Dungeon Crawl Stone Soup version 0.22-b1-26-g9dbaab1 (webtiles) character file. 2 RBrandon the Gusty (level 1, -1/13 HPs) Began as a Vampire Air Elementalist on Aug 8, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (47 turns). RBrandon the Gusty (Vampire Air Elementalist) Turns: 47, Time: 00:01:07 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} Potions c - a potion of blood d - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 0.8 Conjurations + Level 3.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air #......... 94% 5 ######. Swiftness Chrm/Air #....... 16% 2 ###.... Airstrike Air ##........ 47% 4 #####.. Static Discharge Conj/Air #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ... ... ..# #.# #.# #.# ####.# # #..h@# # #.##.# # #.##.# # ########h##.# ######...........# ..............#..# .....<.............. ...................# ###############...## You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RBrandon the Vampire Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 47 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Shock || 3 Armor: Robe || 6 Dodge: Dodged || 18 Vault maps used: D:1: minmay_arrival_arboretum_small, st_stairs_8, hangedman_decor_peaks_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 47.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 47.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------