Dungeon Crawl Stone Soup version 0.22-a0-161-g198051c (webtiles) character file. 89 Shandreya the Sneak (level 4, 9/32 HPs) Began as a Gnoll Enchanter on Feb 11, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:02:01 (1872 turns). Shandreya the Sneak (Gnoll Enchanter) Turns: 1872, Time: 00:02:01 Health: 9/32 AC: 4 Str: 10 XL: 4 Next: 55% Magic: 9/9 EV: 14 Int: 18 God: Gold: 138 SH: 4 Dex: 16 Spells: 7/13 levels left rFire . . . SeeInvis . i - +1 dagger (speed) rCold . . . Gourm . r - +0 buckler rNeg . . . Faith . b - +0 robe rPois . Spirit . q - +0 helmet rElec . Reflect . (no cloak) rCorr + Harm . k - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn v - ring of resist corrosion MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, blurry vision 1, low mp 1, mutation resistance 1, no potion heal 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +1 dagger i - a +1 dagger of speed (weapon) (You took it off a goblin on level 1 of the Dungeon) t - a +2 quarterstaff of speed (You found it on level 3 of the Dungeon) Armour b - a +0 robe (worn) k - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) q - a +0 helmet (worn) (You found it on level 2 of the Dungeon) r - a +0 buckler (worn) (You found it on level 2 of the Dungeon) Jewellery v - a ring of resist corrosion (left hand) (You found it on level 3 of the Dungeon) Scrolls g - 3 scrolls of remove curse {unknown} h - a scroll of enchant weapon {unknown} j - 2 scrolls of fog {unknown} l - 2 scrolls of enchant armour {unknown} m - 2 scrolls of fear {unknown} n - 4 scrolls of identify {unknown} Potions e - 2 potions of lignification {unknown} f - a potion of flight {unknown} Books c - a book of Maledictions Comestibles d - 2 rations p - a chunk of flesh Skills: + Level 1.1 Fighting + Level 2.7 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Slings + Level 1.1 Bows + Level 1.1 Crossbows + Level 1.1 Throwing + Level 1.1 Armour + Level 4.6 Dodging + Level 6.0 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 5.1 Spellcasting + Level 0.9 Conjurations + Level 5.4 Hexes + Level 0.9 Charms + Level 0.9 Summonings + Level 0.9 Necromancy + Level 0.9 Translocations + Level 0.9 Transmutations + Level 0.9 Fire Magic + Level 0.9 Ice Magic + Level 0.9 Air Magic + Level 0.9 Earth Magic + Level 0.9 Poison Magic + Level 1.2 Invocations + Level 1.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ###... 8% 2 #...... c - Confuse Hex ###..... 6% 3 ##..... v - Corona Hex ###.... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Scrolls take you a little longer to read. Your magical capacity is low. (-10% MP) You are somewhat resistant to further mutation. Potions are less effective at restoring your health. Message History The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The hobgoblin closely misses you. The adder barely misses you. You miss the adder. The adder is almost dead. The adder misses you. You block the hobgoblin's attack. You barely miss the adder. The adder is almost dead. The adder closely misses you. You hit the adder. You kill the adder! The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. 3 jackals come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! A jackal comes into view. The jackal barks! x3 There is an open door here. The jackal barks! You block the jackal's attack. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal completely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. You hit the jackal. You kill the jackal! You block the jackal's attack. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### .# #...# .# #...# ##### .# '...# #...# .# #...# #...###### .# #...# #........# .# #...#####......##†###### ...............'@..(.... ....#####.)....##h###### .#+######......# ... .......######### #### ........ .#.....# .#.....# ##.....# ....# You could see a jackal. Vanquished Creatures 3 adders A shadow imp (D:3) 3 leopard geckos 3 bats 3 giant cockroaches 5 goblins 7 hobgoblins 5 jackals 8 kobolds 6 frilled lizards 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/19 MP: 7/7 952 | D:2 | Reached XP level 3. HP: 13/25 MP: 9/9 967 | D:2 | Reached skill level 5 in Spellcasting 1015 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1019 | D:2 | Learned a level 3 spell: Confuse 1023 | D:2 | Found a glowing golden altar of the Shining One. 1027 | D:2 | Reached skill level 6 in Stealth 1100 | D:2 | Reached skill level 1 in Invocations 1620 | D:3 | Reached skill level 1 in Fighting 1620 | D:3 | Reached skill level 1 in Long Blades 1620 | D:3 | Reached skill level 1 in Axes 1620 | D:3 | Reached skill level 1 in Maces & Flails 1620 | D:3 | Reached skill level 1 in Polearms 1620 | D:3 | Reached skill level 1 in Staves 1620 | D:3 | Reached skill level 1 in Slings 1620 | D:3 | Reached skill level 1 in Bows 1620 | D:3 | Reached skill level 1 in Crossbows 1620 | D:3 | Reached skill level 1 in Throwing 1620 | D:3 | Reached skill level 1 in Armour 1620 | D:3 | Reached skill level 1 in Shields 1620 | D:3 | Reached skill level 1 in Unarmed Combat 1620 | D:3 | Reached skill level 1 in Evocations 1662 | D:3 | Reached XP level 4. HP: 25/32 MP: 6/11 1696 | D:3 | HP: 6/32 [shadow imp/nerve-wracking pain (14)] 1700 | D:3 | Gained mutation: Potions are less effective at restoring your health. [potion of mutation] 1700 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 1700 | D:3 | Gained mutation: Scrolls take you a little longer to read. [potion of mutation] 1700 | D:3 | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 1702 | D:3 | HP: 6/32 [frilled lizard (1)] 1872 | D:3 | Quit the game Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood D:2: old_standard_altar, minmay_pentomino_r4 D:3: minitemple Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.1 Stealth | 6 | 6.0 Invocations | 1 | 1.2 Fighting | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Slings | 1 | 1.1 Bows | 1 | 1.1 Crossbows | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Short Blades | | 2.7 Dodging | | 4.6 Conjurations | | 0.9 Hexes | | 5.4 Charms | | 0.9 Summonings | | 0.9 Necromancy | | 0.9 Translocations | | 0.9 Transmutations | | 0.9 Fire Magic | | 0.9 Ice Magic | | 0.9 Air Magic | | 0.9 Earth Magic | | 0.9 Poison Magic | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 175 | 44 || 219 Bite | 19 | 2 || 21 Cast: Ensorcelled Hiber | 3 | || 3 Confuse | | 1 || 1 Use: Potion | | 5 || 5 Stab: Sleeping | 7 | 1 || 8 Distracted | 1 | || 1 Eat: Chunk | 2 | 1 || 3 Armor: Robe | 20 | 6 || 26 Dodge: Dodged | 90 | 32 || 122 Block: Buckler | 7 | 8 || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 128 | 0.0 | 0 | 47 | 0.0 | 1872 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 23 | 0.0 | 0 | 12 | 0.0 | 795 D:2 | 0 | 42 | 0.0 | 0 | 17 | 0.0 | 720 D:3 | 0 | 63 | 0.0 | 0 | 18 | 0.0 | 357 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood D:2: old_standard_altar, minmay_pentomino_r4 D:3: minitemple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.1 | 2.3 | 71.6 | 598.3 Dungeon | 100.0 | 100.0 | 4.1 | 2.3 | 71.6 | 598.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.7 +-------+-------+-------+-------+-------+----------------------