Dungeon Crawl Stone Soup version 0.24-a0-203-gf0bc1e9 (webtiles) character file. Game seed: 15308698358566089730 16 ShadedKnight the Ducker (level 2, -2/22 HPs) Began as a Merfolk Artificer on Mar 26, 2019. Slain by a gnoll ... wielding a +2 whip of electrocution (15 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (493 turns). ShadedKnight the Ducker (Merfolk Artificer) Turns: 493, Time: 00:01:25 Health: -2/22 AC: 3 Str: 12 XL: 2 Next: 58% Magic: 4/4 EV: 13 Int: 10 God: Gold: 31 SH: 0 Dex: 14 Spells: 1/1 levels left rFire + . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn i - ring of protection from fire MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Skills: * Level 1.9 Fighting - Level 1.2 Short Blades * Level 3.3 Dodging - Level 1.1 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 hunting sling Missiles k - 2 stones (quivered) Armour g - a +0 leather armour (worn) Jewellery i - a ring of protection from fire (left hand) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls h - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} Comestibles f - a ration j - 7 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###....).# #.## #.# ###...## ###.###### #. #.####.÷.### #...# #. #.#....#.# ..### #. #.#......# ### ##...###### ###.÷.## # ♣♣♣♣♣♣♣♣♣♣♣#....## # ♣<........)+....# ###♣...♣♣♣♣♣.♣##@### ..#♣....♣P♣♣.♣ #g# ###♣.♣....P♣.♣ #KK.# .##♣.♣P.⌠....♣ ..#(... ..#♣.♣♣....♣♣♣#####g#.# .##♣.♣PP..♣♣ ..... ..#♣.♣♣♣.♣♣ #.# .##♣...PP♣ ... .##♣.♣♣♣♣♣ #. You could see a gnoll, a goblin and 2 kobolds. Message History The hobgoblin hits you! A kobold comes into view! Press: ? - help, v - describe, ! - travel The floor, spattered with blood! The kobold shouts!!! You stick the hobgoblin like a pincushion! The hobgoblin is heavily wounded! The hobgoblin closely misses you! You completely miss the hobgoblin! The hobgoblin is heavily wounded! The hobgoblin hits you! You perforate the hobgoblin but do no damage! The hobgoblin is heavily wounded! The hobgoblin closely misses you! A goblin comes into view! It is wielding a +0 whip! You skewer the hobgoblin like a kebab! The hobgoblin is almost dead! The hobgoblin barely misses you! You barely miss the hobgoblin! The hobgoblin is almost dead! The hobgoblin completely misses you! The hobgoblin barely misses you! You closely miss the hobgoblin! The hobgoblin is almost dead! The hobgoblin barely misses you! You stick the hobgoblin like a pincushion! You annihilate the hobgoblin!!! The gnoll hits you with a +2 whip of electrocution!!! You are electrocuted!!! DANG rip Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Fighting | | 1.9 Short Blades | | 1.2 Stealth | | 1.1 Evocations | | 3.1 Action || total -------------------------++------- Melee: Short sword || 47 Fire: Hunting sling || 5 Stab: Sleeping || 1 Armor: Leather armour || 18 Dodge: Dodged || 32 Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, st_stairs_9 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadedKnight the Merfolk Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 306 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 493 | D:1 | Slain by a gnoll Vanquished Creatures A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 31.2 | 34.7 | 493.0 Dungeon | 100.0 | 100.0 | 0.0 | 31.2 | 34.7 | 493.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 2 | 8.3 | 13 | 1 | 7.1 +---------+---------+-------+---------+---------+------- D:1 | 22 | 2 | 8.3 | 13 | 1 | 7.1 +---------+---------+-------+---------+---------+-------