Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 28 Sharkman1231 the Chucker (level 2, -5/23 HPs) Began as a Demonspawn Hunter on Dec 13, 2017. Slain by a gnoll (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (905 turns). Sharkman1231 the Chucker (Demonspawn Hunter) Turns: 905, Time: 00:00:58 Health: -5/23 AC: 3 Str: 12 XL: 2 Next: 96% Magic: 2/2 EV: 12 Int: 12 God: Gold: 24 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 5 javelins (quivered) d - 2 throwing nets Armour b - a +0 leather armour (worn) j - a +0 ring mail Scrolls g - 2 scrolls of amnesia {unknown} Potions e - a potion of lignification {unknown} h - a potion of heal wounds {unknown} i - a potion of ambrosia {unknown} Comestibles f - a bread ration k - 2 chunks of flesh Skills: - Level 2.9 Fighting - Level 3.6 Throwing + Level 1.3 Armour - Level 1.8 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History Unknown command. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you. You take 5 damage, and have 9/23 hp. MASSIVE DAMAGE!! You barely miss the gnoll. Your kick misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Unknown command. Throwing (i - inventory. (,) - cycle): c - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll (heavily wounded) You throw a javelin. The javelin hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you! * * * LOW HITPOINT WARNING * * * The gnoll hits you. You die... ..#...#...#.....##.......##...... #...#...#...#.##########.......## ..#...#...#...# ###.... #...#...#...#[#########...... . ..#...#...#................ .. #...#...#...#...........### ## ..#...#...#................ ##..#...#..##...g....##.... ......#..####...@....# .... ##..b...............###.g.. ##.>g..####.........#..... ##..l## ##....#.......... ##### ##..).#...รท....... #[................ #..###.#...$....... #.. ####.......... #..# ##......... You could see a gnoll. Vault maps used: D:1: minmay_arrival_floating_metal, hex_medium D:2: nicolae_overflow_hidden_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sharkman1231 the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 472 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 472 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 681 | D:2 | Reached skill level 1 in Armour 905 | D:1 | HP: 1/23 [gnoll (8)] 905 | D:1 | Slain by a gnoll Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.2 | 6.9 | 144.5 Dungeon | 100.0 | 100.0 | 0.0 | 4.2 | 6.9 | 144.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Short sword || 60 Kick || 14 Throw: Javelin || 1 Stab: Sleeping || 1 Armor: Leather armour || 20 Dodge: Dodged || 45 Vanquished Creatures An adder (D:2) A worm (D:2) A leopard gecko (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished.