Dungeon Crawl Stone Soup version 0.21-a0-630-g344d351 (webtiles) character file. 1131 Ruich the Conjurer (level 8, -1/57 HPs) Began as a Human Conjurer on Dec 26, 2017. Shot with an arrow by a centaur (17 damage) ... on level 5 of the Dungeon. The game lasted 00:20:56 (8050 turns). Ruich the Conjurer (Human Conjurer) Turns: 8050, Time: 00:20:57 Health: -1/57 AC: 6 Str: 9 XL: 8 Next: 62% Magic: 17/24 EV: 12 Int: 17 God: Gold: 291 SH: 0 Dex: 14 Spells: 5/16 levels left rFire . . . SeeInvis . v - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . i - +1 pair of gloves MR ..... j - +1 pair of boots Stlth +++....... (no amulet) HPRegen 0.19/turn G - ring of magical power {MP+9} MPRegen 0.19/turn y - ring of wizardry {Wiz+, !d} @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 291 gold pieces. Inventory: Hand Weapons k - a +0 blowgun (You took it off a kobold in a sewer) v - a +1 dagger of venom (weapon) (You took it off a goblin on level 3 of the Dungeon) Missiles e - 106 stones (quivered) h - 2 javelins l - 25 poisoned needles n - 36 arrows t - 14 sling bullets Armour a - a +0 robe (worn) i - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) j - a +1 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery q - an uncursed ring of resist corrosion (You found it on level 1 of the Dungeon) y - a ring of wizardry (right hand) {Wiz+, !d} (You took it off a goblin on level 3 of the Dungeon) F - an uncursed ring of see invisible {unknown} (You found it on level 5 of the Dungeon) G - a ring of magical power (left hand) {MP+9} (You took it off an orc wizard on level 4 of the Dungeon) Wands u - a wand of digging (14) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of fear f - a scroll of fog g - 3 scrolls of amnesia s - 4 scrolls of remove curse A - a scroll of enchant armour C - 2 scrolls of enchant weapon E - a scroll of magic mapping {!r} J - a scroll of identify Potions m - 5 potions of curing o - a potion of ambrosia {unknown} p - 4 potions of heal wounds {unknown} r - a potion of might w - 4 potions of brilliance x - a potion of agility {unknown} z - 2 potions of cancellation B - 2 potions of flight H - 2 potions of haste {unknown} Books b - a book of Conjurations I - a book of Misfortune (You found it on level 4 of the Dungeon) Comestibles c - 3 rations D - 4 chunks of flesh Skills: + Level 2.7 Fighting - Level 2.0 Dodging - Level 4.1 Stealth + Level 4.7 Spellcasting - Level 6.8 Conjurations - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... c - Iskenderun's Mystic Conj ####.... 3% 4 ####... d - Fulminant Prism Conj/Hex ###....... 6% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Message History You now have 23/24 mp. Aim: a hound (moderately wounded) The magic dart hits the hound. You now have 22/24 mp. Aim: a hound (moderately wounded) The magic dart hits the hound. The hound bites you. You take 1 damage, and have 56/57 hp. You now have 21/24 mp. Aim: a hound (moderately wounded) The magic dart hits the hound. The hound bites you. The hound barely misses you. You now have 20/24 mp. Aim: a hound (severely wounded) The magic dart hits the hound. You kill the hound! You start resting. Health restored: 57; MP restored: 24 C - 2 scrolls of enchant weapon (gained 1) F - a moonstone ring You now have 291 gold pieces (gained 16). J - a scroll of identify Found a stone staircase leading down. 2 jackals come into view. The jackal barks! There are monsters nearby! Aim: a jackal The magic dart hits the jackal. The jackal barks! You now have 23/24 mp. The jackal bites you but does no damage. Aim: a jackal The magic dart hits the jackal. The jackal completely misses you. You now have 22/24 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You now have 21/24 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal closely misses you. The jackal misses you. You now have 20/24 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. Aim: a jackal The magic dart hits the jackal. The jackal bites you but does no damage. The jackal barely misses you. You now have 19/24 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You now have 18/24 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 24 You butcher the jackal corpse. D - 5 chunks of flesh (gained 3) You see here a jackal skeleton. x2 You butcher the jackal corpse. D - 6 chunks of flesh (gained 1) e - 106 stones (gained 22) You see here a leather armour. A centaur comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! You see here an arrow. You take 13 damage, and have 44/57 hp. MASSIVE DAMAGE!! You conjure a prism of explosive energy! You are feeling hungry. The centaur shoots an arrow. The arrow hits you! You take 14 damage, and have 30/57 hp. MASSIVE DAMAGE!! You now have 20/24 mp. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. Your fulminant prism crackles loudly. You see here 2 arrows. You take 3 damage, and have 27/57 hp. As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. The centaur shoots an arrow. The arrow hits you but does no damage. You hear an explosion! The blast of energy engulfs the centaur. Some of the chunks of flesh in your inventory have rotted away. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You see here an arrow. You take 12 damage, and have 16/57 hp. MASSIVE DAMAGE!! Aim: a centaur, wielding a shortbow (moderately wounded) Okay, then. Aim: a centaur, wielding a shortbow (moderately wounded) The orb of energy hits the centaur. The orb of energy explodes! The centaur shoots an arrow. The arrow hits you! You die... #.# #.##.#÷....#......# #. #.# #.##..............### #. #.# #.##.#....###.......# #. #.###.##......# #..#..#.# #. #..##.##.#....###..#..#.##*#. ##.##.##.....###.........,,,, #.##.##...§§§.....#..#.#**** #.##....§§§§§.##..#..#.# #.#######§§@§..........# # #.#######§##§c.....#.### # #......§§§§§§.##.#.#.# ## #########.###..#.#.#.######. #.# #.#..#.#........ #.# *....#.#..#####. #.# *##.......### ## #.# #>.#.#....###. #.# #,,##...<..... You could see a centaur. Vanquished Creatures 3 ogres 3 big kobolds (Sewer) A scorpion (D:4) A crimson imp (D:5) An orc priest (D:4) A hound (D:5) 4 orc wizards Jessica (D:2) An iguana (D:5) A killer bee zombie (D:5) 13 adders 5 river rats (Sewer) 3 shadow imps An ooze (D:1) An adder skeleton (D:4) 4 worms 2 dart slugs 4 leopard geckos 16 orcs 3 ball pythons (Sewer) 4 bats (D:1) 7 giant cockroaches 9 goblins A hobgoblin (D:1) 9 jackals 5 frilled lizards 20 kobolds 2 leopard gecko skeletons A quokka skeleton (D:4) 25 rats 152 creatures vanquished. Vanquished Creatures (others) 14 fulminant prisms 14 creatures vanquished. Grand Total: 166 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 368 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 393 | D:1 | Learned a level 2 spell: Searing Ray 960 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1684 | D:2 | Reached XP level 4. HP: 25/30 MP: 5/7 1733 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1858 | D:2 | Found a faded altar of an unknown god. 2376 | D:2 | Reached skill level 3 in Stealth 2445 | D:2 | Reached skill level 5 in Conjurations 2514 | D:2 | Noticed Jessica 2539 | D:2 | Reached XP level 5. HP: 35/35 MP: 2/9 2612 | D:2 | Killed Jessica 3242 | D:3 | Reached skill level 3 in Spellcasting 4288 | D:4 | Noticed an ogre 4296 | D:4 | Killed an ogre 4296 | D:4 | Reached XP level 6. HP: 41/41 MP: 0/10 4390 | D:4 | Reached skill level 6 in Conjurations 4499 | D:4 | Noticed an ogre 4508 | D:4 | Killed an ogre 4508 | D:4 | Reached skill level 4 in Stealth 4508 | D:4 | Reached XP level 7. HP: 15/46 MP: 4/12 4719 | D:3 | Learned a level 4 spell: Fulminant Prism 5075 | D:4 | Reached skill level 1 in Hexes 5884 | D:5 | Entered Level 5 of the Dungeon 6331 | D:5 | Found a glowing drain. 6336 | Sewer | Entered a sewer 6400 | Sewer | Reached skill level 4 in Spellcasting 6438 | Sewer | Reached skill level 1 in Fighting 6438 | Sewer | Reached skill level 2 in Hexes 6438 | Sewer | Reached XP level 8. HP: 49/54 MP: 4/14 6697 | Sewer | Reached skill level 3 in Hexes 6978 | Sewer | Reached skill level 2 in Fighting 7293 | D:5 | Found a basalt altar of Yredelemnul. 7763 | D:5 | Reached skill level 4 in Hexes 8050 | D:5 | Shot with an arrow by a centaur Vault maps used: D:1: dpeg_arrival_orchard D:2: chequers_ecumenical_altar_simple, first_ration, uniq_jessica D:5: lemuel_crystal_altar, portal_sewer_entry_e Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.1 Conjurations | 5 6 | 6.8 Spellcasting | 3 4 | 4.7 Hexes | 2 4 | 4.0 Fighting | 1 2 | 2.7 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | 6 | | || 6 Spear | 8 | 1 | || 9 Dagger | | 5 | 77 || 82 Cast: Magic Dart | 69 | 134 | 99 || 302 Searing Ray | | 4 | 6 || 10 Fulminant Prism | | | 14 || 14 Iskenderun's Myst | | | 1 || 1 Use: Potion | | 1 | 1 || 2 Scroll | | | 15 || 15 Stab: Sleeping | | | 1 || 1 Eat: Chunk | 3 | 9 | 4 || 16 Ration | | | 3 || 3 Armor: Robe | 14 | 11 | 23 || 48 Dodge: Dodged | 22 | 29 | 72 || 123 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1616 | 0.0 | 0 | 152 | 0.0 | 8050 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 46 | 0.0 | 0 | 26 | 0.0 | 1694 D:2 | 0 | 134 | 0.0 | 0 | 19 | 0.0 | 1092 D:3 | 0 | 79 | 0.0 | 0 | 19 | 0.0 | 1742 D:4 | 0 | 548 | 0.0 | 0 | 26 | 0.0 | 1529 D:5 | 0 | 341 | 0.0 | 0 | 14 | 0.0 | 1089 Sewer | 0 | 468 | 0.0 | 0 | 48 | 0.0 | 904 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_orchard D:2: chequers_ecumenical_altar_simple, first_ration, uniq_jessica D:5: lemuel_crystal_altar, portal_sewer_entry_e Sewer: sewer_minmay_treatment Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.7 | 44.1 | 32.8 | 1279.2 Dungeon | 88.8 | 88.2 | 5.2 | 45.8 | 31.7 | 1354.2 Sewer | 11.2 | 11.8 | 0.0 | 31.4 | 41.7 | 904.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 269.3 Dungeon | 68.4 | 68.4 | N/A | N/A | 71.0 | 229.6 Sewer | 31.6 | 31.6 | N/A | N/A | 29.0 | 468.0 +-------+-------+-------+-------+-------+----------------------