Dungeon Crawl Stone Soup version 0.20-a0-927-g1ae2c61 (webtiles) character file. 1 SmilinJack the Vexing (level 1, 16/19 HPs) Began as an Ogre Arcane Marksman on Mar 28, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:27 (51 turns). SmilinJack the Vexing (Ogre Arcane Marksman) Turns: 51, Time: 00:01:27 Health: 16/19 AC: 3 Str: 13 XL: 1 Next: 20% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 2 throwing nets Q - 4 large rocks (quivered) Armour g - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: - Level 1.3 Fighting + Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You closely miss the goblin. The goblin hits you with a club. You closely miss the goblin. The goblin barely misses you. Throwing (i - inventory. (,) - cycle): Q - 4 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You throw a large rock. The large rock hits the goblin! You kill the goblin! Q - 4 large rocks (gained 1) You see here a club. g - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - a +0 club (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) g - a +0 club (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 club (weapon); g - a +0 robe (worn) Enter note: -1 m&f. U kidding me? Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣ ♣♣♣P♣ ♣♣♣♣♣.... ♣♣♣♣....♣♣♣♣ ♣♣...♣♣♣♣♣ ♣♣♣♣.♣♣♣.♣ ♣♣♣...♣♣ ♣.♣ ♣♣♣♣♣...♣♣♣ ♣.. ♣≈≈≈.@♣♣♣ ♣♣. ♣♣♣≈≈≈♣♣♣ .♣ ♣♣≈≈≈≈♣ ♣ ♣...≈≈≈♣ ...♣...≈≈≈♣ ...♣♣♣♣...♣≈≈ ..♣♣♣ ♣.♣♣ ≈ ♣ ♣♣ There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SmilinJack the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 51 | D:1 | -1 m&f. U kidding me? 51 | D:1 | Quit the game Vault maps used: D:1: kilobyte_arrival_exit_the_forest, ashenzari_altar_1 Action || total -------------------------++------- Melee: Unarmed || 2 Throw: Large rock || 1 Dodge: Dodged || 1