Dungeon Crawl Stone Soup version 0.22-a0-113-gdd6f4a9 (webtiles) character file. 4 Sertorius the Fighter (level 1, 24/26 HPs) Began as a Gnoll Wanderer on Jan 29, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (131 turns). Sertorius the Fighter (Gnoll Wanderer) Turns: 131, Time: 00:00:58 Health: 24/26 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 1/1 EV: 14 Int: 16 God: Gold: 18 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . j - -1 club (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons b - a +2 blowgun j - a cursed -1 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles a - 4 curare-tipped needles g - 16 stones (quivered) Armour e - a +0 robe (worn) Potions c - a potion of lignification d - a potion of curing {@q1} h - a potion of brilliance {unknown} Comestibles f - 2 rations i - 9 chunks of flesh Skills: + Level 8.4 Fighting + Level 4.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 4.4 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin hits you. Throwing (i - inventory. (,) - cycle): g - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone closely misses the hobgoblin. The hobgoblin misses you. Throwing (i - inventory. (,) - cycle): g - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone closely misses the hobgoblin. The hobgoblin closely misses you. Throwing (i - inventory. (,) - cycle): g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone barely misses the hobgoblin. The stone hits the goblin. You kill the goblin! The hobgoblin barely misses you. Throwing (i - inventory. (,) - cycle): g - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Throwing (i - inventory. (,) - cycle): g - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) You throw a stone. The stone hits the hobgoblin. You kill the hobgoblin! Throwing (i - inventory. (,) - cycle): g - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? Okay, then. g - 10 stones (gained 2) You butcher the hobgoblin corpse. i - 9 chunks of flesh (gained 4) g - 14 stones (gained 4) You see here a club. j - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! j - a cursed -1 club (weapon) g - 15 stones (gained 1) g - 16 stones (gained 1) A goblin comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.# .....# #....# #....# g# #....# ##....# .# #....##. ....# .## +....... ..... .. #....######.#.# .# ##.......#.#>#.##.#### .รท.......'...#.#.....### ##..#....#.#.#.#@....... .##........#......##.### ..##..####.#.#.#### ...#............. ..###.####.#.#..... .## #.. #.#.#.#..... '## ##.# #.#...#.###. #.## +# #.###.#.# ##.# #.# #.# # You could see a goblin (wandering). Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sertorius the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Sertorius set off with: 4 curare-tipped needles, a +2 blowgun, a potion of lignification, a potion of curing {@q1}, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 1/1 131 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rhombi Action || total -------------------------++------- Throw: Stone || 14 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 131 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 131 +---------+---------+-------+---------+---------+-------+---------