Dungeon Crawl Stone Soup version 0.23-a0-536-g5e0f5a2 (webtiles) character file. 7 Rucks the Magician (level 2, 19/19 HPs) Began as a Gnoll Wizard on Dec 6, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (216 turns). Rucks the Magician (Gnoll Wizard) Turns: 216, Time: 00:00:28 Health: 19/19 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 1/10 EV: 14 Int: 20 God: Gold: 41 SH: 0 Dex: 13 Spells: 14/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of remove curse {unknown} Comestibles d - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 6% 2 None Call Imp Summ ###..... 6% 2 None Slow Hex #....... 13% 2 None Conjure Flame Conj/Fire ##...... 19% 3 #...... Mephitic Cloud Conj/Pois/Air ##...... 21% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the jackal! Your Conjurations skill increases to level 2! Your Summonings skill increases to level 2! Your Translocations skill increases to level 2! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm ###......#.##.## #.#....#.# #.###.##.# #........# #####.#### #.# #.# #.# #@# ....†.†.# .######## There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rucks the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 215 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/10 216 | D:1 | Quit the game Vault maps used: D:1: wander_arrival_lonely_grave Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Slings | | 0.2 Bows | | 0.2 Crossbows | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 7.1 Hexes | | 0.1 Charms | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Action || total -------------------------++------- Cast: Magic Dart || 13 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------