Dungeon Crawl Stone Soup version 0.21-a0-578-gc6e9d75 (webtiles) character file. 158 Ruich the Chopper (level 5, -1/49 HPs) Began as a Deep Dwarf Fighter on Dec 19, 2017. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:34 (2061 turns). Ruich the Chopper (Deep Dwarf Fighter) Turns: 2061, Time: 00:02:34 Health: -1/49 AC: 7 Str: 20 XL: 5 Next: 16% Magic: 3/3 EV: 7 Int: 9 God: Gold: 121 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn m - ring of positive energy {rN+} MPRegen 0.08/turn (no ring) @: confused, lethally poisoned (-1 -> -1), very slightly contaminated, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) j - a +1 dagger of venom (You took it off a goblin on level 1 of the Dungeon) p - a +0 hunting sling of freezing (You found it on level 3 of the Dungeon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery m - a ring of positive energy (left hand) {rN+} (You found it on level 2 of the Dungeon) Scrolls i - a scroll of teleportation k - 4 scrolls of identify Potions d - a potion of might e - 2 potions of agility h - 4 potions of lignification {!q} l - a potion of curing n - 2 potions of heal wounds Comestibles f - 4 rations g - a chunk of flesh Skills: + Level 3.5 Fighting * Level 4.3 Axes + Level 4.2 Armour - Level 3.5 Shields You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Okawaru Qazlal Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History n - 2 potions of heal wounds As you read the scroll of identify, it crumbles to dust. l - a potion of curing m - a ring of positive energy (left hand) A scorpion comes into view. The scorpion stings you. You take 1 damage, and have 22/42 hp. You barely miss the scorpion. The scorpion stings you. You take 2 damage, and have 20/42 hp. You closely miss the scorpion. You block the scorpion's attack. You barely miss the scorpion. The scorpion stings you. You block the scorpion's attack. You take 3 damage, and have 17/42 hp. You hit the scorpion but do no damage. You hear the slow rusting of a distant drain. The scorpion closely misses you. You barely miss the scorpion. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You barely miss the scorpion. The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion. You block the scorpion's attack. x2 Your shield prevents you from hitting the scorpion. You block the scorpion's attack. You slash the scorpion! The scorpion stings you but does no damage. You slash the scorpion! You kill the scorpion! You have reached level 5! You regained 3 hp, and now have 20/49 hp. MP restored: 4 Unknown command. Your magical essence is drained by the effort! You feel much better. An iguana comes into view. You regained 14 hp, and now have 34/49 hp. You now have 3/3 mp. Unknown command. An iguana is nearby! An iguana is nearby! Unknown command. The iguana hisses angrily. An orc comes into view. It is wielding a club. The orc shouts! An orc priest and an orc wizard come into view. The orc priest shouts! The orc wizard shouts! The orc wizard points at you and mumbles some strange words. The puff of flame hits you! You take 3 damage, and have 31/49 hp. You barely miss the iguana. The iguana bites you! You take 8 damage, and have 23/49 hp. You hit the iguana. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The iguana bites you. * * * LOW HITPOINT WARNING * * * The iguana closely misses you. An orc wizard comes into view. It is wielding a dagger. You hit the iguana but do no damage. The iguana bites you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 20 damage, and have 3/49 hp. MASSIVE DAMAGE!! You feel much better. The orc priest casts a cantrip, but nothing happens. You block the iguana's attack. The orc wizard casts a spell at you. The magic dart hits you! You block the orc's attack. You regained 19 hp, and now have 22/49 hp. Unknown command. You fail to use your ability. The iguana bites you! You take 7 damage, and have 15/49 hp. You hit the iguana. Your shield prevents you from hitting the orc. You barely miss the orc wizard. The iguana closely misses you. The orc hits you with a club. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 14/49 hp. You hit the iguana but do no damage. You hit the orc priest. You hit the orc wizard. You hit the orc. You block the orc wizard's attack. The orc priest completely misses you. The iguana bites you! * * * LOW HITPOINT WARNING * * * You block the orc's attack. The orc wizard casts a spell at you. You are confused. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ,* #.##...#....,,,,,,,,,, ,* #.##.#.......,,,,,,,,, ,* #<##.........,,,,,*,*, ,* #.##.........,,,,,,,*, ,* #####............,,,,,,,** ,* #................,,,,,,,** ,* #..........o.....,,,,,,,** ,* #........oo......,,,,,,,** ,* #........@l......,,,,,,,,* ,* #........o.......,,,,*,,,, ,*****##................,,,,,,,,, ,,,,....................,,,,,,,,, ****##########†.........,,,,,,,,, #..........,,,,,,,,, #.......$..,,,,,,,,, #..........,,,,,,,,, #.......##***,,,,,,, You could see an iguana, an orc priest, 2 orc wizards and an orc. Vanquished Creatures A scorpion (D:4) A worker ant (D:3) 2 adders (D:3) An ooze (D:1) 2 worms (D:2) A dart slug (D:1) 2 leopard geckos 3 orcs (D:3) 3 giant cockroaches (D:1) 7 goblins 2 hobgoblins (D:3) 2 jackals (D:3) A quokka (D:3) 8 bats 3 frilled lizards 8 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruich the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 198 | D:1 | Reached XP level 2. HP: 18/27 MP: 2/2 408 | D:1 | Reached skill level 3 in Axes 521 | D:1 | Reached skill level 3 in Fighting 521 | D:1 | Reached XP level 3. HP: 28/34 MP: 2/2 1417 | D:3 | Found a stormy altar of Qazlal. 1418 | D:3 | Reached XP level 4. HP: 26/42 MP: 3/3 1647 | D:3 | Reached skill level 4 in Armour 1679 | D:3 | Found an iron altar of Okawaru. 1789 | D:3 | Reached skill level 4 in Axes 1994 | D:4 | Found a shattered altar of Ashenzari. 2050 | D:4 | Reached XP level 5. HP: 20/49 MP: 4/4 2056 | D:4 | HP: 9/49 [orc priest/divine providence (14)] 2057 | D:4 | HP: 3/49 [iguana (3)] 2061 | D:4 | Killed from afar by an orc priest Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square D:3: overflow_temple_1_default, nicolae_overflow_crystal_walls, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_x, st_stairs_1, dk_noncrumbling_3 D:4: lightli_sewer_entry_pipes, serial_shops, nicolae_shop_behind_doors, minmay_door_square, ashenzari_altar_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.3 Fighting | 3 | 3.5 Armour | 4 | 4.2 Shields | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 138 | 59 || 197 Abil: Heal Wounds | 1 | 2 || 3 Use: Scroll | | 8 || 8 Eat: Chunk | 2 | 2 || 4 Armor: Scale mail | 69 | 30 || 99 Dodge: Dodged | 51 | 20 || 71 Block: Shield | 83 | 27 || 110 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 226 | 0.0 | 0 | 53 | 0.0 | 2061 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 47 | 0.0 | 0 | 24 | 0.0 | 667 D:2 | 0 | 20 | 0.0 | 0 | 10 | 0.0 | 672 D:3 | 0 | 89 | 0.0 | 0 | 18 | 0.0 | 678 D:4 | 0 | 70 | 0.0 | 0 | 1 | 0.0 | 44 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square D:3: overflow_temple_1_default, nicolae_overflow_crystal_walls, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_x, st_stairs_1, dk_noncrumbling_3 D:4: lightli_sewer_entry_pipes, serial_shops, nicolae_shop_behind_doors, minmay_door_square, ashenzari_altar_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.0 | 0.0 | 80.8 | 489.2 Dungeon | 100.0 | 100.0 | 5.0 | 0.0 | 80.8 | 489.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.5 +-------+-------+-------+-------+-------+----------------------