Dungeon Crawl Stone Soup version 0.23-a0-577-g2b1de94 (console) character file. 51 ShinQuickMan the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on Dec 14, 2018. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 4 of the Dungeon. The game lasted 00:02:32 (1137 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 1137, Time: 00:02:32 Health: -8/19 AC: 4 Str: 5 XL: 3 Next: 57% Magic: 11/11 EV: 13 Int: 20 God: Gold: 49 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . j - +1 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +1 pair of gloves (worn) Jewellery h - an uncursed ring of protection from cold {unknown} Scrolls d - a scroll of remove curse e - a scroll of noise Comestibles c - 3 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.8 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 13% 3 ##..... Iskenderun's Mystic Bla Conj ###..... 16% 4 ####... Force Lance Conj/Tloc ##...... 38% 4 ####... Fulminant Prism Conj/Hex ##........ 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Your +0 pair of gloves glows green for a moment. Your surroundings suddenly seem different. An orc priest comes into view. The orc priest shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc picks up a fizzy silvery potion. The orc wizard casts a spell at you. The magic dart hits you! Ouch! That really hurt! An orc comes into view. It is wielding a +0 mace. The orc shouts! Found a club, a leather armour and a metallic orange potion. Found a stone staircase leading down and a stone staircase leading up. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..........## .. ..!........##.. #.............. ##...).........# #..............# #.............# #........<....# #.>...o@.....# #......o.....# ##..##.o.....# #. #.o....... ##........ #........ ##....... ..#[... ..##.. You could see an orc priest, 2 orc wizards and an orc. Vanquished Creatures A hound skeleton (D:4) 2 oozes (D:1) A leopard gecko (D:1) 4 giant cockroaches (D:1) 6 hobgoblins (D:1) 5 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 280 | D:1 | Learned a level 2 spell: Searing Ray 601 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1137 | D:4 | Killed from afar by an orc priest Vault maps used: D:1: lightli_arrival_farm, solitary_fountain, palyth_stone_intersect D:2: minmay_distorted, uniq_natasha D:3: led_sif_book, first_ration, tso_metal_star, uniq_grinder D:4: lightli_ossuary_entry_decrepit_ruins Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 28 Searing Ray || 13 Use: Scroll || 5 Armor: Robe || 4 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 73 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 55 | 0 | 0.0 | 26 | 0 | 0.0 D:4 | 18 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------