Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afc (webtiles) character file. Game seed: 9626829132425297798 70 Strat the Skirmisher (level 4, -1/41 HPs) Began as a Hill Orc Wanderer on Apr 5, 2019. Slain by a wyvern zombie (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (1801 turns). Strat the Skirmisher (Hill Orc Wanderer) Turns: 1801, Time: 00:03:22 Health: -1/41 AC: 5 Str: 13 XL: 4 Next: 22% Magic: 7/7 EV: 10 Int: 19 God: Gold: 148 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +2 falchion (weapon) Missiles c - 47 stones (quivered) l - 5 tomahawks p - 2 throwing nets {=f, !d} Armour b - a +0 leather armour (You found it on level 1 of the Dungeon) d - a +0 robe h - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) i - a +0 chain mail (You found it on level 2 of the Dungeon) Jewellery m - a +4 ring of strength (You took it off a goblin on level 1 of the Dungeon) n - a +3 ring of protection {unknown} (You found it on level 2 of the Dungeon) o - an uncursed amulet of rage {unknown} (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of immolation {unknown} g - a scroll of remove curse {unknown} j - 3 scrolls of identify {unknown} q - a scroll of random uselessness {unknown} t - a scroll of teleportation {unknown} Potions s - a potion of degeneration {unknown} u - a potion of flight {unknown} v - a potion of curing {unknown} Comestibles f - 5 rations r - 3 chunks of flesh {@w0} Skills: + Level 4.8 Fighting - Level 1.1 Long Blades - Level 1.0 Dodging Level 2.1 Shields - Level 2.4 Spellcasting Level 2.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Throw Frost Conj/Ice ###... 4% 2 ##..... Ozocubu's Armour Chrm/Ice ##...... 12% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Message History c - 50 stones (gained 17) Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you but does no damage. You miss the goblin. The goblin barely misses you. The goblin hits you but does no damage. You hit the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! You see here a +0 dagger. An adder comes into view. The adder hisses angrily. Throwing (i - inventory. (/) - cycle) c - 50 stones (quivered) Aim: an adder You throw a stone. The stone hits the adder. You completely miss the adder. The adder closely misses you. You closely miss the adder. The adder barely misses you. The adder closely misses you. You hit the adder. The adder closely misses you. You riposte. You closely miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you. You take 1 damage, and have 40/41 hp. You hit the adder. You kill the adder! Health restored: 41 No target in view! No target in view! c - 50 stones (gained 1) You now have 135 gold pieces (gained 13). A goblin comes into view. It is wielding a +0 club. The goblin shouts! Throwing (i - inventory. (/) - cycle) c - 50 stones (quivered) Aim: a goblin, wielding a +0 club You throw a stone. The stone hits the goblin. Throwing (i - inventory. (/) - cycle) c - 49 stones (quivered) Aim: a goblin, wielding a +0 club (severely wounded) You throw a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a goblin corpse You butcher the goblin corpse. r - 3 chunks of flesh {@w0} Things that are here: a +0 club; a goblin skeleton c - 49 stones (gained 1) You now have 144 gold pieces (gained 9). u - a viscous pink potion Things that are here: a +0 club; a goblin skeleton v - a silvery potion A wyvern zombie comes into view. You see here 4 gold pieces. You now have 148 gold pieces (gained 4). Throwing (i - inventory. (/) - cycle) c - 49 stones (quivered) Aim: a wyvern zombie You throw a stone. The stone hits the wyvern zombie but does no damage. Throwing (i - inventory. (/) - cycle) c - 48 stones (quivered) Aim: a wyvern zombie You throw a stone. The stone hits the wyvern zombie but does no damage. The wyvern zombie bites you! You take 11 damage, and have 30/41 hp. MASSIVE DAMAGE!! You hit the wyvern zombie. The wyvern zombie barely misses you. You slash the wyvern zombie! The wyvern zombie barely misses you. You riposte. You hit the wyvern zombie but do no damage. The wyvern zombie bites you but does no damage. You hit the wyvern zombie. The wyvern zombie barely misses you. You hit the wyvern zombie but do no damage. The wyvern zombie bites you. x2 * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 20/41 hp. MASSIVE DAMAGE!! It was a potion of brilliance. You feel clever all of a sudden. The wyvern zombie bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 17/41 hp. The wyvern zombie bites you but does no damage. The wyvern zombie barely misses you. The wyvern zombie bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 16/41 hp. The wyvern zombie completely misses you. The wyvern zombie bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 11/41 hp. The wyvern zombie barely misses you. The wyvern zombie bites you! You die... ############## #.Z@....)....# #.#######....# ##########.# #....# #..........# #....# #.####.###.# #....# #.# #.# #.# #....# #.# #.# #.#######....#### #.# #.# #.......#....#... ##########.# #.......#....#... You could see a wyvern zombie. Vanquished Creatures 3 adders An ooze (D:1) 2 worms (D:2) 3 bats A giant cockroach (D:1) 6 hobgoblins 4 kobolds A quokka (D:2) A frilled lizard (D:1) 6 goblins 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Hill Orc Wanderer began the quest for the Orb. 0 | D:1 | Strat set off with the following items: a +2 falchion, a +0 | robe, a ration; and the following spell memorised: Freeze; | and the following spells available to memorise: Searing | Ray, Throw Frost, Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 318 | D:1 | Reached skill level 2 in Fighting 386 | D:1 | Reached XP level 2. HP: 25/25 MP: 5/5 548 | D:1 | Reached skill level 3 in Fighting 797 | D:2 | Reached XP level 3. HP: 31/31 MP: 6/6 861 | D:2 | Found a shattered altar of Ashenzari. 1063 | D:2 | Reached skill level 4 in Fighting 1616 | D:3 | Reached XP level 4. HP: 40/41 MP: 7/7 1801 | D:3 | Slain by a wyvern zombie Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms D:2: layout_basic, nicolae_ashenzari_panopticon, first_ration, minmay_door_square D:3: layout_rooms, serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_broadway_c, co_window_unsneaky_path_b, co_window_cross_4, co_window_broadway_b, co_window_cross_2, co_window_corner_b, co_window_4corner_a, glass_columns_b, glass_columns_a, glass_columns_c Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 4 | 4.8 Long Blades | | 1.1 Dodging | | 1.0 Shields | | 2.1 Spellcasting | | 2.4 Conjurations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 103 | 19 || 122 Throw: Stone | 26 | 5 || 31 Use: Potion | | 1 || 1 Eat: Chunk | 2 | 1 || 3 Armor: Ring mail | 49 | 8 || 57 Dodge: Dodged | 63 | 15 || 78 Rpst.: Falchion | 13 | 3 || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 101 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 57 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 20 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms D:2: layout_basic, nicolae_ashenzari_panopticon, first_ration, minmay_door_square D:3: layout_rooms, serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_broadway_c, co_window_unsneaky_path_b, co_window_cross_4, co_window_broadway_b, co_window_cross_2, co_window_corner_b, co_window_4corner_a, glass_columns_b, glass_columns_a, glass_columns_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.6 | 7.3 | 65.0 | 579.0 Dungeon | 100.0 | 100.0 | 3.6 | 7.3 | 65.0 | 579.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.7 +-------+-------+-------+-------+-------+----------------------