Dungeon Crawl Stone Soup version 0.20.0-7-g3b7b877 (webtiles) character file. 324 Skryme the Caller (level 6, -3/45 HPs) Began as a Formicid Wanderer on May 29, 2017. Slain by an ogre ... wielding a cursed +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:23:36 (5160 turns). Skryme the Caller (Formicid Wanderer) Turns: 5160, Time: 00:23:37 Health: -3/45 AC: 4 Str: 14 XL: 6 Next: 78% Magic: 10/10 EV: 8 Int: 18 God: Gold: 205 SH: 7 Dex: 8 Spells: 5/11 levels left rFire + . . SeeInvis + l - +4 hand axe rCold . . . Gourm . x - +0 shield rNeg + . . Faith . w - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... s - +0 pair of boots Stlth ++........ (no amulet) Regen 0.2/turn o - ring of protection from fire MPRegen 0.2/turn u - ring of positive energy @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons f - a +0 hunting sling h - a +2 dagger of electrocution l - a +4 hand axe (weapon) n - a +2 dagger of chaos r - a +0 dagger of protection y - a +0 blowgun Missiles g - 9 javelins m - 62 sling bullets q - 123 stones (quivered) A - 4 poisoned needles Armour s - a +0 pair of boots (worn) w - a +0 leather armour (worn) x - a +0 shield (worn) Jewellery i - an uncursed ring of ice o - a ring of protection from fire (left hand) u - a ring of positive energy (right hand) Scrolls e - 2 scrolls of amnesia p - 2 scrolls of magic mapping t - a scroll of identify Potions c - 2 potions of curing d - a potion of resistance Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 b - the Grimoire of Translocation Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 Comestibles j - a royal jelly k - 2 meat rations v - 4 chunks of flesh Skills: + Level 2.3 Fighting + Level 2.5 Axes - Level 2.7 Stealth + Level 1.9 Shields + Level 3.1 Spellcasting - Level 1.4 Conjurations + Level 3.6 Summonings Level 2.0 Necromancy Level 2.0 Fire Magic + Level 2.3 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 47% 1 None b - Call Imp Summ ###..... 32% 2 ##..... c - Mephitic Cloud Conj/Pois/Air #....... 86% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Makhleb Xom Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You block the adder skeleton's attack. You slash the adder skeleton! You destroy the adder skeleton! Things that are here: a dagger; a leather armour An ogre comes into view. It is wielding a giant club. The ogre shouts! You slash the ogre! The ogre is moderately wounded. The ogre hits you with a giant club! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! You slash the ogre! The ogre is severely wounded. The ogre hits you with a giant club! You hit the ogre. The ogre is almost dead. The ogre hits you with a giant club!! You die... # ####.#####......... .#. ...............##. ........# ###.....##. ##.##...#####...#)... .................###. .........#.......... . #. #...#.......###.. ...###.##..........## ##. .......O@......###.#####. ..###..#..<#### #....##. ##.##)## ####.... #.##.# ###.. ######.### #.. #.>......# #.. #......[.# #.. #........# #.. #........# #.. You could see an ogre. Vanquished Creatures A scorpion (D:3) A crimson imp (D:3) An orc priest (D:3) 2 worker ants (D:4) An adder (D:3) 2 gnolls (D:2) 6 oozes An adder skeleton (D:4) A worm (D:3) A dart slug (D:4) A leopard gecko (D:3) 6 orcs 4 bats 6 giant cockroaches 10 goblins 4 hobgoblins 4 jackals A quokka (D:2) A ball python (D:1) 3 frilled lizards 6 kobolds 5 rats 68 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 gnolls (D:2) An ooze (D:1) A dart slug (D:2) 4 ball pythons A bat (D:1) 4 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards (D:1) 2 rats (D:2) 19 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Skryme set off with: a book of Minor Magic, the Grimoire of Translocation, a potion of curing, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Identified the Grimoire of Translocation 2 | D:1 | Learned a level 1 spell: Magic Dart 91 | D:1 | Reached XP level 2. HP: 16/20 MP: 3/3 98 | D:1 | Learned a level 2 spell: Call Imp 542 | D:1 | Reached skill level 1 in Fighting 1065 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 1791 | D:2 | Reached skill level 1 in Axes 1801 | D:2 | Reached XP level 4. HP: 18/32 MP: 0/6 1938 | D:2 | Learned a level 3 spell: Mephitic Cloud 1956 | D:2 | Found an opulent altar of Gozag. 2925 | D:2 | Reached skill level 1 in Conjurations 2925 | D:2 | Reached XP level 5. HP: 37/37 MP: 8/8 3698 | D:3 | Learned a level 3 spell: Mephitic Cloud 3773 | D:3 | Reached skill level 1 in Shields 3773 | D:3 | Reached skill level 1 in Poison Magic 4224 | D:3 | Found a shimmering altar of Xom. 4225 | D:3 | Found a burning altar of Makhleb. 4232 | D:3 | Reached XP level 6. HP: 44/44 MP: 8/10 4716 | D:4 | Noticed an ogre 5155 | D:4 | Noticed an ogre 5160 | D:4 | Slain by an ogre Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.3 Axes | 1 2 | 2.5 Spellcasting | 2 3 | 3.1 Conjurations | 1 | 1.4 Shields | 1 | 1.9 Poison Magic | 1 2 | 2.3 Stealth | | 2.7 Summonings | | 3.6 Necromancy | | 2.0 Fire Magic | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 33 | || 33 Mace | 6 | || 6 Hand axe | 25 | 170 || 195 Cast: Call Imp | 16 | 9 || 25 Use: Scroll | | 8 || 8 Potion | | 5 || 5 Stab: Sleeping | 1 | 2 || 3 Eat: Bread ration | 1 | || 1 Chunk | | 11 || 11 Armor: Robe | 7 | 9 || 16 Leather armour | | 34 || 34 Dodge: Dodged | 52 | 70 || 122 Block: Shield | | 32 || 32