Dungeon Crawl Stone Soup version 0.21-a0-228-g14ccbf3 (webtiles) character file. 66 Snikeer the Insei (level 3, 0/26 HPs) Began as a Demonspawn Transmuter on Aug 31, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:08:05 (1673 turns). Snikeer the Insei (Demonspawn Transmuter) Turns: 1673, Time: 00:08:05 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 96% Magic: 6/6 EV: 12 Int: 15 God: Gold: 49 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2) A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles h - 22 stones (quivered) l - 26 arrows Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of recharging {unknown} j - a scroll of fear {unknown} k - 4 scrolls of remove curse {unknown} Books c - a book of Changes Comestibles d - 2 bread rations {@e1} i - a meat ration {@e2} m - 4 chunks of flesh {@w0} Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 4.4 Unarmed Combat - Level 2.0 Spellcasting - Level 1.7 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 11% 1 #...... s - Sticks to Snakes Tmut #....... 16% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You regained 2 hp, and now have 19/26 hp. You climb upwards. There is a stone staircase leading down here. You start resting. Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. This raw flesh tastes terrible. HP restored. Health restored: 26 Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your transformation is almost over. You now have 5/6 mp. You climb downwards. There is a stone staircase leading up, spattered with blood here. a - a +0 hunting sling (weapon) The adder hisses angrily. Firing (i - inventory): h - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a stone. The stone barely misses the adder. Firing (i - inventory): h - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 25/26 hp. Unknown command. Firing (i - inventory): h - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone closely misses the adder. You feel sick. The adder bites you. You take 4 damage, and have 21/26 hp. Firing (i - inventory): h - 23 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone hits the adder. You feel sick. The adder bites you. x2 You take 5 damage, and have 16/26 hp. Firing (i - inventory): h - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot a stone. The stone misses the adder. The adder barely misses you. The adder bites you. You take 3 damage, and have 13/26 hp. MP restored: 6 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are now empty-handed. You hit the adder but do no damage. Your headbutt misses the adder. Your horns disappear. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 4 damage, and have 9/26 hp. You hit the adder. The adder misses you. You closely miss the adder. You feel sick. The adder completely misses you. The adder misses you. You take 1 damage, and have 9/26 hp. You hit the adder. The adder barely misses you. You closely miss the adder. You feel sick. The adder closely misses you. You take 1 damage, and have 8/26 hp. You barely miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you but does no damage. You hit the adder. You feel sick. The adder closely misses you. You take 1 damage, and have 7/26 hp. You closely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You take 3 damage, and have 4/26 hp. You punch the adder! Some of the chunks of flesh in your inventory have rotted away. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a stone. You take 1 damage, and have 3/26 hp. You see here a stone. You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a stone. You take 1 damage, and have 2/26 hp. h - 22 stones (gained 1) You eat one of the 3 meat rations {@e2}. That meat ration really hit the spot! You eat one of the 2 meat rations {@e2}. That meat ration really hit the spot! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/26 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/26 hp. You die... ....#####...^.#.... ....#####.g........ ................... .###..####....#.... .###.##(.......... ......#.######.... ####...#(### ##.. #..........# . #.......@..####. ........(#...... .......)<......# .........######## ................. .################ There were no monsters in sight! Vanquished Creatures 2 gnolls An adder (D:2) 2 dart slugs A giant cockroach (D:1) 7 goblins (D:1) 2 hobgoblins (D:1) 4 jackals 6 kobolds 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Demonspawn Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 101 | D:1 | Reached skill level 3 in Unarmed Combat 216 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/5 836 | D:1 | Learned a level 2 spell: Sticks to Snakes 861 | D:2 | Reached XP level 3. HP: 17/26 MP: 4/6 1431 | D:1 | Reached skill level 4 in Unarmed Combat 1656 | D:2 | HP: 4/26 [adder (3)] 1661 | D:2 | HP: 2/26 [poisoned by an adder] 1669 | D:2 | HP: 1/26 [poisoned by an adder] 1673 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: minmay_arrival_wavy_path, minmay_tall_x D:2: nrook_mini_vaults Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 4 | 4.4 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 2.0 Transmutations | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 138 Headbutt || 4 Kick || 6 Fire: Hunting sling || 8 Cast: Beastly Appendage || 10 Eat: Chunk || 3 Meat ration || 2 Armor: Robe || 18 Dodge: Dodged || 117 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 2 | 93 | 2.1 | 1 | 32 | 3.0 | 1673 +---------+---------+-------+---------+---------+-------+--------- D:1 | 2 | 56 | 3.4 | 1 | 26 | 3.7 | 1482 D:2 | 0 | 37 | 0.0 | 0 | 6 | 0.0 | 191 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_wavy_path, minmay_tall_x D:2: nrook_mini_vaults Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 51.0 | 26.9 | 821.0 Dungeon | 100.0 | 100.0 | 1.9 | 51.0 | 26.9 | 821.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 47.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 47.5 +-------+-------+-------+-------+-------+----------------------