Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Oct 6, 2018. Was a Follower of Lugonu. Slain by a hell knight ... wielding a +3 great mace (20 damage) ... on level 1 of the Abyss. The game lasted 00:00:54 (115 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 115, Time: 00:00:54 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of heal wounds {unknown} e - a potion of lignification {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! Found a corrupted altar of Lugonu. There is a corrupted altar of Lugonu here. There is a corrupted altar of Lugonu here. Found a scroll labeled ROD NAGOKUBBO. Found a gateway leading out of the Abyss. d - a scroll labeled ROD NAGOKUBBO As you read the scroll labeled ROD NAGOKUBBO, it crumbles to dust. You feel a strange sense of stasis. It was a scroll of teleportation. Found a smoky brown potion. d - a smoky brown potion Found a green potion and 11 bolts. Found a gateway leading deeper into the Abyss. e - a green potion There is a gateway leading deeper into the Abyss here. A hell knight comes into view. It is wielding an enchanted great mace. You aren't carrying any scrolls. You extend your mandibles. You dig through the rock wall. You can't dig through that. Unknown command. Unknown command. Unknown command. Unknown command. You don't know any spells. You don't know any spells. You don't know any spells. Okay, then. The hell knight shouts! You closely miss the hell knight. The hell knight hits you with an enchanted great mace!! Ouch! That really hurt! You die... ####### #.....# ###.#.## #...#..# ####...### #...#.## ##.@### # ##p#. . # ##.## # ..# # ..# #. . ##.# ##.####># #. ..(.# # ...## You could see a hell knight. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 101 | Abyss:1 | Noticed a hell knight 115 | Abyss:1 | Slain by a hell knight Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 1 Abil: Dig || 1 Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 67.0 | 115.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 67.0 | 115.0 +-------+-------+-------+-------+-------+----------------------