Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 2 ShadedKnight the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Apr 18, 2018. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (79 turns). ShadedKnight the Grave Robber (Ghoul Necromancer) Turns: 79, Time: 00:00:19 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 2/2 EV: 12 Int: 10 God: Gold: 15 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 0.1 Fighting - Level 1.7 Dodging - Level 2.1 Stealth * Level 0.3 Unarmed Combat + Level 1.8 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 6% 1 ##..... Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions e - a potion of brilliance {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.# ##.#.# ...#.# #..#.# ### #..#.## ### ##.# #..#..# #.# #..# .#. #..#.r## ##.## ##..# .....#.†#Kg.# #...# #...#### ..$($K..).#@###.#.###.#.'... ..........#..#..#..#..#.#### ###.########...###...#### # #...# #...# ##.## ##.## ### ### ######### You could see a goblin, a kobold and a rat. Message History The goblin is heavily wounded! The goblin closely misses you! You completely miss the goblin! The goblin is heavily wounded! The goblin hits you with a dagger! A kobold comes into view! You barely miss the goblin! The goblin is heavily wounded! The goblin barely misses you! The kobold shouts!!! You eviscerate the goblin! The goblin is almost dead! The goblin hits you with a dagger! The rat bites you! You are too injured to fight recklessly!!! Things that are here: a dagger; a goblin corpse You barely miss the goblin! The goblin is almost dead! The goblin hits you but does no damage! You closely miss the goblin! The goblin is almost dead! The goblin closely misses you! You closely miss the goblin! The goblin is almost dead! The goblin hits you with a dagger! * * * don't die * * * You closely miss the goblin! The goblin is almost dead! The goblin hits you with a dagger! rip Action || total -------------------------++------- Melee: Unarmed || 13 Dodge: Dodged || 6 Vault maps used: D:1: evilmike_arrival_crescent, serial_curves, eino_curves_03, eino_curves_02 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadedKnight the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 79 | D:1 | Slain by a goblin Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 72.2 | 79.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 72.2 | 79.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 79 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 79 +---------+---------+-------+---------+---------+-------+---------