Dungeon Crawl Stone Soup version 0.21-a0-417-g0adc95b (webtiles) character file. 55 Snikeer the Vandal (level 3, -7/17 HPs) Began as a Spriggan Arcane Marksman on Nov 3, 2017. Mangled by a worm (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:59 (2686 turns). Snikeer the Vandal (Spriggan Arcane Marksman) Turns: 2686, Time: 00:06:00 Health: -7/17 AC: 2 Str: 6 XL: 3 Next: 67% Magic: 6/6 EV: 18 Int: 14 God: Gold: 115 SH: 0 Dex: 17 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn s - ring of loudness (curse) {Stlth-} MPRegen 0.10/turn (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 spear (You found it on level 1 of the Dungeon) Missiles d - 19 sling bullets g - 48 arrows k - 31 stones (quivered) Armour e - a +0 robe (worn) Jewellery s - a cursed ring of loudness (left hand) {Stlth-} (You found it on level 2 of the Dungeon) Scrolls h - a scroll of blinking {unknown} l - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} o - a scroll of enchant armour {unknown} q - a scroll of noise {unknown} Potions i - 2 potions of flight {unknown} j - a potion of lignification {unknown} n - a potion of heal wounds {unknown} p - 2 potions of curing {unknown} r - a potion of ambrosia {unknown} Books c - a book of Debilitation Comestibles f - 2 bread rations {@e1} Skills: - Level 0.7 Fighting + Level 5.0 Slings - Level 3.0 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You shoot a stone. The stone hits the worm but does no damage. The worm bites you. You take 6 damage, and have 11/17 hp. MASSIVE DAMAGE!! Firing (i - inventory. (,) - cycle): k - 46 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. Firing (i - inventory. (,) - cycle): k - 45 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot a stone. The stone hits the worm but does no damage. The worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You take 7 damage, and have 4/17 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory. (,) - cycle): k - 44 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory. (,) - cycle): k - 43 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory. (,) - cycle): k - 42 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. Firing (i - inventory. (,) - cycle): k - 41 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory. (,) - cycle): k - 40 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory. (,) - cycle): k - 39 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. Firing (i - inventory. (,) - cycle): k - 38 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. Firing (i - inventory. (,) - cycle): k - 37 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) Okay, then. There is a stone staircase leading up here. Firing (i - inventory. (,) - cycle): k - 37 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory. (,) - cycle): k - 36 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory. (,) - cycle): k - 35 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory. (,) - cycle): k - 34 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory. (,) - cycle): k - 33 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. Firing (i - inventory. (,) - cycle): k - 32 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory. (,) - cycle): k - 31 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) Okay, then. The worm bites you! Ouch! That really hurt! You die... +(....... ###......... #((......... #(#.....###. #.#####..... #(# ###.# #.# ##.. ############.# #.###... .......@w(.((# #......< ############## #.##.##. #. .. ## You could see a worm. Vanquished Creatures An adder (D:2) An ooze (D:2) A dart slug (D:2) 7 bats A giant cockroach (D:2) 9 goblins 4 hobgoblins A quokka (D:2) 2 ball pythons (D:2) 3 frilled lizards (D:2) 5 kobolds (D:2) 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Spriggan Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 237 | D:1 | Reached skill level 3 in Slings 492 | D:1 | Reached XP level 2. HP: 13/14 MP: 5/5 916 | D:2 | Reached skill level 4 in Slings 1079 | D:2 | HP: 3/14 [kobold/whip (1)] 1405 | D:2 | Reached XP level 3. HP: 10/17 MP: 6/6 2286 | D:2 | Reached skill level 5 in Slings 2661 | D:3 | HP: 4/17 [worm (7)] 2686 | D:3 | Mangled by a worm Vault maps used: D:1: dpeg_arrival_rooms_c, serial_bayou_pond_c D:2: minmay_misc_feat_encased D:3: lemuel_castle_with_subvaults Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 3 4 5 | 5.0 Fighting | | 0.7 Dodging | | 3.0 Spellcasting | | 1.3 Hexes | | 3.6 Action || total -------------------------++------- Melee: Spear || 187 Fire: Hunting sling || 38 Stab: Sleeping || 4 Armor: Robe || 21 Dodge: Dodged || 159 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 79 | 0.0 | 0 | 41 | 0.0 | 2686 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 10 | 0.0 | 838 D:2 | 0 | 62 | 0.0 | 0 | 30 | 0.0 | 1783 D:3 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 65 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rooms_c, serial_bayou_pond_c D:2: minmay_misc_feat_encased D:3: lemuel_castle_with_subvaults Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.5 | 40.7 | 41.2 | 828.3 Dungeon | 100.0 | 100.0 | 7.5 | 40.7 | 41.2 | 828.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.3 +-------+-------+-------+-------+-------+----------------------