Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, -12/18 HPs) Began as a Formicid Abyssal Knight on Oct 6, 2018. Was a Follower of Lugonu. Mangled by a large abomination (25 damage) ... on level 1 of the Abyss. The game lasted 00:00:31 (102 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 102, Time: 00:00:32 Health: -12/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of agility Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a blue potion. Unknown command. Found a gateway leading deeper into the Abyss. d - a blue potion You sense a monster nearby. You sense a monster nearby. Found a scroll labeled HIULIAZXAPN. You sense a monster nearby. e - a scroll labeled HIULIAZXAPN Found a scroll labeled HIULIAZXAPN. A ynoxinul comes into view. The ynoxinul bellows! A large abomination comes into view. The large abomination hits you. You take 6 damage, and have 12/18 hp. MASSIVE DAMAGE!! Found a ration and a chain mail. As you read the scroll labeled HIULIAZXAPN, it crumbles to dust. It is a scroll of identify. d - a potion of agility The large abomination hits you!! Ouch! That really hurt! You die... ###..#.. %..#.[ #. .....# #.. #.... ...###...## #..#.....# #.......# ##...@.# #. #.#..X## #.# #.#....3.# ..# ........####.# .####...#.#. # # #........###.ยง #...#X#.?....... .......#.##..#. . .#.... #.....## . You could see 2 large abominations and a ynoxinul. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 91 | Abyss:1 | Noticed a large abomination 92 | Abyss:1 | Noticed a ynoxinul 93 | Abyss:1 | Noticed a large abomination 102 | Abyss:1 | Mangled by a large abomination Vault maps used: Abyss:1: guppyfry_abyss_exit_glass_guarded Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Abyss:1: guppyfry_abyss_exit_glass_guarded Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 59.8 | 102.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 59.8 | 102.0 +-------+-------+-------+-------+-------+----------------------