....#..........# ######.....#.........## #....'.....'........... #.####.....##.#^....... #.###########.#........ #....# #.#........ ###+##.# #.#........ #......########.#........ #..>....@lK(...((..##.... #......######............ #......# #............ #.......# #.......... #.......# ###'##..#.. #.......# ... .# #.......+ ..... # ......# ......# ....(..# You could see a leopard gecko and a kobold. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tang the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 231 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic Action || total -------------------------++------- Melee: Unarmed || 8 Throw: Stone || 13 Armor: Robe || 6 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------