Dungeon Crawl Stone Soup version 0.21-a0-111-g52d2817 (webtiles) character file. 21 Snikeer the Chucker (level 2, -2/29 HPs) Began as an Ogre Hunter on July 11, 2017. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (611 turns). Snikeer the Chucker (Ogre Hunter) Turns: 611, Time: 00:01:46 Health: -2/29 AC: 3 Str: 15 XL: 2 Next: 87% Magic: 2/2 EV: 10 Int: 12 God: Gold: 42 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 4 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) e - a cursed +0 robe (You found it on level 1 of the Dungeon) Scrolls i - 2 scrolls of identify {unknown} l - 2 scrolls of magic mapping {unknown} Potions j - a potion of haste {unknown} k - a potion of might {unknown} Comestibles f - 2 bread rations {@e1} h - 4 chunks of flesh {@w0} Skills: - Level 2.6 Fighting + Level 4.7 Throwing - Level 1.7 Dodging - Level 0.9 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Throwing (i - inventory. (,) - cycle): g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You throw a stone. The stone closely misses the jackal. The stone closely misses the goblin. The stone hits the jackal. The jackal barely misses you. The jackal bites you but does no damage. A hobgoblin comes into view. It is wielding a club. Throwing (i - inventory. (,) - cycle): g - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You throw a stone. The hobgoblin shouts! The stone hits the jackal. The hobgoblin moves out of view. Throwing (i - inventory. (,) - cycle): g - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (moderately wounded) You throw a stone. The stone hits the goblin. Throwing (i - inventory. (,) - cycle): g - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a stone. The stone hits the jackal. The jackal closely misses you. Throwing (i - inventory. (,) - cycle): g - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone closely misses the jackal. x2 The jackal barely misses you. Throwing (i - inventory. (,) - cycle): g - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal bites you. You take 1 damage, and have 28/29 hp. Throwing (i - inventory. (,) - cycle): g - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone closely misses the jackal. The stone hits the jackal but does no damage. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 27/29 hp. Throwing (i - inventory. (,) - cycle): g - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal. A hobgoblin comes into view. It is wielding a club. Throwing (i - inventory. (,) - cycle): g - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a stone. The stone barely misses the jackal. The hobgoblin shouts! The stone hits the dart slug. The jackal bites you. The hobgoblin moves out of view. Unknown command. You take 3 damage, and have 24/29 hp. Throwing (i - inventory. (,) - cycle): g - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone barely misses the jackal. The stone hits the dart slug. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 23/29 hp. Throwing (i - inventory. (,) - cycle): g - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone hits the jackal but does no damage. The jackal completely misses you. Throwing (i - inventory): c - 5 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a large rock {!d}. The large rock {!d} closely misses the jackal. The large rock {!d} hits the dart slug. The jackal bites you. The jackal closely misses you. You take 3 damage, and have 20/29 hp. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 19/29 hp. You closely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. You closely miss the hobgoblin. The hobgoblin hits you with a club. You take 2 damage, and have 17/29 hp. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you with a club. You take 6 damage, and have 11/29 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin hits you with a club! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/29 hp. MASSIVE DAMAGE!! You hit the hobgoblin. You hit the hobgoblin. The hobgoblin hits you with a club. You die... #..#### #(... #...##. ####..( #...... #....(. ##..... #.##.. ###### ##### #.##(. ###### #...###.##(# ##..... #.......##g# #...... #...###.##@# #...##. ##.## #.##.# #..#### #.# #.##.# #..#### ##.## #.##.# #...##. ##...###.##.# #...... ###.....#..##.# ##'..... #.......#.###.# ##.###### #.#.....#.# #.## #...# #.##...##.# #..# #.#.# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 388 | D:1 | Reached XP level 2. HP: 17/29 MP: 2/2 609 | D:1 | HP: 4/29 [hobgoblin/club (7)] 611 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_four_loops Action || total -------------------------++------- Melee: Short sword || 59 Throw: Stone || 20 Large rock || 1 Stab: Sleeping || 1 Armor: Robe || 32 Dodge: Dodged || 43 Vault maps used: D:1: minmay_arrival_four_loops Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.1 | 5.6 | 195.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.1 | 5.6 | 195.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------