Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 7 Tang the Magician (level 2, 0/19 HPs) Began as a Gnoll Wizard on May 15, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (118 turns). Tang the Magician (Gnoll Wizard) Turns: 118, Time: 00:01:07 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 1/10 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 13 Spells: 14/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. You die... (.......#<....... ......##......... ..r.. #......... ∆ r... #......... ###############......... .............h..#######. ................######. ######.#######........ #..@hhh.......... #########........ #........ #........ #........ #.?...... #........ ####### You could see 3 jackals. Vanquished Creatures 3 jackals (D:1) 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tang the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 97 | D:1 | Reached XP level 2. HP: 2/19 MP: 1/10 118 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Slings | | 0.2 Bows | | 0.2 Crossbows | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 7.1 Hexes | | 0.1 Charms | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Action || total -------------------------++------- Melee: Unarmed || 15 Bite || 1 Cast: Magic Dart || 20 Armor: Robe || 6 Dodge: Dodged || 43