Dungeon Crawl Stone Soup version 0.22-a0-159-g7ce444f (webtiles) character file. 35 Snikeer the Chucker (level 3, 0/28 HPs) Began as a Barachi Hunter on Feb 9, 2018. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1430 turns). Snikeer the Chucker (Barachi Hunter) Turns: 1430, Time: 00:02:48 Health: 0/28 AC: 3 Str: 13 XL: 3 Next: 35% Magic: 3/3 EV: 12 Int: 11 God: Gold: 24 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) g - a +2 hunting sling of freezing (You found it on level 1 of the Dungeon) Missiles c - a javelin (quivered) d - 2 throwing nets {=f, !d} j - 22 poisoned needles o - 18 stones Armour b - a +0 leather armour (worn) Scrolls e - a scroll of fear {unknown} h - a scroll of fog {unknown} i - 2 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of remove curse {unknown} Potions m - 2 potions of cancellation {unknown} Comestibles f - 2 rations {@e1} n - a chunk of flesh {@w0} Skills: - Level 2.4 Fighting + Level 5.1 Throwing - Level 2.1 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History No target in view! No target in view! You eat one of the 3 rations {@e1}. That ration really hit the spot! The adder hisses angrily. Throwing (i - inventory) c - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You throw a javelin. The javelin barely misses the adder. Throwing (i - inventory) c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a javelin. The javelin hits the adder! Throwing (i - inventory) c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You throw a javelin. The javelin hits the adder! Your Throwing skill increases to level 5! There is a large open door here. c - 4 javelins (gained 1) You see here an adder corpse. You butcher the adder corpse. n - a chunk of flesh {@w0} You see here an adder skeleton. c - 5 javelins (gained 1) c - 6 javelins (gained 1) There is a large open door here. A goblin comes into view. It is wielding a club. The goblin shouts! The goblin misses you. You hit the goblin. The goblin hits you with a club. You take 1 damage, and have 27/28 hp. You miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a club. You take 1 damage, and have 26/28 hp. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin hits you with a club. You take 1 damage, and have 25/28 hp. You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin. No target in view! No target in view! No target in view! No target in view! No target in view! Search for what [? for help]? stone HP restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here 18 stones. Health restored: 28 o - 18 stones There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. 2 gnolls come into view. The gnoll hits you with a flail. The gnoll closely misses you. Found 17 sling bullets. Found a stone staircase leading down. You take 3 damage, and have 25/28 hp. Hop to where? Press: ? - help, Dir - move target cursor Boing! A hobgoblin comes into view. It is wielding a club. The gnoll shouts! The gnoll hits you with a flail. You take 4 damage, and have 21/28 hp. A quokka comes into view. Throwing (i - inventory. (/) - cycle) c - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a flail You throw a javelin. The javelin completely misses the gnoll. The gnoll hits you with a flail! You take 7 damage, and have 14/28 hp. MASSIVE DAMAGE!! Throwing (i - inventory. (/) - cycle) c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail You throw a javelin. The javelin hits the gnoll! The gnoll barely misses you. The gnoll hits you but does no damage. Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (severely wounded) You throw a javelin. The javelin barely misses the gnoll. The gnoll closely misses you. Throwing (i - inventory. (/) - cycle) c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (severely wounded) You throw a javelin. The javelin closely misses the gnoll. The gnoll hits you with a club. The gnoll hits you but does no damage. You take 6 damage, and have 9/28 hp. MASSIVE DAMAGE!! Throwing (i - inventory. (/) - cycle) c - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (severely wounded) You throw a javelin. The javelin closely misses the gnoll. The gnoll hits you with a club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a flail! You die... ####### #.....# ######.....###### #..g.......>..... ##@###......##### #g##.......# #......g..(# #####......# .#.###r# #.#.# .# #.... .. #g#.## ## ## .# You could see 2 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:1) An ooze (D:1) 2 dart slugs (D:1) A giant cockroach (D:1) 2 frilled lizards 2 goblins A kobold (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 450 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 905 | D:1 | HP: 3/23 [gnoll (5)] 911 | D:1 | Reached XP level 3. HP: 4/28 MP: 3/3 1249 | D:2 | Reached skill level 5 in Throwing 1430 | D:2 | HP: 7/28 [gnoll/club (2)] 1430 | D:2 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_boxes_within_box D:2: kennysheep_generic_room_3 Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 5 | 5.1 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action || total -------------------------++------- Melee: Short sword || 51 Throw: Javelin || 10 Abil: Hop || 2 Stab: Sleeping || 1 Eat: Ration || 1 Armor: Leather armour || 13 Dodge: Dodged || 41 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 51 | 0.0 | 0 | 13 | 0.0 | 1430 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 34 | 0.0 | 0 | 9 | 0.0 | 1258 D:2 | 0 | 17 | 0.0 | 0 | 4 | 0.0 | 172 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_boxes_within_box D:2: kennysheep_generic_room_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 20.7 | 23.3 | 59.8 | 567.0 Dungeon | 100.0 | 100.0 | 20.7 | 23.3 | 59.8 | 567.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------