Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 52 Snikeer the Slasher (level 4, -1/35 HPs) Began as a Formicid Abyssal Knight on May 12, 2017. Was a Follower of Lugonu. Slain by a kobold ... wielding a cursed -2 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (1095 turns). Snikeer the Slasher (Formicid Abyssal Knight) Turns: 1095, Time: 00:03:47 Health: -1/35 AC: 0 Str: 17 XL: 4 Next: 8% Magic: 5/5 EV: 18 Int: 12 God: Lugonu [*.....] Gold: 60 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour currently unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... (boots currently unavailable) Stlth +......... (no amulet) Regen 0.2/turn (ring currently unavailable) MPRegen 0.1/turn (ring currently unavailable) @: bat-form, flying, very quick A: permanent stasis, dig shafts and tunnels, four strong arms a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were hungry. You were in bat-form. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 falchion (melded) e - a +2 spear of venom (You found it on level 1 of the Dungeon) Missiles m - 19 poisoned needles n - 29 stones (quivered) Armour b - a +0 leather armour (melded) Jewellery i - a ring of positive energy (melded) {rN+} (You found it on level 1 of the Dungeon) Scrolls h - a scroll of blinking {unknown} j - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} o - a potion of haste {unknown} Comestibles c - 2 bread rations {@e1} f - 2 meat rations {@e2} g - 9 chunks of flesh {@w0} k - a royal jelly l - 4 fruits Skills: - Level 3.2 Fighting + Level 4.0 Long Blades - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. ((You have a pair of large antennae on your head. (SInv))) Message History You sense a monster nearby. Marking area around Terence as unsafe for travelling. A kobold and Terence come into view. Terence shouts! The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. You are feeling hungry. Terence zaps a wand. You turn into an insubstantial wisp. Your +1 falchion melds into your body. Your +0 leather armour melds into your body. Your ring of positive energy {rN+} melds into your body. It is a wand of polymorph (?/24). Health restored: 29 You aren't carrying any items that you can evoke. Terence misses you. You touch Terence. Terence completely misses you. You touch Terence but do no damage. Terence hits you but does no damage. You touch Terence but do no damage. Terence completely misses you. You touch Terence but do no damage. Terence zaps a wand. You resist with some effort. You touch Terence but do no damage. You touch Terence. Terence completely misses you. You touch Terence but do no damage. Terence closely misses you. You barely miss Terence. Terence misses you. You touch Terence. Terence drinks a potion. Terence is healed! You touch Terence. Terence closely misses you. You touch Terence. Terence shouts, "Now you die!" Terence hits you with a trident. You take 3 damage, and have 26/29 hp. You touch Terence. Terence completely misses you. You barely miss Terence. You touch Terence but do no damage. Your transformation is almost over. Terence closely misses you. You touch Terence but do no damage. Terence closely misses you. You touch Terence but do no damage. Terence barely misses you. You touch Terence but do no damage. Terence zaps a wand. You touch Terence. Terence closely misses you. You touch Terence. You touch Terence but do no damage. Terence closely misses you. You touch Terence but do no damage. Terence barely misses you. You touch Terence but do no damage. Terence closely misses you. You touch Terence. Your transformation has ended. Your +1 falchion unmelds from your body. Your +0 leather armour unmelds from your body. Your ring of positive energy {rN+} unmelds from your body. Terence barely misses you. You barely miss Terence. Terence shouts, "DIE!!!" Terence hits you with a trident. You take 1 damage, and have 26/29 hp. You completely miss Terence. Terence hits you with a trident. You take 3 damage, and have 23/29 hp. You hit Terence but do no damage. Terence zaps a wand. You resist with some effort. You hit Terence but do no damage. Terence hits you with a trident. You take 5 damage, and have 18/29 hp. You barely miss Terence. Terence hits you with a trident! You take 8 damage, and have 10/29 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence zaps a wand. You resist with some effort. You hit Terence. Terence hits you with a trident. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/29 hp. You closely miss Terence. Terence zaps a wand. You turn into a bat. Your +1 falchion melds into your body. Your +0 leather armour melds into your body. Your ring of positive energy {rN+} melds into your body. You barely miss Terence. Terence zaps a wand. You resist with some effort. You hit Terence but do no damage. Terence shouts, "Now you die!" Terence barely misses you. You hit Terence but do no damage. Terence completely misses you. You barely miss Terence. Terence zaps a wand. You resist with some effort. You barely miss Terence. Terence zaps a wand. You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. You hit Terence. Terence closely misses you. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence barely misses you. You closely miss Terence. Terence completely misses you. You completely miss Terence. Terence completely misses you. You hit Terence but do no damage. Terence hits you with a trident. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/29 hp. You hit Terence. Lugonu accepts your kill. Your Long Blades skill increases to level 4! You have reached level 4! You feel stronger. MP restored: 5 You hit the kobold. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/35 hp. You closely miss the kobold. The kobold completely misses you. You hit the kobold. The kobold hits you with a short sword. You die... #.P♣♣P..# ##.P.#..# ##.##.... #.# .>... #.# ...# #.# ### #.# #K# #b# #.# #.# #.# #.# #.# #.# #.# #.# You could see a kobold. Vanquished Creatures Terence (D:2) A dart slug (D:1) A leopard gecko (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Snikeer the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 105 | D:1 | Escaped the Abyss 324 | D:1 | Reached XP level 2. HP: 19/24 MP: 3/3 421 | D:1 | Reached skill level 3 in Long Blades 949 | D:1 | Reached XP level 3. HP: 25/29 MP: 4/4 1022 | D:2 | Noticed Terence 1075 | D:2 | HP: 6/29 [Terence/trident (4)] 1091 | D:2 | HP: 3/29 [Terence/trident (5)] 1092 | D:2 | Killed Terence 1092 | D:2 | Reached skill level 4 in Long Blades 1092 | D:2 | Reached XP level 4. HP: 4/35 MP: 5/5 1093 | D:2 | HP: 1/35 [kobold/short sword (3)] 1095 | D:2 | Slain by a kobold Vault maps used: D:1: nicolae_arrival_memento_mori D:2: old_standard_altar, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_corner, infiniplex_forest_straight_3, infiniplex_forest_lined_3_way, infiniplex_forest_corner_2, infiniplex_forest_zigzag_1, uniq_terence Abyss:1: minivault_25_ag Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 | 4.0 Fighting | | 3.2 Armour | | 2.1 Dodging | | 0.8 Invocations | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 80 | || 80 Unarmed | 39 | 3 || 42 Use: Scroll | 2 | || 2 Armor: Leather armour | 21 | || 21 Dodge: Dodged | 65 | 1 || 66 Rpst.: Falchion | 8 | || 8 Vault maps used: D:1: nicolae_arrival_memento_mori D:2: old_standard_altar, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_corner, infiniplex_forest_straight_3, infiniplex_forest_lined_3_way, infiniplex_forest_corner_2, infiniplex_forest_zigzag_1, uniq_terence Abyss:1: minivault_25_ag Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.5 | 1.8 | 9.3 | 111.7 Dungeon | 97.6 | 97.6 | 1.5 | 1.8 | 8.3 | 163.5 Abyss | 2.4 | 2.4 | 0.0 | 0.0 | 50.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.5 +-------+-------+-------+-------+-------+----------------------