Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Oct 6, 2018. Was a Follower of Lugonu. Slain by a quasit (2 damage) ... on level 1 of the Abyss. The game lasted 00:00:29 (111 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 111, Time: 00:00:30 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 5 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a gateway leading out of the Abyss. Found a dagger. A jelly comes into view. The jelly quivers. You enter the shallow water. Moving in this stuff is going to be slow. A quasit comes into view. Unknown command. You hit the quasit. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit barely misses you. You closely miss the quasit. The quasit bites you. The quasit closely misses you. The quasit claws you. You feel clumsy. The quasit bites you but does no damage. The quasit claws you but does no damage. x2 You take 4 damage, and have 14/18 hp. MASSIVE DAMAGE!! You barely miss the quasit. The quasit misses you. The quasit claws you but does no damage. x2 Unknown command. You hit the quasit. The quasit barely misses you. x2; The quasit claws you. You feel clumsy. The quasit bites you. You feel clumsy. The quasit claws you but does no damage. x2 You take 4 damage, and have 10/18 hp. MASSIVE DAMAGE!! You miss the quasit. The quasit bites you. The quasit claws you but does no damage. x2 You take 2 damage, and have 8/18 hp. Unknown command. You barely miss the quasit. The quasit bites you. The quasit closely misses you. The quasit claws you but does no damage. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit misses you. You take 4 damage, and have 4/18 hp. MASSIVE DAMAGE!! You hit the quasit. The quasit barely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit closely misses you. x2 The quasit claws you but does no damage. The quasit closely misses you. You take 1 damage, and have 3/18 hp. You miss the quasit. The quasit closely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit barely misses you. Unknown command. You take 1 damage, and have 2/18 hp. You barely miss the quasit. The quasit closely misses you. The quasit claws you. You die... # ##.####### #.##...## .# ..##. #....#.#..## .....##..#.## .. ##.#.....# . #..#...### #.#.### #@...# #..5##.## ....... ..# ....### #.# #.# ## # You could see a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 69 | Abyss:1 | Noticed a jelly 100 | Abyss:1 | Noticed a quasit 108 | Abyss:1 | HP: 4/18 [quasit (1)] 111 | Abyss:1 | Slain by a quasit Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 9 Armor: Leather armour || 13 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 62.2 | 111.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 62.2 | 111.0 +-------+-------+-------+-------+-------+----------------------