Dungeon Crawl Stone Soup version 0.25-a0-1024-gbfbf38f (webtiles) character file. Game seed: 6956247021223045884, levelgen mode: deterministic 5 Sharkman1231 the Magician (level 1, -2/16 HPs) Began as a Demonspawn Wanderer on May 13, 2020. Slain by a kobold ... wielding a cursed -2 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (270 turns). Sharkman1231 the Magician (Demonspawn Wanderer) Turns: 270, Time: 00:00:19 Health: -2/16 AC: 2 Str: 10 XL: 1 Next: 66% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 1.8 Fighting - Level 1.0 Throwing - Level 1.0 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting Level 1.0 Charms Level 1.0 Earth Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Infusion Chrm #... 16% 1 #...... Freeze Ice #... 22% 1 #...... Song of Slaying Chrm #....... 22% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 28% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 50% 3 ###.... Spectral Weapon Hex/Chrm #....... 50% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the kobold but do no damage. The kobold is heavily wounded. The bat hits you but does no damage. The kobold hits you but does no damage. Unknown command. Unknown command. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You see here a bat corpse. You take 1 damage, and have 2/16 hp. You aren't carrying any potions. You aren't carrying any scrolls. You closely miss the bat. The bat barely misses you. The kobold misses you. All of the chunks of flesh in your inventory have rotted away. The bat closely misses you. Unknown command. You closely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a cursed -2 dagger. You die... ....# .... ... ..# b. #. ######## #.##......#+ #.@#........ ##K#........ #.#....$... ##.......... #........... #....#####.. #.#..?.#####.. #.....[....... ###############.....####. You could see a bat and a kobold. Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | Sharkman1231 set off with the following items: a +0 dagger, | a potion of curing, a +0 robe, a ration; and the following | spells available to memorise: Infusion, Freeze, Song of | Slaying, Shroud of Golubria, Ozocubu's Armour, Spectral | Weapon 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 2 | D:1 | Noticed a demigod 2 | D:1 | Noticed a ghoul 4 | D:1 | Noticed a vampire 4 | D:1 | Noticed an octopode 6 | D:1 | Noticed a naga 6 | D:1 | Noticed a draconian 8 | D:1 | Noticed a merfolk 8 | D:1 | Noticed a troll 12 | D:1 | Noticed a tengu 12 | D:1 | Noticed a spriggan 14 | D:1 | Noticed an elf 14 | D:1 | Noticed a centaur 16 | D:1 | Noticed a formicid 18 | D:1 | Noticed a felid 18 | D:1 | Noticed a halfling 20 | D:1 | Noticed a demonspawn 20 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a gargoyle 24 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a human 26 | D:1 | Noticed an ogre 26 | D:1 | Noticed a dwarf 270 | D:1 | Slain by a kobold Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 61.9 | 16.7 | 270.0 Dungeon | 100.0 | 100.0 | 0.0 | 61.9 | 16.7 | 270.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 36 Use: Potion || 1 Armor: Robe || 15 Dodge: Dodged || 32 Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 4 creatures vanquished.